Using Project-based learning multimedia as teaching-learning strategy
You are planning for the school year and convinced of the benefits of a project-based multimedia learning strategy, you decide to use it in lessons where you feel is mostappropriate. Enumerate the step you have to undertake in your initial planning.
1. Go over the subject competencies to determine object and content that the multimedia project will address effectively.2. Estimate how much time you need to spend compared to how much time available.
3. Make clear and explicit parameters and procedures that must be observed in decision making.4. Set collaborative working arrangement to enable students share their knowledge and skills to build another strenghts.
5. Determine what resources you will need and what are available.6. Plan on how you will measure what students learn.
1. Goals and Objectives2. Resource availability • Use technology students already know. • Use time outside the class wherever possible • Use special classes as extra time. • Let students compose text and selct and prepare graphics and sounds as they plan.
3. Clear and explicit procedures on decision making4. Plan on how to evaluate learning
Before the project starts:1. Create project description and milestones.2. Work with real3. Prepare resources4. Prepare software and peripherals5. Organizing computer files
Before the project starts:6. Prepare the classroom.
Stage Estimated TimeBefore the project starts 2 weeksIntroducing the project 1 – 2 daysLearning the technology 1 – 3 daysPreliminary research and planning 3 days – 3 weeksConcept design and storyboarding 3 – 5 daysFirst draft production 1 – 3 weeksAssessing, testing, and finalizing 1 – 3 weekspresentationConcluding Activities 1 – 3 daysTotal class time 5 - 13 weeks
Corpuz, Brenda B. and Lucido, Paz L. (2008). Educational technology 1. Cubao Quezon City, Philippines: Lorimar Publishing, Inc.