Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

Scrum Drawing Game for Scrum Gathering Tokyo

428 views

Published on

Scrum Drawing Game is a good workshop for people who want to experience what the scrum is and how it works

Published in: Software
  • Be the first to comment

Scrum Drawing Game for Scrum Gathering Tokyo

  1. 1. Scrum Drawing Game Juggernaut
  2. 2. Hello ! I am Juggernaut Developer / Scrum Master / Agile Coach Community Volunteer / Speaker / Blogger / Agile Fighter Trend Micro CTBC Bank
  3. 3. My Goals After this workshop, you will understand what the scrum is why we should run it
  4. 4. Scrum Drawing Game
  5. 5. Drawing a Picture
  6. 6. Product – A Picture
  7. 7. Development 01:00 SM PO Team Team Team TeamScrum Team Product Owner * 1 Scrum Master * 1 Others are all team members Sprint Planning (3 mins) Running Sprint (6 mins) Sprint Review (5 mins) Sprint Retrospective (5 mins) 3 Sprints
  8. 8. Product Owner Describe requirements Prepare Product Backlog • Look at the sample and describe the requirements • Write down the stories • Prioritize
  9. 9. Scrum Master Facilitation Support your team • Facilitate all to follow the scrum process • Control the time-box • Do all what you could do
  10. 10. Team Complete the tasks • Follow the stories to draw • Cut and paste them to the white paper
  11. 11. Sprint 0 (7 minutes) Describe requirements Prepare the “Board” • Product Owner describes the SPEC, and members write down the story • Backlog, To Do, Doing, Done
  12. 12. Story & Acceptance Criteria [Story] A big Tiger [acceptance criteria] Its hair is golden [acceptance criteria] It’s smiling [acceptance criteria] It holds 3 books
  13. 13. Sprint Planning Describe • Product Owner describes the stories Estimate • Estimate how many stories team could do in this sprint and pick up them to Sprint backlog Sprint Backlog • Paste these stories to your ”To Do” column in your board
  14. 14. Working in Sprint Product Owner • Prepare Product Backlog • Prioritize the stories Scrum Master • Timebox & Support All Team • Drawing
  15. 15. Sprint Review Product Learning • Demo the release in this sprint • Get the feedback from users • Adjust the product backlog
  16. 16. Sprint Retrospective Next step • What did you learn? • What’s your action item? 02:00 03:00
  17. 17. Play ball
  18. 18. Recap & Discussion
  19. 19. Before the sprint 1 What did we do ? What should we do before the Sprint 1 ? And Why ? 05:00 01:00
  20. 20. Sprint Planning What did we do ? What should we do in the sprint planning ? And Why ? 05:00 01:00
  21. 21. Sprint Planning Product Backlog PO SM Team !@#$ %^& * Sprint Backlog Part I : What PO Team !@#$ %^& * Sprint Backlog Part II : How *&^ % Tasks SM 1 ~ 4hr 1 ~ 4hr
  22. 22. Daily Scrum To Do Doing Done 012 Kaori 001 Evelyn 004 011 010009 Jug 008 Juyi 005 Kaori 007 SMPO Team !@#$ • What did I do yesterday that helped the Development Team meet the Sprint Goal? • What will I do today to help the Development Team meet the Sprint Goal? • Do I see any impediment that prevents me or the Development Team from meeting the Sprint Goal? 15:00
  23. 23. Product Backlog Refinement Product Backlog PO SM Team !@#$ %^& *%^& * *&^ % Refinement usually consumes no more than 10% of the capacity of the Development Team. More detail and estimation < 10 %
  24. 24. Sprint Review What did we do ? What should we do in the sprint review ? And Why ? 05:00 01:00
  25. 25. Sprint Review Invite & Explain PO SMTeam Our spirit goal (done & undone) stakeholders Team demo stakeholders POSM Demo Product Learning stakeholders POSM Team !@#$ !@#$ !@#$ !@#$ Product Backlog 1 ~ 4hr
  26. 26. Sprint Retrospective What did we do ? What should we do in the sprint retrospective ? And Why ? 05:00 01:00
  27. 27. Sprint Retrospective Good Bad Action 012 Kaori 001 Evelyn 004 011 010009 Jug 008 Juyi 005 Show don’t tell SMPO Team !@#$ 1 ~ 3hr Improve Process Lessons Learned Improve Engagement
  28. 28. Source : Titansoft Continuous Improvement Team What is retrospective ? Learn & Improve
  29. 29. Final Review
  30. 30. Show your product What’s the best thing ? What should be improved most? What did you learn ? What’s your next step ?03:00 10:00
  31. 31. Thanks! ANY QUESTIONS?
  32. 32. Reference  Scrum Primer  Scrum Guide
  33. 33. CREDITS  Special thanks to all the people who made and released these awesome resources for free:  Presentation template by SlidesCarnival  Photographs by Unsplash

×