Significant Glances: Meaningful Interaction on the Wrist

Josh Clark
Josh ClarkDesigner, Developer, Author at Big Medium
significant
glances
Meaningful interaction
on the wrist
Josh Clark
@Bigmediumjosh
No
foreword by Brad Frost
DESIGNINGFOR
TOUCH
Josh Clark
Brief books for people who make websites
14
Josh Clark
@Bigmediumjosh
The next iphone!
https://www.youtube.com/watch?v=SHh8ojgfYXw
A frivolous toy!
http://www.funnyordie.com/videos/04f343cc0e/apple-watch-commercial-honest-version
Significant Glances: Meaningful Interaction on the Wrist
5%
5% of apple watch owners
have stopped wearing it
http://www.reuters.com/article/us-apple-watch-poll-idUSKBN0TR20F20151208
33%
5%
5% of apple watch owners
have stopped wearing it
33% of wearable
owners abandon
after six months
http://www.reuters.com/article/us-apple-watch-poll-idUSKBN0TR20F20151208
http://www.theguardian.com/technology/2014/apr/01/wearables-consumers-abandoning-devices-galaxy-gear
Meh is okay.
Meh is okay.
Pain is not.
Pain
Value
Pain
• Slow connection to phone
• Slow App Performance
• Siri stutters
• small screen requires
precision/focus
Lean into
strengths
It’s not a little phone
Absorb the
simple tasks of
more complex
devices
The job of the watch is to
do more and more
things on your wrist
so that Y0U
don't need to pick up
your phone
as often
PHIL SCHILLER
Significant Glances: Meaningful Interaction on the Wrist
Don’t
port
apps
...yet
Actionable
notifications
are the product
It’s a sidekick
• check time
• Notifications
Skim the surface
• Communication
• Health & Fitness
• Identity
• Finance
• check time
• Notifications
It’s
not
about watch
the
It’s
not
about
Engagement
Simple
Minimal
Fast
Invisible
Interactions with services
(Not apps you stare at)
The best apps support
Fast interactions
and focus on the
content that users
care about most
Apple guidelines
Android Wear guidelines
Focus on
not stopping
the user
taskingMicro-
38 seconds
http://www.mobilelifecentre.org/sites/default/files/Smartwatches_invivo%20w%20authors.pdf
taskingNano-
7 seconds
http://www.mobilelifecentre.org/sites/default/files/Smartwatches_invivo%20w%20authors.pdf
Runeblade
Runeblade
Runeblade
Runeblade
20 sessions of
40 seconds each
Average per day
Runeblade
100+ sessions;
6 minute intervals
Top 2 percent
Streaks
Seven-minute workout
“seven”
Sustained
Glances
Design for a series
of 5-second sessions
* $ & @%
Glance carousel
*$&%@#!?!
Glance carousel
•Manually added
•As many as 20
•not often used
but these are your

most loyal users
Glance carousel
ImmediA
vs
realtime data
te response
Glances
Design for data latency
Use as launcher
Just press record
Just press record
Just press record
Complications
A pure distillation
of your app
Complications
Start designing here
Significant Glances: Meaningful Interaction on the Wrist
App in the air
App in the air
App in the air
App in the air
Citymapper
Immediate
(but not urgent)
Single-tap UX
Uber
Workflow
Coarse gestures,
giant buttons
Cruncher
Cruncher
3D touch
is a coarse gesture
3D touch
is a coarse gesture
Hands free
activities
Slopes
Slopes
Slopes
Time
Status/condition
Trigger action
Dashboard
The world
interface
is the
This is just a button
Significant Glances: Meaningful Interaction on the Wrist
What is a
watch-first
experience?
The watch
does not compete
with watches
it competes with
naked wrists
Horace Dediu
Wrists
gesture
Presto.WatchhtTp://
@PrestOgestuRe
Gemio
A public display
Adjacent to
the work
of the hands
Your wrist is
always
with you
omershapira.com/blog/2014/09/its-raining-again/
Carry your data
to the rest
of the
world
Mobile brings
computing
power to
immobile
objects
Mobile brings
computing
power to
immobile
objects
smart homes
and cars
Identity
?
What’s the
watch’s
sidekick?
What’s next?
Thank you!
Josh Clark
@Bigmediumjosh
thanks & apologies
to Saul Bass
1 of 87

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Significant Glances: Meaningful Interaction on the Wrist