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Production management and direction (part 2)

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This is part of my lesson on TV Production Management and Direction. In this part, i discussed about camera shots and direction cues.

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Production management and direction (part 2)

  1. 1. PRODUCTION MANAGEMENT and DIRECTION (Part 2)
  2. 2. DIRECTION
  3. 3. Camera SHOTS categories: PROPORTION of the object  NUMBER of people in the frame  MOVEMENT of the camera  Movement of the SUBJECT with respect to the frame  POSITION of the camera with respect to the subject  FUNCTION in the Cinematic sequence. 
  4. 4. PROPORTION of the object
  5. 5. PROPORTION of the object
  6. 6. NUMBER of people in the frame ONE-shot  TWO-shot  GROUP-shot  CROWD-shot 
  7. 7. MOVEMENT of the camera  ZOOM (in/out) shot
  8. 8. MOVEMENT of the camera  PANORAMIC/PANNING (pan left/right) shot
  9. 9. MOVEMENT of the camera  SWISH PAN shot
  10. 10. MOVEMENT of the camera  TILT (up/down) shot
  11. 11. MOVEMENT of the camera  DOLLY (in/out) shot
  12. 12. MOVEMENT of the camera  RUNNING/TRUCKING (truck left/right) shot
  13. 13. MOVEMENT of the camera  FOLLOWING shot
  14. 14. MOVEMENT of the camera  WALKING shot
  15. 15. MOVEMENT of the camera  CRANE shot
  16. 16. Movement of the SUBJECT with respect to the frame  Run-Through Shot
  17. 17. Movement of the SUBJECT with respect to the frame  Walk-Through Shot
  18. 18. Movement of the SUBJECT with respect to the frame  Fall-Through Shot
  19. 19. POSITION of the camera with respect to the subject  LOW-ANGLE shot
  20. 20. POSITION of the camera with respect to the subject  HIGH-ANGLE shot
  21. 21. POSITION of the camera with respect to the subject  AERIAL shot
  22. 22. Function in the CINEMATIC Sequence  ESTABLISHING shot
  23. 23. Function in the CINEMATIC Sequence  MASTER shot
  24. 24. Function in the CINEMATIC Sequence  REVERSE shot
  25. 25. Function in the CINEMATIC Sequence  REACTION shot
  26. 26. Function in the CINEMATIC Sequence  INSERT shot
  27. 27. Function in the CINEMATIC Sequence  POINT-OF-VIEW shot
  28. 28. Function in the CINEMATIC Sequence  POINT-OF-VIEW shot
  29. 29. Function in the CINEMATIC Sequence  CUT-AWAY shot JUMP CUT
  30. 30. Function in the CINEMATIC Sequence  LEAD-IN shot
  31. 31. DON’T SHOOT, when…  TOO MUCH/LESS HEADROOM
  32. 32. DON’T SHOOT, when…  RULE-OF-THIRDS
  33. 33. DON’T SHOOT, when…  SCENE STEALER
  34. 34. DON’T SHOOT, when…  MUTILATING YOUR SHOTS
  35. 35. Director’s Terminology VISUALIZATION CUES
  36. 36. DIRECTOR’s terminology (Visualization Cues)  Headroom or tilt up
  37. 37. DIRECTOR’s terminology (Visualization Cues)  Center it or Pan left
  38. 38. DIRECTOR’s terminology (Visualization Cues)  Pan left
  39. 39. DIRECTOR’s terminology (Visualization Cues)  Pan right
  40. 40. DIRECTOR’s terminology (Visualization Cues)  Tilt up
  41. 41. DIRECTOR’s terminology (Visualization Cues)  Tilt down
  42. 42. DIRECTOR’s terminology (Visualization Cues)  Pedestal up or Crane up
  43. 43. DIRECTOR’s terminology (Visualization Cues)  Pedestal down or Crane down
  44. 44. DIRECTOR’s terminology (Visualization Cues)  Dolly in
  45. 45. DIRECTOR’s terminology (Visualization Cues)  Dolly out
  46. 46. DIRECTOR’s terminology (Visualization Cues)  Zoom in or tighter
  47. 47. DIRECTOR’s terminology (Visualization Cues)  Zoom out or looser
  48. 48. DIRECTOR’s terminology (Visualization Cues)  Truck right or center
  49. 49. DIRECTOR’s terminology (Visualization Cues)  Arc left
  50. 50. Director’s Cues to the FLOOR DIRECTOR
  51. 51. DIRECTOR’s terminology (Cues to Floor Director)  “Move talent to camera left”
  52. 52. DIRECTOR’s terminology (Cues to Floor Director)  “Move talent to camera right”
  53. 53. DIRECTOR’s terminology (Cues to Floor Director)  “Have talent turn toward camera, face camera or turn in”
  54. 54. DIRECTOR’s terminology (Cues to Floor Director)  “Have the woman turn to her left”
  55. 55. DIRECTOR’s terminology (Cues to Floor Director)  “Turn the object counterclockwise”
  56. 56. Floor Director’s Cues TIME CUES
  57. 57. Floor Director’s CUES (time cues)  STANDBY  Meaning: Show about to start  How: Extends hand above head
  58. 58. Floor Director’s CUES (time cues)  CUE  Meaning : Show goes on the air  How : Points to performer or live camera
  59. 59. Floor Director’s CUES (time cues)  ON TIME  Meaning : Go ahead as planned (On the nose)  How : Touches nose with forefinger
  60. 60. Floor Director’s CUES (time cues)  SPEED UP  Meaning : Accelerate what you are doing. You are going too slowly.  How : Rotates hand clockwise with extended forefinger. Urgency of speed up is indicated by fast or slow rotation
  61. 61. Floor Director’s CUES (time cues)  STRETCH   Meaning : Slow down. Too much time left. Fill until emergency is over. How : Stretches imaginary rubber band between hands.
  62. 62. Floor Director’s CUES (time cues)  WIND UP (WRAP UP)  Meaning : Finish up what you are doing. Come to an end.  How : Similar motion to speed up, but usually with extended arm above head. Sometimes expressed with raised fist, goodbye wave, or hands rolling over each other as if wrapping a package.
  63. 63. Floor Director’s CUES (time cues)  CUT  Meaning : Stop speech or action immediately.  How : Pulls index finger in knifelike motion across throat.
  64. 64. Floor Director’s CUES (time cues)  5 (4,3,2,1) minute(s)  Meaning : 5 (4,3,2,1) minute(s) left until end of show.  How : Holds up five (four, three, two, one) finger(s) or small card with number on it.
  65. 65. Floor Director’s CUES (time cues)  1/2 minute  Meaning : 30 seconds left in show.  How : Forms a cross with two index fingers or arms. Or holds card with number.
  66. 66. Floor Director’s CUES (time cues)  15 seconds  Meaning : 15 seconds left in show.  How : Shows fist (which can also mean wind up). Or holds card with number.
  67. 67. Floor Director’s CUES (time cues)  ROLL VTR (and countdown) 2-1 Take VTR  Meaning : VTR is rolling. Tape is coming up.  How : Holds extended left hand in front of face, moves right hand in cranking motion. Extends two, one finger(s); clinches fist or gives cut signal.
  68. 68. Floor Director’s Cues DIRECTIONAL CUES
  69. 69. Floor Director’s CUES (directional cues)  CLOSER  Meaning : Performer must come closer or bring object closer to camera.  How : Moves both hands toward self palms in.
  70. 70. Floor Director’s CUES (directional cues)  BACK  Meaning : Performer must step back or move object away from camera.  How : Uses both hands in pushing motion, palms out.
  71. 71. Floor Director’s CUES (directional cues)  WALK  Meaning : Performer must move to next performing area.  How : Makes a walking motion with index and middle fingers in direction of movement.
  72. 72. Floor Director’s CUES (directional cues)  STOP  Meaning : Stop right here. Do not move any more.  How : Extends both hands in front of body, palms out.
  73. 73. Floor Director’s CUES (directional cues)  OK  Meaning : Very well done. Stay right there. Do what you are doing.  How : Forms an “O” with thumb and forefinger, other fingers extended, motioning toward talent.
  74. 74. Floor Director’s Cues AUDIO CUES
  75. 75. Floor Director’s CUES (audio cues)  SPEAK UP  Meaning : Performer is talking too softly for present conditions.  How : Cups both hands behind ears or moves hand upwards, palm up.
  76. 76. Floor Director’s CUES (audio cues)  TONE DOWN  Meaning : Performer is too loud or too enthusiastic for the occasion.  How : Moves both hands toward studio floor, palms down, or puts extended forefinger over mouth in shhh-like motion.
  77. 77. Floor Director’s CUES (audio cues)  CLOSER TO MIC  Meaning : Performer is too far away from mic for good audio pickup.  How : Moves hand toward face.
  78. 78. Floor Director’s CUES (audio cues)  KEEP TALKING  Meaning : Keep on talking until further cues.  How : Extends thumb and forefinger horizontally, moving them like a bird beak.

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