“Project-based multimedialearning redefines boundaries of the classroom. No longer are students confined to learning within the walls”.
Teacher Nachielle teaces socialstudies. Her students, as part oftheir studies of medieval history created a multimedia presentation about the Black Plaque. She teamed with a teacher in the science department for the unit.
In science, students created animations that simulated howthe plaque virus attack the body. In social studies they created computer-based presentations looking at the plaque from various perspectives that included 14th
century farmers and 21st century scientists. Their presentationsused primary historical resources, as well as literature and current events. The presentationcompared the plaque to the AIDS epidemic today.
Entering teachers Nicolle’s class,you first notice that every child is completely engrossed. Second, you notice the cacophony of voices, raising and falling in intense animated discussions among small groups of third graders.
You look or the teacher – she isn’t conveniently located at the front of the room. Finally, you see herdown among a group of students. You wait for her to notice you as she show the group how to use the index of a book to find information about shelter for a tribe of Aetas.
As you wait, your eyes move from group to group. At thecomputers, three boys are typing some text they have composed for their presentations. A groupof girls paints a colorful scene of a tribe of Aetas’ village to be scanned
into the presentation softwarelater. Another group of boys uses a Venn diagram to show foods in their diet, food in “their” tribe’s diet and food they have in common. You want to ask themabout their work but can’t bear to break their concentration.
Teacher Nicole notices you and starts toward you, but each group of students she passes stops her to proudly show off their work or ask to check something. She finally reaches you and starts to explain thevarious activities the children are working on to prepare their
multimedia presentation – content research, art, language arts, math and technology activities she has designed for the project. You talk for almost 10 minutes before younotice the most amazing things of all – the children are still working, still engrossed, still animated and focused.
PROJECT-BASED MULTIMEDIA LEARNING• Project-based multimedia learning is a teaching method in which students “acquire new knowledge and skills in the course of designing, planning, and producing multimedia product.” (Simkins, et al, 2012.)
Core CurriculumReal-world connection Multimedia PROJECT-BASED MULTIMEDIA LEARNINGExtended time frame Assessment Student decision making Collaboration
PROJECT-BASED MULTIMEDIA LEARNINGINSTRUCTION: Research, design, plan andproduce multimedia product using one of thefollowing topics.a. Educational technology basic computer terminologies.b. Software tools integration (sample software tools & classroom uses)
PROJECT-BASED MULTIMEDIA LEARNINGINSTRUCTION: Research, design, plan andproduce multimedia product using one of thefollowing topics.c. Methods of teachingd. Principles of teachinge. Code of ethics of a professional teacher
Criteria for Evaluation• Content - 30• Organization of the information – 20• Presentation Porma – 20• Novelty/creativity – 20• Timeliness - 10
REFERENCECorpuz, Brenda B. and Lucido, Paz L. (2008). Educational technology 1. Cubao Quezon City, Philippines: Lorimar Publishing, Inc.