Project Work

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Project Work

  1. 1. Project work 9.1 Planning, designing and implementing an information system that has a purpose. Read the textbook: Chapter 1: Project work FOR MORE INFO...
  2. 2. Project management <ul><li>The project plan </li></ul><ul><ul><li>tasks to be done, the people who will do these tasks and the time schedule, costs and use of project resources </li></ul></ul><ul><li>Communication skills </li></ul><ul><ul><li>active listening, conflict resolution, negotiation skills, interview techniques, team building </li></ul></ul>The result of the project plan is a list of requirements which is the basis for evaluating the success of the plan, that is, whether the plan has solved the problem. REMEMBER:
  3. 3. Social and ethical design <ul><li>Some of the ethical issues that need to be considered throughout any project design include: </li></ul><ul><ul><li>Crime and security, including data protection, piracy, hacking and virus issues </li></ul></ul><ul><ul><li>Privacy of the individual </li></ul></ul><ul><ul><li>Intellectual property rights and copyright </li></ul></ul><ul><ul><li>Computing etiquette or rules that respect the rights of others </li></ul></ul><ul><ul><li>The health and safety of all participants </li></ul></ul><ul><ul><li>Equity or the equal access of all participants to the benefits of an information system </li></ul></ul>
  4. 4. Understanding the problem <ul><li>Prototypes are built </li></ul><ul><li>in order to understand system requirements. </li></ul><ul><ul><li>They are used when the problem is complex and not easily understood. </li></ul></ul><ul><ul><li>Prototype development is a repetitive process. </li></ul></ul>Read the textbook: Chapter 1: Project work FOR MORE INFO...
  5. 5. Making decisions <ul><li>Feasibility studies judge alternative solutions on </li></ul><ul><ul><li>Can the problem be solved? </li></ul></ul><ul><ul><li>Is the problem worth solving? </li></ul></ul><ul><li>Appropriate solutions – what is best in the particular situation. </li></ul><ul><li>The project plan – a detailed report on requirements for the alternative chosen. </li></ul>
  6. 6. Designing solutions <ul><li>Evolutionary prototypes </li></ul><ul><ul><li>Development of the working model into a full system </li></ul></ul><ul><li>Participant development </li></ul><ul><ul><li>Development of a solution by those within the information system </li></ul></ul><ul><ul><li>COTS – customisable off-the-shelf software </li></ul></ul><ul><li>Information technology requirements </li></ul>
  7. 7. Design tools <ul><li>Use of a wide range of tools to study the system from as many perspectives as possible </li></ul>
  8. 8. Implementing <ul><li>Implementation plans including: </li></ul><ul><ul><li>participant training </li></ul></ul><ul><ul><li>conversion methods </li></ul></ul><ul><ul><li>testing the system </li></ul></ul>Without good design successful implementation is not possible. REMEMBER... Direct Cut over or Plunge method
  9. 9. Testing, evaluating and maintaining <ul><li>Live test data – testing the solution with data with which the system will operate </li></ul><ul><li>Program objectives – checking to see that these have been met </li></ul><ul><li>Operational manual – detailing procedures for participants to follow when using the new system </li></ul><ul><li>Maintenance – keeping the system functional for as long as it meets the needs of the organisation </li></ul>Read the textbook: Chapter 1: Project work FOR MORE INFO... Mac To end show: On a , press ESC. On a PC, close this window.

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