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CTS Boardgame LOTR Documentation

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CTS Boardgame LOTR Documentation

  1. 1. CTS Board Game Lord Of The Ring: The Sword Of Drastan Documentation Program: Foundation In Natural And Built Environment Intake: 22nd July 2013 Module: Creative Thinking Skills Group Members Student ID Tan Chee Siang 0315159 Joshua Lee Yee Kai 0315820 Hong Sang Won 0314661 Ooi Kai Yang 0315663 Siau See Sing 0315926
  2. 2. Storyline: After the ring has been destroyed in the volcano and followed by the fall of the Eyes of Sauron Tower, the land of the kingdoms are lived with a peaceful life. Suddenly….. There was a sword forged and buried in the bottom of the terradas’s hill and it said to be a legend long time ago. This legendary sword is called the sword of Drastan. It is a legendary sword which is cursed and has enormous power. Because of its power, many kingdoms are fighting for it. Aim of the game: • • To grab the sword of Drastan. To defeat your opponent(s) Materials: 1. Boardgame • Mounting board (base) • Woods (side frame) • Plastic paper (river) • Tissue papers (paper mashing – land) • Newspaper (mountains) • Manila card (mountains) • Aluminium foil ( mountains) • Artificial grass ( forest) • Pebbles ( rock ) • A 4 size paper (circle spot pathway) • Tape • Nails • Colour materials 2. Cards and tokens • Photoshop CS 6 • Art card paper • Paper cutter • Paper clay • Colour materials 3. Packaging and user manual • Art card paper • Photoshop CS 6 • A4 size papers
  3. 3. The Proposal
  4. 4. Board Game Process
  5. 5. User Manual Process
  6. 6. User Manual Plan Lord Of The Ring: The Sword Of Drastan Contents: Gameboard, 38 Chance cards, 8 race cards, 21 territory cards, 256 troop cards, 2 dice, 8 tokens. Objectives: First objective of this game is to conquer as many territories and expand your kingdom. During this time, players are allowed to conquer territories and to compete among each other for the Sword Of Drastan. Players are not able to have card battle duel at this time. (Refer to card battle) However, players can attack territories belonging to the opponent. (Refer to conquering opponents’ territory) To get the Sword Of Drastan, players have to get into Terradras. When one player reaches the inside of Terradras, all the player will be summoned from wherever they are into Terradras for a duel. The one that summoned the people gets to attack first. The others are followed by a dice throw to determine who attacks second. (Highest amount of dice throw will attack second) The winner of the card battle duel will get the Sword of Drastan Card. All players will be revived at the start point again. Players will also receive back all the cards that were lost during the card battle duel. After that, players are able to engage in card battle duel anywhere in the battle field. If a player gets to defeat the holder of Sword of Drastan, he automatically gets the sword. How to play: Each players start from their start point which is located at the edges of the gameboard. To make a move, every player has to throw one dice. (Refer on how to move for more info). How to move: (insert the different circle spots picture) Circle spot To make a move, throw one dice. Players get to move the token around the circle spots according to the number that player gets during the dice throw. However, players are also able to move lesser steps. For example, if the dice lands on a 6, players get to move the token around the circle spots from 1-6.
  7. 7. Conquering a territory: When player lands on a hamlet, castle, fortress or even an opportunity circle spot, player is required to throw the dice so that it matches the number in that particular spot. For example, if the castle circle spot has two numbers which are 2 and 4, player has to throw the dice and get a matching number in order to get conquer the castle or getting the benefits from it. Conquering opponents’ territory: Players are able to conquer opponents’ territory the same way as they are conquering a territory. However, players will have to engage a card battle duel with the opponent. The opponent (whose territory is being invaded) can only use the troops placed within the territory for card battle duel. -Types of territory Hamlet- After conquering the Hamlet, player will receive a 500 troop card. The Hamlet will produce a 500 troop card continuously at every round of the player until it reaches a maximum limit of 1000 troops. Therefore, resulting in two (500 troop) cards. However, player is only able to retrieve the troop card by getting back to that conquered territory. Castle- The Castle will produce a 500 troop card continuously at every round of the player until it reaches a maximum limit of 2000 troops. However, player is only able to retrieve the troop card by getting back to that conquered territory. Fortress-The Fortress will produce a 500 troop card continuously at every round of the player until it reaches a maximum limit of 2500 troops. However, player is only able to retrieve the troop card by getting back to that conquered territory. Card battle: Whenever 2 or more player lands on each other footstep, a card battle/ duel happen. A card battle also happens when a player conquers another player territory. Besides that, the first card battle of the game will be in Terradras. During card battle, player can only make 3 moves in a round. When player place a troop card/ chance card/ hero card, it will be counted as one move.
  8. 8. players can place 5 troop cards, 3 skill cards and a hero card. The cards have to be placed neatly, so that conflicts and miscommunications can be prevented. The troop cards are to be placed in a row and the skill cards are also placed in a row behind the troop cards. If a player wants to place a hero card on the battlefield, he may do so by putting it beside the skill cards. After placing the cards, Players are required to throw the dice once. The player with the highest number gets to attack first or escape/run away from battle. ---However, these can all be ignored if the person has a chance card that allows him not to follow the rule. Next, if a player wishes to attack, he can do so and every attack is counted as a move. As the player attacks, he can attack his opponent’s troop cards that are shown or even covered. Once the player’s battlefield is lack of cards, he can add his cards and of course he has to use his moves in the round. Whenever a player has no longer got any cards on the battlefield, he has lost the game and will be out of the game. Teleportation: Players get to teleport from any starting point to any starting point at the edges of the gameboard. -Chance Card When a player a reaches a point that is written 'C', it means that the player can draw a chance card. However, the player has to have certain conditions before taking a chance card. Two numbers are written and they are random. The player has to throw the dice, if the dice shows any of these two numbers, he can draw a chance card. Unfortunately, if the dice does not show any of these two numbers, he is not allowed to draw the chance card. For example, if the numbers 2 and 4 are written on it, the player has to throw the dice and match any of these two numbers in order to draw a chance. If the player does not get it, he is not allowed to throw the dice again in the next round. He has to leave and he could come back to the same point again after the round where he has left. There are many types of Chance Cards such as Hero Cards, Magic Cards, Negative Cards -Hero Cards Hero Cards are the chance cards with ‘H’ in it. It is usually a card used to support the troop cards with have. With the hero card, the attack from a player will also be stronger and more powerful.
  9. 9. Front and Back Cover Design Front Cover Design Back Cover Design
  10. 10. Video Promo Process
  11. 11. Token/Statue Process
  12. 12. The Making Process Of The Mountain
  13. 13. Manila cards and aluminium foil are used to do the framework. After that, tissues and white glue (PVA Glue) are used to paste on the manila card. Then, the mountains are left to dry. Picture above here shows some of the paper mache mountain. For the big mountain, the process of making is no different and is similar to that of the smaller mountains. At the later part, newspapers are used to paste around it before pasting tissues again.
  14. 14. The combination of the big and small paper mache mountain to form the Terradas Mountain. The overall view of the paper mache mountain. The process here shows the combination of the big and small paper mache mountain. The progress in the picture above here shows the completion when its’ about 50% done.
  15. 15. The paper mache mountain was initially painted with different colours to match the surroundings. However, it lacked the evil and mysterious feel which we want to bring to the game. Therefore, we decided to paint it black and grey at the end to bring out the mysterious atmosphere. The paper mache mountain painted in black after a long consideration. The mountain shown above is painted with brown, green, grey and some mixture of colours. However, it lacked the atmosphere we would like it to produce. A close up shot on the brown mountains painted on the gameboard.
  16. 16. Card Making Process
  17. 17. Process Of Cutting The Cards
  18. 18. Receipt And Amount Used
  19. 19. Even though we spent quite a large amount of money, we didn’t regret as the experience we accumulated from building this board game together are priceless.
  20. 20. Packaging Design

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