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DESIGNING EFFECTIVE
          DIGITAL PROJECTS
            FOR ADV1100*
                    PROFESSOR JENNA SPEVACK




* GRAPHIC DESIGN PRINCIPLES 1
WORKSHOP GOALS & OUTCOMES
GOALS
    Present and discuss ADV1100 curricular needs
    Share pedagogical methods
    Plan curricular solutions

OUTCOMES
        Collectively contribute a master list of Basic Design Principles and
        Learning Outcomes
        Implement digital tasks in your course.
        Collectively design two “bridge” projects to be used to more
        effectively translate design principles into real-life projects.
        Follow up online at the ADV1100 Instructional Resource.
WORKSHOP TIMELINE

2:40 - 3:00 P.M.
       Introductions
3:00-4:00 P.M.
        Present and discuss ADV1100 curricular needs
4:00-5:00 P.M.

        Share and workshop pedagogical methods
5:00-5:40 P.M.

        Design curricular solutions: digital “bridge” projects
CURRICULAR NEEDS
CONNECT FOUNDATION PRINCIPLES WITH REAL-WORLD PROJECTS.

Students are not effectively synthesizing basic design principles
covered in Foundations in subsequent course work. What is causing
this disconnect?
      insufficient exposure to digital tools in their foundation courses?
      a focus on a "fine art" rather than "design" approach in foundations?
      lack of consistency across the course curriculum? i.e.: each faculty is teaching a
      different set of principles?
      the principles are not being repeated, reinforced, and synthesized in courses
      beyond foundation year?
      faculty do not effectively communicate how principles are translated into real-
      world projects?
CURRICULAR NEEDS
REVIEW AND REFINE THE OFFICIAL COURSE DESCRIPTION.

Official ADV1100 “Graphic Design Principles 1” Course Description:

This basic design and color theory course explores graphic communication through the
understanding of the elements and principles of design, as well as the design process,
including idea development through final execution. Students develop basic skills in two-
dimensional design, color and content creation while employing the design process of
research, sketching and experimentation. Communication designers use the concepts
explored in this course in disciplines such as advertising, graphic design, web design,
illustration, broadcast design, photography, and game design.


             * What’s missing here?
               Creative, visual thinking, problem solving, reflection, assessment,
               experimentation... ???
CURRICULAR NEEDS
REVIEW AND REFINE THE OFFICIAL LEARNING OUTCOMES.

Official Learning Outcomes:
Students should be able to:
    Use a variety of materials and tools including     Understand the basic concepts of electronic
    designers gouache, brush, graphite pencil, color   color systems used in publication and web
    pencils, rubber cement, exacto knife, t-square,    design.
    triangle
                                                       Design a pattern of three-dimensional forms
    Use the elements and principles of design in a     in one-point and two-point perspective.
    composition.
                                                       Communicate a concept through the use of
    Create a composition by employing the design       the design elements and principles.
    development process.
                                                       Create various design styles to define different
    Utilize the concept of compositional balance,      visual identities.
    including symmetrical, asymmetrical and radial
    balance.                                           Define and explain the design concepts and
                                                       vocabulary in a critique.
    Apply color theory to a specified design.
                                                       Present a basic portfolio of the projects in this
                                                       course for final review.
CURRICULAR NEEDS
COLLECTIVELY DEFINE “THE” DESIGN AND DEVELOPMENT PROCESS




           Create a composition by employing the design development
           process.
CURRICULAR NEEDS
COLLECTIVELY DEFINE “THE” DESIGN AND DEVELOPMENT PROCESS

Suggested Process:

               1. Research or Inspiration
               2. Experimentation or Iteration
               3. Development of Skill, Craft and Voice
               4. Expression of Form, Emotions or Concepts
               5. Execution
               6. Professional Presentation
               7. Thoughtful Assessment (verbal and written)
               8. Record of work hours committed
CURRICULAR NEEDS
COLLECTIVELY DEVELOP A LIST OF BASIC DESIGN PRINCIPLES & ELEMENTS




               Communicate a concept through the use of the
               design elements and principles.
CURRICULAR NEEDS
COLLECTIVELY DEVELOP A LIST OF BASIC DESIGN PRINCIPLES & ELEMENTS

Suggested List of Principles:

   Figure (positive space)                     Rhythm
   Ground (negative space)                              Repetition
   Figure/Ground:                                       Pattern
             Obvious (stable)                           Interval / Timing
             Reversal                          Proportion
             Ambiguous                         Scale
   Economy                                     Emphasis
   Unity                                       Focal Point
   Harmony                                     Dominance/Visual Hierarchy
   Contrast                                    Information Hierarchy
   Balance / Visual Weight                     Proximity
             Symmetrical balance               Density and Whitespace
             Asymmetrical balance              Alignment
             Radial / Rotational Symmetry
             Bilateral / Reflection Symmetry
             Translational Symmetry
CURRICULAR NEEDS
COLLECTIVELY DEVELOP A LIST OF BASIC DESIGN PRINCIPLES & ELEMENTS

Suggested List of Elements and Related Concepts:
  Point                                     Muted Color
  Line                                      Chromatic Gray
  Shape                                     Shade
            Organic shape                   Tint
            Geometric shape                 Luminosity
  Texture                                   Primary Triad
  Value                                     Secondary Triad
            Achromatic                      Intermediate Triad
            Chromatic                       Analogous
            Grayscale                       Complements
            Low-Key                         Near-Complements
            High-Key                        Split-Complements
            Narrow Range                    Tetrads
            Broad Range                     Monochromatic
            Shadow                          Simultaneous Contrast
            Highlight                       Optical Mixing
  Color:                                    RGB
            Hue                             CMYK
            Saturation
            Prismatic Color
CURRICULAR NEEDS

IMPROVE ASSESSMENT OF PRINCIPLES & ELEMENTS VOCABULARY




            Define and explain the design concepts and vocabulary
            in a critique.
CURRICULAR NEEDS

IMPROVE ASSESSMENT OF PRINCIPLES & ELEMENTS VOCABULARY

Let’s clarify how students demonstrate an understanding of the Principles and Elements
vocabulary. I also think of this as PROFESSIONAL INTERPERSONAL SKILLS.
All projects should give the students opportunities to demonstrate their understanding
of the vocabulary both verbally and in writing using:
      1. Written Assessments
      2. Verbal Critique
      3. Group Collaborations and Presentations
      4. ePortfolio Reflections
      5. Blog Posts & Comments
      6. Discussion Board
      7. Email Communication
      8. ???
CURRICULAR NEEDS

DEFINE IMPORTANT AND RELEVANT MATERIALS AND TOOLS




           Use a variety of materials and tools including designers
           gouache, brush, graphite pencil, color pencils, rubber
           cement, exacto knife, t-square, triangle *

           * What’s missing here?
            sketchbook, digital tools, research tools... ???
CURRICULAR NEEDS

DEFINE IMPORTANT AND RELEVANT MATERIALS AND TOOLS

What are the primary tools that students will be using for the remainder of their
academic career?
1. Sketchbook + Drawing tools
2. Organizational and research tools
3. Data capture/creation/editing tools
4. Presentation and communication tools
SHARE PEDAGOGICAL METHODS

IMPLEMENTING DIGITAL TASKS INTO YOUR PROJECTS

Here are a few examples where I introduce digital tasks:

Assignment #6 Color Harmony:

      Create proportional color inventory

Assignment # 2 Added Value Portraits

      Create a digital collage

Assignment # 5 Color Interaction Pairings

      Create color interaction experiments
SHARE PEDAGOGICAL METHODS

DIGITAL TASKS : PROPORTIONAL COLOR INVENTORY

                             Outcome: Student will successfully produce
                             a color inventory palette that proportionally
                             represents a chosen color reference and
                             clearly demonstrates visual hierarchy through
                             color by identifying Dominant, Sub-Dominant,
                             and the Accent colors.

                             Concepts: visual hierarchy, tint, shade, color
                             scheme, psychology of color, dominance
SHARE PEDAGOGICAL METHODS

DIGITAL TASKS : DIGITAL COLLAGE PROJECT

                               Outcome: Student will successfully produce
                               an abstract broad or narrow value range
                               composition based on an achromatic
                               photographic portrait, which will demonstrate
                               an understanding of repetition, movement and
                               emphasis.

                               Concepts: value range, grayscale,
                               achromatic, repetition, scale, contrast, visual
                               movement, emphasis.
SHARE PEDAGOGICAL METHODS

DIGITAL TASKS : COLOR INTERACTION EXPERIMENTS

                             Outcome: Student will successfully produce
                             a series of interaction color studies by pairing
                             contrasting squares and making 1 color appear
                             as 2 different colors.

                             Concepts: Simultaneous Contrast, Hue,
                             Value, Temperature
SHARE PEDAGOGICAL METHODS

ADV1100 FACULTY DIGITAL TASK OR PROJECT TO SHARE




                  * 10 minutes each *
SHARE PEDAGOGICAL METHODS

GETTING UP TO SPEED WITH DIGITAL DESIGN TOOLS


1. Lynda.com: lynda.com

2. Adobe TV: tv.adobe.com/channels

3. Adobe Education Exchange: edexchange.adobe.com
PLAN CURRICULAR SOLUTIONS

“BRIDGE” PROJECT BRAINSTORM

1. A culmination project that allows students to demonstrate basic design principles
   using digital tools in a format that is consistent with real-world design approaches
   and problems, but still allows for experimentation and freedom to fail.
2. These projects should address the following principles:
         Structural Thinking (i.e.: Organizational Frameworks, Planning Systems, Visual
         Filling Cabinet, The Grid)
         Visual & Information Hierarchy (i.e.: Classification, Data Chunking, Visual and
         Conceptual Order)
         Proportional Color (i.e.: Schemes, Palettes, Inventories)
3. An idea to connect ADV1100 "Graphic Design Principles 1" with ADV1200
   "Graphic Design Principles 2" -- to improve student understanding and
   implementation of basic design principles and identify the pedagogical differences
   between the courses.
SHARE PEDAGOGICAL METHODS

“BRIDGE” PROJECT BRAINSTORM : START HERE...

                               Outcome: Student successfully deconstructs an
                               contemporary magazine layout, web page, game
                               interface, etc. and reduces the structure down to a
                               grid framework and limited color palette. Essentially
                               a page of hierarchically ordered colored boxes. Ask
                               student to identify the visual hierarchies and explain
                               how design principles (color, proximity, scale, balance
                               etc.) are used to reinforce the information hierarchy
                               and create a unified composition. * Build bridge from
                               here!

                               Concepts: Figure/Ground, Economy, Unity,
                               Harmony, Contrast, Balance,Visual Weight, Rhythm,
                               Repetition, Pattern, Interval / Timing, Proportion,
                               Scale, Emphasis, Focal Point, Dominance,Visual
                               Hierarchy, Information Hierarchy, Proximity, Density,
                               Whitespace, Alignment
DOT... DOT... DOT...

PLEASE CONTINUE THIS CONVERSATION ON OPENLAB

1. Visit openlab.citytech.cuny.edu
2. Login to access ADV1100 Instructional Resource

3. Click on the word “Discussion” in the sidebar
         Add your comments to the Topic: Workshop Discussion
         Add your list of design principles & elements to the Topic: Design Vocabulary
         Upload PDFs of or links to your digital projects to the Topic: Digital Projects
         Upload a PDF of or link to your syllabus to the Topic: Syllabi


Thank YOU for your brilliant ideas and on-going commitment!

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Designing Effective Digital Projects for ADV1100 Graphic Design Principles

  • 1. DESIGNING EFFECTIVE DIGITAL PROJECTS FOR ADV1100* PROFESSOR JENNA SPEVACK * GRAPHIC DESIGN PRINCIPLES 1
  • 2. WORKSHOP GOALS & OUTCOMES GOALS Present and discuss ADV1100 curricular needs Share pedagogical methods Plan curricular solutions OUTCOMES Collectively contribute a master list of Basic Design Principles and Learning Outcomes Implement digital tasks in your course. Collectively design two “bridge” projects to be used to more effectively translate design principles into real-life projects. Follow up online at the ADV1100 Instructional Resource.
  • 3. WORKSHOP TIMELINE 2:40 - 3:00 P.M. Introductions 3:00-4:00 P.M. Present and discuss ADV1100 curricular needs 4:00-5:00 P.M. Share and workshop pedagogical methods 5:00-5:40 P.M. Design curricular solutions: digital “bridge” projects
  • 4. CURRICULAR NEEDS CONNECT FOUNDATION PRINCIPLES WITH REAL-WORLD PROJECTS. Students are not effectively synthesizing basic design principles covered in Foundations in subsequent course work. What is causing this disconnect? insufficient exposure to digital tools in their foundation courses? a focus on a "fine art" rather than "design" approach in foundations? lack of consistency across the course curriculum? i.e.: each faculty is teaching a different set of principles? the principles are not being repeated, reinforced, and synthesized in courses beyond foundation year? faculty do not effectively communicate how principles are translated into real- world projects?
  • 5. CURRICULAR NEEDS REVIEW AND REFINE THE OFFICIAL COURSE DESCRIPTION. Official ADV1100 “Graphic Design Principles 1” Course Description: This basic design and color theory course explores graphic communication through the understanding of the elements and principles of design, as well as the design process, including idea development through final execution. Students develop basic skills in two- dimensional design, color and content creation while employing the design process of research, sketching and experimentation. Communication designers use the concepts explored in this course in disciplines such as advertising, graphic design, web design, illustration, broadcast design, photography, and game design. * What’s missing here? Creative, visual thinking, problem solving, reflection, assessment, experimentation... ???
  • 6. CURRICULAR NEEDS REVIEW AND REFINE THE OFFICIAL LEARNING OUTCOMES. Official Learning Outcomes: Students should be able to: Use a variety of materials and tools including Understand the basic concepts of electronic designers gouache, brush, graphite pencil, color color systems used in publication and web pencils, rubber cement, exacto knife, t-square, design. triangle Design a pattern of three-dimensional forms Use the elements and principles of design in a in one-point and two-point perspective. composition. Communicate a concept through the use of Create a composition by employing the design the design elements and principles. development process. Create various design styles to define different Utilize the concept of compositional balance, visual identities. including symmetrical, asymmetrical and radial balance. Define and explain the design concepts and vocabulary in a critique. Apply color theory to a specified design. Present a basic portfolio of the projects in this course for final review.
  • 7. CURRICULAR NEEDS COLLECTIVELY DEFINE “THE” DESIGN AND DEVELOPMENT PROCESS Create a composition by employing the design development process.
  • 8. CURRICULAR NEEDS COLLECTIVELY DEFINE “THE” DESIGN AND DEVELOPMENT PROCESS Suggested Process: 1. Research or Inspiration 2. Experimentation or Iteration 3. Development of Skill, Craft and Voice 4. Expression of Form, Emotions or Concepts 5. Execution 6. Professional Presentation 7. Thoughtful Assessment (verbal and written) 8. Record of work hours committed
  • 9. CURRICULAR NEEDS COLLECTIVELY DEVELOP A LIST OF BASIC DESIGN PRINCIPLES & ELEMENTS Communicate a concept through the use of the design elements and principles.
  • 10. CURRICULAR NEEDS COLLECTIVELY DEVELOP A LIST OF BASIC DESIGN PRINCIPLES & ELEMENTS Suggested List of Principles: Figure (positive space) Rhythm Ground (negative space) Repetition Figure/Ground: Pattern Obvious (stable) Interval / Timing Reversal Proportion Ambiguous Scale Economy Emphasis Unity Focal Point Harmony Dominance/Visual Hierarchy Contrast Information Hierarchy Balance / Visual Weight Proximity Symmetrical balance Density and Whitespace Asymmetrical balance Alignment Radial / Rotational Symmetry Bilateral / Reflection Symmetry Translational Symmetry
  • 11. CURRICULAR NEEDS COLLECTIVELY DEVELOP A LIST OF BASIC DESIGN PRINCIPLES & ELEMENTS Suggested List of Elements and Related Concepts: Point Muted Color Line Chromatic Gray Shape Shade Organic shape Tint Geometric shape Luminosity Texture Primary Triad Value Secondary Triad Achromatic Intermediate Triad Chromatic Analogous Grayscale Complements Low-Key Near-Complements High-Key Split-Complements Narrow Range Tetrads Broad Range Monochromatic Shadow Simultaneous Contrast Highlight Optical Mixing Color: RGB Hue CMYK Saturation Prismatic Color
  • 12. CURRICULAR NEEDS IMPROVE ASSESSMENT OF PRINCIPLES & ELEMENTS VOCABULARY Define and explain the design concepts and vocabulary in a critique.
  • 13. CURRICULAR NEEDS IMPROVE ASSESSMENT OF PRINCIPLES & ELEMENTS VOCABULARY Let’s clarify how students demonstrate an understanding of the Principles and Elements vocabulary. I also think of this as PROFESSIONAL INTERPERSONAL SKILLS. All projects should give the students opportunities to demonstrate their understanding of the vocabulary both verbally and in writing using: 1. Written Assessments 2. Verbal Critique 3. Group Collaborations and Presentations 4. ePortfolio Reflections 5. Blog Posts & Comments 6. Discussion Board 7. Email Communication 8. ???
  • 14. CURRICULAR NEEDS DEFINE IMPORTANT AND RELEVANT MATERIALS AND TOOLS Use a variety of materials and tools including designers gouache, brush, graphite pencil, color pencils, rubber cement, exacto knife, t-square, triangle * * What’s missing here? sketchbook, digital tools, research tools... ???
  • 15. CURRICULAR NEEDS DEFINE IMPORTANT AND RELEVANT MATERIALS AND TOOLS What are the primary tools that students will be using for the remainder of their academic career? 1. Sketchbook + Drawing tools 2. Organizational and research tools 3. Data capture/creation/editing tools 4. Presentation and communication tools
  • 16. SHARE PEDAGOGICAL METHODS IMPLEMENTING DIGITAL TASKS INTO YOUR PROJECTS Here are a few examples where I introduce digital tasks: Assignment #6 Color Harmony: Create proportional color inventory Assignment # 2 Added Value Portraits Create a digital collage Assignment # 5 Color Interaction Pairings Create color interaction experiments
  • 17. SHARE PEDAGOGICAL METHODS DIGITAL TASKS : PROPORTIONAL COLOR INVENTORY Outcome: Student will successfully produce a color inventory palette that proportionally represents a chosen color reference and clearly demonstrates visual hierarchy through color by identifying Dominant, Sub-Dominant, and the Accent colors. Concepts: visual hierarchy, tint, shade, color scheme, psychology of color, dominance
  • 18. SHARE PEDAGOGICAL METHODS DIGITAL TASKS : DIGITAL COLLAGE PROJECT Outcome: Student will successfully produce an abstract broad or narrow value range composition based on an achromatic photographic portrait, which will demonstrate an understanding of repetition, movement and emphasis. Concepts: value range, grayscale, achromatic, repetition, scale, contrast, visual movement, emphasis.
  • 19. SHARE PEDAGOGICAL METHODS DIGITAL TASKS : COLOR INTERACTION EXPERIMENTS Outcome: Student will successfully produce a series of interaction color studies by pairing contrasting squares and making 1 color appear as 2 different colors. Concepts: Simultaneous Contrast, Hue, Value, Temperature
  • 20. SHARE PEDAGOGICAL METHODS ADV1100 FACULTY DIGITAL TASK OR PROJECT TO SHARE * 10 minutes each *
  • 21. SHARE PEDAGOGICAL METHODS GETTING UP TO SPEED WITH DIGITAL DESIGN TOOLS 1. Lynda.com: lynda.com 2. Adobe TV: tv.adobe.com/channels 3. Adobe Education Exchange: edexchange.adobe.com
  • 22. PLAN CURRICULAR SOLUTIONS “BRIDGE” PROJECT BRAINSTORM 1. A culmination project that allows students to demonstrate basic design principles using digital tools in a format that is consistent with real-world design approaches and problems, but still allows for experimentation and freedom to fail. 2. These projects should address the following principles: Structural Thinking (i.e.: Organizational Frameworks, Planning Systems, Visual Filling Cabinet, The Grid) Visual & Information Hierarchy (i.e.: Classification, Data Chunking, Visual and Conceptual Order) Proportional Color (i.e.: Schemes, Palettes, Inventories) 3. An idea to connect ADV1100 "Graphic Design Principles 1" with ADV1200 "Graphic Design Principles 2" -- to improve student understanding and implementation of basic design principles and identify the pedagogical differences between the courses.
  • 23. SHARE PEDAGOGICAL METHODS “BRIDGE” PROJECT BRAINSTORM : START HERE... Outcome: Student successfully deconstructs an contemporary magazine layout, web page, game interface, etc. and reduces the structure down to a grid framework and limited color palette. Essentially a page of hierarchically ordered colored boxes. Ask student to identify the visual hierarchies and explain how design principles (color, proximity, scale, balance etc.) are used to reinforce the information hierarchy and create a unified composition. * Build bridge from here! Concepts: Figure/Ground, Economy, Unity, Harmony, Contrast, Balance,Visual Weight, Rhythm, Repetition, Pattern, Interval / Timing, Proportion, Scale, Emphasis, Focal Point, Dominance,Visual Hierarchy, Information Hierarchy, Proximity, Density, Whitespace, Alignment
  • 24. DOT... DOT... DOT... PLEASE CONTINUE THIS CONVERSATION ON OPENLAB 1. Visit openlab.citytech.cuny.edu 2. Login to access ADV1100 Instructional Resource 3. Click on the word “Discussion” in the sidebar Add your comments to the Topic: Workshop Discussion Add your list of design principles & elements to the Topic: Design Vocabulary Upload PDFs of or links to your digital projects to the Topic: Digital Projects Upload a PDF of or link to your syllabus to the Topic: Syllabi Thank YOU for your brilliant ideas and on-going commitment!