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Your Presentation Is CRAP…And That’s Why I Like It<br />Basic Design Principles<br />for Visual Presentations<br />
Use CRAP Designs For Great Slides<br />The CRAP principles above are from The Non-Designer's Web Book by Robin Williams an...
Q1 and Q2 Project Plan<br />Phase I<br />Phase II<br />Phase III<br />Phase IV<br />People<br />Identify & engage stakehol...
Q1 and Q2 Project Plan<br />Phase I<br />Phase II<br />Phase III<br />Phase IV<br />People<br />This slide is pretty bad…r...
Q1 and Q2 Project Plan<br />Phase I<br />Phase II<br />Phase III<br />Phase IV<br />People<br />What could make it better?...
Use Highest Contrast For Visual Clarity<br />Not GOOD<br />Can You Read This?<br />Can You Read This?<br />Can You Read Th...
Use Highest Contrast For Visual Clarity<br />Not GOOD<br />GOOD<br />Can You Read This?<br />Can You Read This?<br />Can Y...
Repeat After Me: Repetition Is Good<br />Not GOOD<br />Peter Piper picked a peck of pickled peppers<br />She sells sea she...
Repeat After Me: Repetition Is Good<br />Not GOOD<br />Peter Piper picked a peck of pickled peppers<br />She sells sea she...
Visually Aligned = Mentally Aligned<br />Not GOOD<br />Where do I belong?<br />Where do I belong?<br />Where do I belong?<...
Visually Aligned = Mentally Aligned<br />Not GOOD<br />GOOD<br />Where do I belong?<br />Home sweet home.<br />Where do I ...
Proximity Promotes Perception<br />Not GOOD<br />Alliteration<br />Repetition of a leading consonant sound<br />Onomatopoe...
Proximity Promotes Perception<br />Not GOOD<br />GOOD<br />Alliteration<br />Alliteration<br />Repetition of a leading con...
Q1 and Q2 Project Plan<br />Phase I<br />Phase II<br />Phase III<br />Phase IV<br />People<br />Identify & engage stakehol...
Q1 and Q2 Project Plan<br />Phase I<br />Phase II<br />Phase III<br />Phase IV<br />People<br />What if we apply a little ...
Q1 and Q2 Project Plan<br />Phase I<br />Phase II<br />Phase III<br />Phase IV<br />Feb 28<br />Mar 15<br />May 31<br />Ju...
Are You Ready to Create aCRAP Presentation?<br />Use responsibly.  CRAP presentations may elicit questions, comments, or f...
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Your Presentation is CRAP, and That's Why I Like It

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A few basic design principles can go a long way toward making a powerpoint presentation look and communicate much better. See here how to apply the CRAP principles of design to your work.

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Your Presentation is CRAP, and That's Why I Like It

  1. 1. Your Presentation Is CRAP…And That’s Why I Like It<br />Basic Design Principles<br />for Visual Presentations<br />
  2. 2. Use CRAP Designs For Great Slides<br />The CRAP principles above are from The Non-Designer's Web Book by Robin Williams and John Tollett<br />
  3. 3. Q1 and Q2 Project Plan<br />Phase I<br />Phase II<br />Phase III<br />Phase IV<br />People<br />Identify & engage stakeholders<br />Communicate plan<br />Assign tasks<br />Develop timeline<br />Implement<br />Tasks<br />Resources<br />Purchase tools & test<br />Finalize contracts<br />Deadline:<br />Mar 15<br />Deadline: Feb 28<br />Deadline: May 31<br />Deadline: June 5<br />
  4. 4. Q1 and Q2 Project Plan<br />Phase I<br />Phase II<br />Phase III<br />Phase IV<br />People<br />This slide is pretty bad…right?<br />Identify & engage stakeholders<br />Communicate plan<br />Assign tasks<br />Develop timeline<br />Implement<br />Tasks<br />Resources<br />Purchase tools & test<br />Finalize contracts<br />Deadline:<br />Mar 15<br />Deadline: Feb 28<br />Deadline: May 31<br />Deadline: June 5<br />
  5. 5. Q1 and Q2 Project Plan<br />Phase I<br />Phase II<br />Phase III<br />Phase IV<br />People<br />What could make it better?<br />Identify & engage stakeholders<br />Communicate plan<br />Assign tasks<br />Develop timeline<br />Implement<br />Tasks<br />Resources<br />Purchase tools & test<br />Finalize contracts<br />Deadline:<br />Mar 15<br />Deadline: Feb 28<br />Deadline: May 31<br />Deadline: June 5<br />
  6. 6. Use Highest Contrast For Visual Clarity<br />Not GOOD<br />Can You Read This?<br />Can You Read This?<br />Can You Read This?<br />Can You Read This?<br />Can You Read This?<br />
  7. 7. Use Highest Contrast For Visual Clarity<br />Not GOOD<br />GOOD<br />Can You Read This?<br />Can You Read This?<br />Can You Read This?<br />Can You Read This?<br />Can You Read This?<br />Can You Read This?<br />Can You Read This?<br />Can You Read This?<br />Can You Read This?<br />Can You Read This?<br />
  8. 8. Repeat After Me: Repetition Is Good<br />Not GOOD<br />Peter Piper picked a peck of pickled peppers<br />She sells sea shells by the sea shore<br />Dokidoki<br />brekekekexkoaxkoax<br />That solitude which suits abstruser musings.<br />Dead in da middle of little Italy, little did we know that we riddled some middle men who didn't do diddily.<br />Alliteration<br />Onomatopoeia<br />Assonance<br />
  9. 9. Repeat After Me: Repetition Is Good<br />Not GOOD<br />Peter Piper picked a peck of pickled peppers<br />She sells sea shells by the sea shore<br />Dokidoki<br />brekekekexkoaxkoax<br />That solitude which suits abstruser musings.<br />Dead in da middle of little Italy, little did we know that we riddled some middle men who didn't do diddily.<br />GOOD<br />Alliteration<br />Onomatopoeia<br />Assonance<br />
  10. 10. Visually Aligned = Mentally Aligned<br />Not GOOD<br />Where do I belong?<br />Where do I belong?<br />Where do I belong?<br />Where do I belong?<br />Where do I belong?<br />
  11. 11. Visually Aligned = Mentally Aligned<br />Not GOOD<br />GOOD<br />Where do I belong?<br />Home sweet home.<br />Where do I belong?<br />Home sweet home.<br />Where do I belong?<br />Home sweet home.<br />Home sweet home.<br />Where do I belong?<br />Where do I belong?<br />Home sweet home.<br />
  12. 12. Proximity Promotes Perception<br />Not GOOD<br />Alliteration<br />Repetition of a leading consonant sound<br />Onomatopoeia<br />Imitating the sound described<br />Assonance<br />Repetition of vowel sounds to create internal rhyming<br />
  13. 13. Proximity Promotes Perception<br />Not GOOD<br />GOOD<br />Alliteration<br />Alliteration<br />Repetition of a leading consonant sound<br />Repetition of a leading consonant sound<br />Onomatopoeia<br />Onomatopoeia<br />Imitating the sound described<br />Imitating the sound described<br />Assonance<br />Assonance<br />Repetition of vowel sounds to create internal rhyming<br />Repetition of vowel sounds to create internal rhyming<br />
  14. 14. Q1 and Q2 Project Plan<br />Phase I<br />Phase II<br />Phase III<br />Phase IV<br />People<br />Identify & engage stakeholders<br />Communicate plan<br />Assign tasks<br />Develop timeline<br />Implement<br />Tasks<br />Resources<br />Purchase tools & test<br />Finalize contracts<br />Deadline:<br />Mar 15<br />Deadline: Feb 28<br />Deadline: May 31<br />Deadline: June 5<br />
  15. 15. Q1 and Q2 Project Plan<br />Phase I<br />Phase II<br />Phase III<br />Phase IV<br />People<br />What if we apply a little CRAP?<br />Identify & engage stakeholders<br />Communicate plan<br />Assign tasks<br />Develop timeline<br />Implement<br />Tasks<br />Resources<br />Purchase tools & test<br />Finalize contracts<br />Deadline:<br />Mar 15<br />Deadline: Feb 28<br />Deadline: May 31<br />Deadline: June 5<br />
  16. 16. Q1 and Q2 Project Plan<br />Phase I<br />Phase II<br />Phase III<br />Phase IV<br />Feb 28<br />Mar 15<br />May 31<br />June 5<br />People<br />Identify & engage stakeholders<br />Communicate plan<br />Tasks<br />Assign tasks<br />Develop timeline<br />Implement<br />Resources<br />Purchase tools & test<br />Finalize contracts<br />
  17. 17. Are You Ready to Create aCRAP Presentation?<br />Use responsibly. CRAP presentations may elicit questions, comments, or feedback from an engaged audience that actually understands your message.<br />

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