Lean UX: Building a shared understanding to get out of the deliverables business
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This is the latest iteration of the Lean UX conversation as given at UX LX (Lisbon) in May of 2012. Many thanks to Jeff Patton for the opening imagery.
Regular discussion leads to iteration
…with each iteration leading to broader buy-in
#LeanUX | @jboogie
http://www.agileproductdesign.com (Jeff Patton)
Ultimately leading to shared understanding
…and team alignment
#LeanUX | @jboogie
http://www.agileproductdesign.com (Jeff Patton)
Shared understanding is the currency of Lean UX
…it’s worth its weight in paper, time & productivity
#LeanUX | @jboogie
http://images.wikia.com/currencies/images/6/65/Euro_coins_and_banknotes.jpg
Lean UX
Inspired by Lean Startup and Agile development theories, it’s the
practice of bringing the true nature of design work to light faster,
in a collaborative, cross-functional way with less emphasis on
deliverables and greater focus on the actual experience being
designed.
#LeanUX | @jboogie
Agile values:
Individuals and interactions over processes and tools
Working software over comprehensive documentation
Customer collaboration over contract negotiation
Responding to change over following a plan
#LeanUX | @jboogie
Lean Startup
The Lean Startup has as a premise that every startup is a grand
experiment that attempts to answer a question. The question is
not "Can this product be built?"
Instead, the questions are "Should this product be built?" and
"Can we build a sustainable business around this set of products
and services?"
This experiment is more than just theoretical inquiry; it is a first
product.
#LeanUX | @jboogie
It goes a little something like this…
Do this. Quickly. Many times.
Just the UX process
Concept Validate Prototype Test Learn Iterate
Internally Externally from user
behavior
#LeanUX | @jboogie
“Go that way. Really fast. If something gets in your way, turn.”
-Charles DeMar (Curtis Armstrong) to Lane Myer (John Cusack) in “Better Off
Dead”
#LeanUX | @jboogie
In fast-paced environments, traditional UX is a bottleneck
We’re getting in our own way
#LeanUX | @jboogie
http://www.freakingnews.com/Bottle-Neck-Pics-36343.asp
With interactive experiences evolving rapidly
The traditional design deliverable is an inefficient obstacle
#LeanUX | @jboogie
We have to change perspective on how to “do” UX
Today’s markets require a new way of looking at our processes
#LeanUX | @jboogie
http://offroadinghome.blogspot.com/2011/04/geo-tography-forced-perspective.html
Designers can’t hide behind their monitor any more!
This is a designer-led initiative
#LeanUX | @jboogie
http://www.flickr.com/photos/yamagatacamille/4799648425/sizes/l/
Get design work out there. Fast.
In public. Yep, where others can see it.
#LeanUX | @jboogie
OK. I’m intrigued. But how does it really work?
First 5 things you need to do…
#LeanUX | @jboogie
Solve the problem together
As opposed to implementing someone else’s solution
1
#LeanUX | @jboogie
Sketching brings experiences to life faster
Launched UI
2
#LeanUX | @jboogie
http://www.flickr.com/photos/mims/326748812/sizes/l/
Prototype it!
Build an experience, not a document.
3
#LeanUX | @jboogie
http://justaddwater.dk/
Once validated, demo to the team.
…and get everybody started.
3
No additional deliverables are needed!
#LeanUX | @jboogie
http://www.flickr.com/photos/koolwaaij/152426460/sizes/o/
Pair up!
But do it, cross-functionally
4
#LeanUX | @jboogie
http://photofind.com/featured-photo/20-uncomfortable-moments-in-sports
Pairing saves time
Builds a common language
4
#LeanUX | @jboogie
http://hoveringartdirectors.tumblr.com/page/2
“Going for the bronze.”
– A Creative Director I used to work with
#LeanUX | @jboogie
“It’s not iterative if you only do it once.”
– Stu Eccles, Technical Director, Made By Many
#LeanUX | @jboogie
Every design is a hypothesis
Don’t design things people don’t want
#LeanUX | @jboogie
http://deggan.blogspot.com/2011/01/three-giant-paper-airplanes-and.html
Validate your hypothesis with customers
Keep it light and cheap.
#LeanUX | @jboogie
http://www.flickr.com/photos/forakerdesign/3657336793/sizes/l/
Use data to settle subjective issues
A/B testing can settle these “Pepsi challenges”
#LeanUX | @jboogie
http://2.bp.blogspot.com/__3p5_gzemps/TLpuaIolhlI/AAAAAAAAA-o/smDfmM8xqQM/s1600/Coke-vs-Pepsi.jpg
Form factor is ultimately irrelevant
There are many ways to validate hypotheses
It’s not “The Spec” that gives control
Lead with conversation, trail with documentation
#LeanUX | @jboogie
http://talkingtraffic.org/wp-content/images/stack_documents.jpg
This is the goal…
Moving towards parallel path development and design.
http://www.greatoutdoors.com/files/imagecache/display/files/images/articles/Wong%20leading%20a%20Powder%208%20win%20%20photo%20-
Lazy.
Sorry. This is not a shortcut.
“…the best part … is that the team is doing
a F@&K-TON of UX. They document a ton
of stuff explicitly on the walls and implicitly
in shared understanding among team
members.”
-Austin Govella
commenting on Whitney Hess’s “Why I Detest the Term Lean UX”
http://whitneyhess.com/blog/2011/02/27/why-i-detest-the-term-lean-ux/
#LeanUX | @jboogie
http://www.causticsodapodcast.com/wp-content/uploads/2010/11/lazy.jpg
The only thing being removed is waste.
Leave the toolbox intact. Use the tools as necessary.
#LeanUX | @jboogie
http://www.flickr.com/photos/mims/326748812/sizes/l/
This is NOT design-by-committee!
That never leads to anything pretty.
#LeanUX | @jboogie
http://www.flickr.com/photos/mims/326748812/sizes/l/
Can I make this happen in my organization?
Short answer: Yes. Long answer: Yessssssssss!
#LeanUX | @jboogie
You’re an in-house designer…
Start small and internal. Ask for forgiveness.
#LeanUX | @jboogie
http://sarah.theworkexperiment.com/wp-content/uploads/2011/07/think-big-start-small1.jpg
You are in the problem-solving business and you don’t solve
problems with design documentation.
You solve them with elegant, efficient and sophisticated software.
#LeanUX | @jboogie
Startups
This is the only way to work…
#LeanUX | @jboogie
http://militarytobusiness.blogspot.com/2010/12/start-ups-at-hbs.html
The interactive agency and services world.
Tougher sell. Worth it in the end.
#LeanUX | @jboogie
Agencies are in the deliverables business.
(Focus is on output rather than outcome)
#LeanUX | @jboogie
Recapping the “in-house” Lean UX process….
Remember?
Just the UX process
Concept Validate Prototype Test Learn Iterate
Internally Externally from user
behavior
#LeanUX | @jboogie
For services agencies it looks slightly different
Give your clients the power. They like that.
Validate Validate
Concept w/client Iterate w/client Prototype
Learn
from user
behavior
#LeanUX | @jboogie
Distributed teams do it remotely!
If they’re a part of you, it’s on! If not, it ain’t bloody likely.
#LeanUX | @jboogie
http://farm3.static.flickr.com/2361/2076450897_be1b8ace7c.jpg
Is this good for every project?
Use it where it makes sense.
#LeanUX | @jboogie
http://manayunkdrinkspecials.com/wp-content/uploads/2009/11/45559121.jpg
Highly experiential marketing projects will struggle.
Time to ideate and create options is essential.
#LeanUX | @jboogie
What about content heavy experiences?
Some up front planning is necessary.
#LeanUX | @jboogie
Designers are used to being heroes.
Lean UX is distinctly, anti-hero.
#LeanUX | @jboogie
http://www.abegoodman.com/Images/greatest-american-hero.jpg
Lean UX brings Design Thinking to a broader
audience.
Which creates empathy for:
- The customer
- The problem space
- The design discipline
#LeanUX | @jboogie
This is an evolution. Not a revolution.
Designers must evolve to stay relevant.
#LeanUX | @jboogie
http://www.flickr.com/photos/freejay3/2387714157/sizes/l/
@jboogie
jeff@proof-nyc.com
Thank you
www.leanuxbook.com
www.jeffgothelf.com
slideshare.net/jgothelf
I’m writing a book! Pre-order here
Editor's Notes
Gust case study – distributed teams w/devs in Vancouver, PM/UX in NYC and no collaboration going on. Just docs/emails exchanged between teams. No coding till sign off and then more negotiation.Bad communication, no shared goals, no shared language, non shared understanding…
Gust case study – distributed teams w/devs in Vancouver, PM/UX in NYC and no collaboration going on. Just docs/emails exchanged between teams. No coding till sign off and then more negotiation.Bad communication, no shared goals, non shared understanding…
When I was at my last employer, we were concerned that the company was making strategic decisions without fully considering the needs of the user. Since most of us rarely sat at that table we wanted to bring the user to the team. Initial proposals centered around persona research and creation – an activity which can cost tens of thousands of dollars and take several months.What were some other ways we could do this?The ad-hoc persona proved to be a terrific way to get the conversation started at the exec level.
After the exercise, which took 8 hours over two days, the team walked away with a similar POV of who they were serving with current and new services.
Knowing we wouldn’t be at every subsequent conversation, we wanted our work to go with the team…
Knowing we wouldn’t be at every subsequent conversation, we wanted our work to go with the team…
This is where every team starts at the beginning of every product design project.The goal is shared understanding.
The goal is shared understanding.
The goal is shared understanding.
The goal is shared understanding.
The goal is shared understanding.
Takes too long to get to an ideaTakes too long to get the idea validatedHow do you know it’s the right designCan’t wait to launch productEtc…