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Jueves con TIC. Ludificación y programacion en Primaria. Scratch y minecraft.


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Jornada presentada en la Facultad de educación de Albacete, en el ciclo de conferencias "Jueves con TIC". La ponencia tuvo lugar el 26 de marzo de 2015. El tema es ludificación o gamification, uso de minecraftEdu y scratch en Educación Primaria

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Jueves con TIC. Ludificación y programacion en Primaria. Scratch y minecraft.

  1. 1. Coding isn’t just for computer whizzes, says Mitch Resnick of MIT Media Lab — it’s for everyone. In a fun, demo-filled talk Resnick outlines the benefits of teaching kids to code, so they can do more than just “read” new technologies — but also create them. (Filmed at TEDxBeaconStreet.)
  2. 2. Source: ScratchED
  3. 3. Source: Philbin C. A. (2014). Raspberry pi adventures .
  5. 5. Velazquez Las meninas_by Kerim Friedman_ CC_BY_NC_SATitle: Velazquez Las meninasAuthor: “Kerim
  6. 6. Picasso guernica_by Robert Huffstutter_CC_BY_NCTitle: Picasso guernicaAuthor: “Robert Huffstutter”
  7. 7. Persistencia de la memoria_by mundospropios_CC_BY_NC_SATitle: persistencia de la memoriaAuthor: “mundospropios”
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  11. 11. Remix: movement from MaliC. Images: wikimedia commons
  12. 12. Thanks to(Source):Yasushi Harada, Yoshiro Miyata, Tomohiro Ueshiba, Kazushiro Abe
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  14. 14. • Animal Cell by Stephen Elford
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  16. 16. • WOH by Eric Walker
  17. 17. @Josemsaezlopez _Saez_Lopez
  18. 18. • Brennan, K., & Resnick, M. (2012). Using artifact-based interviews to study the development of computational thinking in interactive media design. American Educational Research Association meeting, Vancouver, BC, Canada. Retrieved: • Brennan, K. (2012): Best of both worlds: Issues of structure and agency in computational creation, in and out of school. Thesis Defense. Retrieved: • Miyata, Y. (2013). Nurturing creative mindsets in the global community. Lego foundation, 44-48 • Miyata, Y., Ueshiba, T. & Harada, Y. (2012), ‘Cultivating Constructive Mindset in World Museum, collaboration across cultures and generations’, paper presented to the Constructionism 2012, Athens, Greece • Miyata, Y., Sáez, J.M., Leo, L., Wongtrakoon, S., Harada, Y., Ueshiba, T. (2013). Expanding creative mindset in world museum collaboration. Scratch connecting worlds, Citilab Cornella, Barcelona. • Papert, S. (1993). The Children's Machine: Rethinking School in the Age of the Computer. New York Basic Books. Retrieved: • Resnick, M. ,Maloney, J., Hernández,A.M., Rusk, N., Eastmond, E., Brennan, K., Millner, A., Rosenbaum, E., Silver, J., Silverman, B. and Kafai, Y. (2009) Scratch: Programming for All, Communications of the ACM, vol. 52, no. 11.Retrieved: • Sáez, J.M. & Miyata, Y. (2013). Integrating Scratch in primary Education. Scratch Connecting Worlds, Citilab Cornella, Barcelona. • World Friends Project (2012), accessed: May 2013, available from: http://wmuseum.hiroba.sist.chukyo- • World Lunchbox Project (2012), accessed: May 2013, available from: http://wmuse- • World Museum Project (2013), accessed: May 2013, available from: