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Developers Are People, Too

UX Designer
Jun. 23, 2011
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Developers Are People, Too

  1. Josh Cothran Georgia Tech Research Institute josh.cothran@gtri.gatech.edu @joshcothran Developers Are People, Too http://slidesha.re/dapt2011
  2. 2 http://slidesha.re/dapt2011 “Any sufficiently advanced technology is indistinguishable from magic” Josh Cothran, Georgia Tech Research Institute Clarke, Profiles of the Future, 1962 http://obamapacman.com/2010/04/ipad-x-ray-made-with-mac/
  3. 3 http://slidesha.re/dapt2011 But it’s not magic Josh Cothran, Georgia Tech Research Institute http://obamapacman.com/2010/04/ipad-x-ray-made-with-mac/
  4. 4 http://slidesha.re/dapt2011 Software is no different “Magic!” User Interface Josh Cothran, Georgia Tech Research Institute
  5. 5 http://slidesha.re/dapt2011 Software is no different Data “Magic!” Logic User Interface User Interface Josh Cothran, Georgia Tech Research Institute
  6. 6 http://slidesha.re/dapt2011 Data-oriented perspective Data Logic User Interface Josh Cothran, Georgia Tech Research Institute
  7. 7 http://slidesha.re/dapt2011 Opportunity: Meet the developer halfway Data Logic User Interface Josh Cothran, Georgia Tech Research Institute
  8. 8 http://slidesha.re/dapt2011 Ivan Sutherland, Sketchpad (1963) Josh Cothran, Georgia Tech Research Institute
  9. 9 http://slidesha.re/dapt2011 Design versus Development Similar Skills Different Mindsets  Creative  Shades of grey vs.  Analytical Black and white  Detail-oriented  The forest vs.  Heuristics-oriented The trees Josh Cothran, Georgia Tech Research Institute
  10. 10 http://slidesha.re/dapt2011 Documentation  Specific and Actionable  Flow Charts, Wireframes, Sitemaps  Personas, Concept Models  Better documentation doesn’t fix a dysfunctional relationship  Documentation mediates interaction Josh Cothran, Georgia Tech Research Institute
  11. 11 http://slidesha.re/dapt2011 Documentation-Interaction Continuum Interaction Documentation 100% Documentation 50/50 100% Interaction Josh Cothran, Georgia Tech Research Institute http://bit.ly/hbr-km Hansen et al., “What’s Your Strategy for Managing Knowledge?” Harvard Business Review, 1999
  12. 12 http://slidesha.re/dapt2011 Documentation-Interaction Continuum Interaction Agile Flat Organization Small Team Documentation 100% Documentation 50/50 100% Interaction Josh Cothran, Georgia Tech Research Institute
  13. 13 http://slidesha.re/dapt2011 Documentation-Interaction Spectrum Interaction Problem-specific Custom Tacit Documentation 100% Documentation 50/50 100% Interaction Josh Cothran, Georgia Tech Research Institute
  14. 14 http://slidesha.re/dapt2011 Documentation-Interaction Continuum Interaction Waterfall Siloed Organization Large Team Documentation 100% Documentation 50/50 100% Interaction Josh Cothran, Georgia Tech Research Institute
  15. 15 http://slidesha.re/dapt2011 Documentation-Interaction Continuum Interaction Standardized Reusable Explicit Documentation 100% Documentation 50/50 100% Interaction Josh Cothran, Georgia Tech Research Institute
  16. 16 http://slidesha.re/dapt2011 Where do you stand? Interaction Documentation 100% Documentation 50/50 100% Interaction Josh Cothran, Georgia Tech Research Institute
  17. 17 http://slidesha.re/dapt2011 Techniques Issue Tracking Designer, meet Developer Participatory Design Developer, meet Designer Prototyping Meet Halfway Josh Cothran, Georgia Tech Research Institute
  18. 18 http://slidesha.re/dapt2011 Issue Tracking Designer, meet Developer  Direct involvement in the development process  Task-oriented  Opportunity: tie in documentation Josh Cothran, Georgia Tech Research Institute
  19. 19 http://slidesha.re/dapt2011 Participatory Design Developer, meet Designer  Identifyissues  Design goals  Scenarios  Paper prototyping  Present and critique Josh Cothran, Georgia Tech Research Institute http://nform.com/tradingcards/participatory-design http://www.infodesign.com.au/ftp/ParticipatoryDesign.pdf
  20. 20 http://slidesha.re/dapt2011 Prototyping Meet Halfway  Who wants to read documentation?  Show, don’t tell  Common ground Josh Cothran, Georgia Tech Research Institute Warfel, Prototyping: A Practitioner’s Guide, 2009 Axure RP | http://axure.com/
  21. 21 http://slidesha.re/dapt2011 Meet the developer halfway Data Logic User Interface Josh Cothran, Georgia Tech Research Institute
  22. 22 http://slidesha.re/dapt2011 Documentation-Interaction Continuum Interaction Documentation Josh Cothran, Georgia Tech Research Institute
  23. 23 http://slidesha.re/dapt2011 Techniques Issue Tracking Designer, meet Developer Participatory Design Developer, meet Designer Prototyping Meet Halfway Josh Cothran, Georgia Tech Research Institute
  24. Josh Cothran Georgia Tech Research Institute josh.cothran@gtri.gatech.edu @joshcothran Developers Are People, Too http://slidesha.re/dapt2011
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