Leaving Flatland: Cross-Channel Customer Experience Design

Jess McMullin
Jess McMullinConsultant at Situ Strategy & Centre for Citizen Experience
ASIS&T Information Architecture
                  Summit 2010
              Leaving Flatland
  Designing Services & Systems Across Channels




                   Jess McMullin, the Centre
                       for Citizen Experience
                     Samantha Starmer, REI
                   April 8, 2010 | Phoenix, AZ
Today
What is multi-channel design?
Why should you care?
Selling the need
Field Research experience
Discovery tools and methods
Solution tools and methods
How to do it
[Jess’s intro]
Leaving Flatland: Cross-Channel Customer Experience Design
WHAT
is multi-channel design?
Different terms – similar ideas
  Cross/Multi channel experience
  Cross/Multi touchpoint experience
  Bridge experiences
  Customer experience
  Customer experience management
  Customer relationship management
  Total customer experience
  Experience design
  Service design
First, a story…




                  http://www.flickr.com/photos/seandreilinger/2959785536/
Leaving Flatland: Cross-Channel Customer Experience Design
Palm Springs!
Resort Hotel!!
I am lucky
Verdant
Lush
Foliage…lots of foliage
Like The Secret Garden!
But…
I was tired
I needed an adult beverage
But I’m cheap…
…and car-less
and have to get out of a 13 acre resort
With a crappy map
and tips…seriously
I find my way out
And escape to the real world
But now it is dark
And the lovely, secret foliage
With all of the nooks and crannies
That I already got lost in
when it was light…
Is kinda scary
Finally, thank god
Now I really need a drink
At least for walking, exploring or
doing anything not related to sitting
       by a pool and drinking
no sign
policy
Leaving Flatland: Cross-Channel Customer Experience Design
Leaving Flatland: Cross-Channel Customer Experience Design
Leaving Flatland: Cross-Channel Customer Experience Design
Leaving Flatland: Cross-Channel Customer Experience Design
Leaving Flatland: Cross-Channel Customer Experience Design
except…
Leaving Flatland: Cross-Channel Customer Experience Design
WHY
should you care?
65% of visitors to an online search
    engine were looking for further
 information in relation to a product or
     service they saw in a television
     commercial or in a newspaper
             advertisement.

          Pubblicita offline e ricerche nei motori, 2007
From ‘Information Architecture for Ubiquitous Ecologies’, Andrea
                    Resmini and Luca Rosati
They are coming from everywhere!
We have no control
over how people hear about us
get to us
or decide to buy from us
53% of US online consumers
 say they research products
online that they subsequently
         buy offline.

Forrester, North American Technographics Retail Online Survey, Q1 2009 (US).
Over half REI
online business
is picked up in a
      store
43% of consumers said they start their
  research online or through a mobile
device, but then need to call a customer
 service or call center representative to
 complete the transaction because the
necessary product or service information
            cannot be found online.

                                                                                 Survey by ATG
http://www.retailcustomerexperience.com/article/21560/Report-We-are-seeing-a-multichannel-revolution
http://www.flickr.com/photos/mindaugasdanys/3766009204
And one more
  reason?
Our Marketing peers are way
ahead of us…
Even if you think
  you are web
  only, you are
 multi-channel



              http://www.flickr.com/photos/shaireproductions/3176968409/
The customer is interacting
    with your brand…
 they don’t care about the
         channel
I’m the same customer in each interaction
the whole of the
 experience should be
greater than the sum of
        its parts
Think about the customer’s journey




         http://images-cdn01.associatedcontent.com/image/A7760/776083/470_776083.jpg
A small
example
Leaving lovely hotel room
Getting flight # via email
Check in via mobile app
I don’t want flight status!
Okay, trying netbook
Leaving Flatland: Cross-Channel Customer Experience Design
Flight not recognized
http://www.flickr.com/photos/mindaugasdanys/3766009204
Fine.
Old school check in.
Leaving Flatland: Cross-Channel Customer Experience Design
Leaving Flatland: Cross-Channel Customer Experience Design
Envisioning holistic experiences
1.   Your travel here…
      Forget about the current experience
      Ignore how airline ticketing works
2.   Imagine you own a new airline
      Think about your customer’s journey
      Think about possible touchpoints
3.   Spend 5 minutes
       Ideate a better experience
       Note the highlights
Jess’s airline
    story
SELL
Multi channel design
Do some research




                   http://www.flickr.com/photos/euthman/2097753744
Understand executives’ goals
Use metrics




              http://www.flickr.com/photos/iliahi/2606645766/
Online vs. Offline




                     130




      30
Leaving Flatland: Cross-Channel Customer Experience Design
Soft Skills
Patience




           http://www.flickr.com/photos/dirkjankraan/4092709643
Start at the grassroots




                http://www.flickr.com/photos/cobalt/282227013
But work towards top-down




           http://www.flickr.com/photos/flickrmarcus/3382920952
Where are the bodies?
Understand organizationalStructure
     Understand Org structure
Don’t boil the ocean
Tell a Fairy Tale
There is a craving for
stories that show people
     what is possible

             ~Fred Collopy
Try it!
   http://www.flickr.com/photos/pmorgan/71679820/
Take your new experience
1.   Jess and I are the board chairs for your
     new airline. We are traditional.
2.   Spend 10 minutes
       How is your envisioned experience a
       differentiator?
       How will it drive sales?
       How will it save money?
       How will it engage customers?
3.   Sell it to us!
2 minutes. Timed.




       http://www.flickr.com/photos/ricardodiaz/2311260401
Break!


         http://www.flickr.com/photos/johnmcnab/4298812324
Researching Multiple Channels
 3rd Party Websites
 Phone
   Voice
   Text
 Social Media
   Twitter
   Facebook
 IM
 Physical Locations
Field
Research
@jessmcmullin
@samanthastarmer   94
What to look for....

• People
• Touchpoints
• Interactions
• Flow


@jessmcmullin
@samanthastarmer       95
Welcome Back from the Field!



Now Lunch...
See you at 1:00
@jessmcmullin
@samanthastarmer               96
Discovery
@jessmcmullin
@samanthastarmer   97
Service inventory




@jessmcmullin
@samanthastarmer    98
@jessmcmullin
@samanthastarmer   99
Service Inventory Exercise
                   Touch   Touch   Touch   Touch   Touch
                   point   point   point   point   point
 Service

 Service

 Service

 Service




@jessmcmullin
@samanthastarmer                                           100
Customer
 Journey
 Mapping
@jessmcmullin
@samanthastarmer   101
Adaptive Path




http://www.flickr.com/photos/sethandalexa/3747145717


    @jessmcmullin
    @samanthastarmer                                   102
nForm




@jessmcmullin
@samanthastarmer   103
@jessmcmullin
@samanthastarmer   104
Maya Design




@jessmcmullin
@samanthastarmer   105
UK Government
                                                                                     HEART MONITOR




                     Objectives,
                                                  Track the process experienced by jurors              Customer
                   scope & journey                                                                                         Jurors
                                                  to improve levels of service                         segment
                        type

                        Moments
                         of truth

                      Key journey                  Receive            Jury           In court        In court –        Deliber-          Delivery of
                                                                                                                                                               Post trial
                        steps                     summons           selection        pre-trial      during trial        ation             verdict

                                                  Receive letter                                            Judge thanks
                                                     – looking        Judge was                                                                  Finishing
                                                                                                             jury – much                        was a relief
                          Great                    forward to it    ‘professional’                           appreciated
                          +100
                                                                                                Trial was
                                                                                     Expenses impersonal
                                                                                     ‘a hassle’
                      Customer
                     Satisfaction                    Easy to                                                          Locked
                       Rating                      change date                                                          in                Victims
                                                     by email                                                                           family start             Not sent
                                                                                                                                          to cry –             information
                                                                                                       Only small                         ‘lowest                 about
                                                                                                       amount of                           point’              sentencing
                          -100                                       Slow              Late start      evidence              No
                          Poor                                     selection           most days        useful          preparation
                                                                   process                                             for delivering
                                                                                                                           verdict
                                              Comms: Manage Customer face:        Process:          Comms:            Environment:     Customer face:        Comms:
                                                expectations   Explain delays Simplify expenses   Make jurors       Provide adequate Talk to jurors –   Ensure follow-up
                      Levers for                  Channel:     Environment:        system         aware of role          facilities      stress the     letter goes out re
                                               24 hour access Make the wait as  Look at time-   played by all the       Comms:         importance of        sentencing
                   solution hunting                             painless as       keeping           evidence         Brief on verdict what they’ve done
                                                                 possible                                                delivery


                   © Oxford Strategic Marketing




@jessmcmullin
@samanthastarmer                                                                                                                                                             106
Journey Mapping Exercise
                   Touch   Touch   Touch   Touch
                                                   Notes
                   point   point   point   point
 Action

 Action

 Action

 Action




@jessmcmullin
@samanthastarmer                                           107
Journey Mapping Exercise
                   Step 1   Step 2    Step 3    Step 4


 Touchpoint

 Touchpoint

 Touchpoint

 Touchpoint

                   Notes    Notes    Notes     Notes




@jessmcmullin
@samanthastarmer                                         108
From Insights
to Solutions
@jessmcmullin
@samanthastarmer   109
Solution=
Facilitation
@jessmcmullin
@samanthastarmer   110
Facilitation=
Giving up
ownership
@jessmcmullin
@samanthastarmer   111
It’s ok. Really.
@jessmcmullin
@samanthastarmer   112
Mental
Models
@jessmcmullin
@samanthastarmer   113
Mental Models




@jessmcmullin
@samanthastarmer   114
Mental Models




@jessmcmullin
@samanthastarmer                                                  115
                   http://www.rosenfeldmedia.com/books/mental-models
Mental Models




@jessmcmullin
@samanthastarmer   116
Business
Origami
@jessmcmullin
@samanthastarmer   117
Paper Prototyping for Systems Design




@jessmcmullin
@samanthastarmer                       118
Business Origami Session




@jessmcmullin
@samanthastarmer           119
@jessmcmullin
 @samanthastarmer                                                                     120
Courtesy Prof. Kenta Ota, Chiba University Design Department & Design Division, Hitachi Ltd.
@jessmcmullin
@samanthastarmer   121
@jessmcmullin
@samanthastarmer   122
@jessmcmullin
@samanthastarmer   123
@jessmcmullin
@samanthastarmer   124
@jessmcmullin
@samanthastarmer   125
@jessmcmullin
@samanthastarmer   126
@jessmcmullin
@samanthastarmer   127
@jessmcmullin
@samanthastarmer   128
@jessmcmullin
@samanthastarmer   129
@jessmcmullin
@samanthastarmer   130
@jessmcmullin
@samanthastarmer   131
@jessmcmullin
@samanthastarmer   132
Service Blueprint




               http://lovelearn.wordpress.com/2009/07/11/initial-blueprint/
@jessmcmullin
@samanthastarmer                                                              133
Service Blueprint Elements

•    Physical Evidence
•    Customer Actions
•    Onstage, Customer Facing Employee Actions
•    Backstage, Enabling Employee Actions
•    Support Processes

 http://people.ischool.berkeley.edu/~glushko/IS243Readings/ServiceBlueprinting.pdf


@jessmcmullin
@samanthastarmer                                                                 134
@jessmcmullin
@samanthastarmer   135
UX
Swimlanes
@jessmcmullin
@samanthastarmer   136
UX Swimlanes




@jessmcmullin
@samanthastarmer   137
@jessmcmullin
@samanthastarmer   138
Break!


@jessmcmullin
@samanthastarmer                                          139
                   http://www.flickr.com/photos/johnmcnab/4298812324
HOW
to start
Marketing makes
        promises

 The experience (regardless of
channel) has to deliver on those
           promises
Think about on ramps and off ramps
Leaving Flatland: Cross-Channel Customer Experience Design
Hmm – where is that award?
Directions anyone?
Leaving Flatland: Cross-Channel Customer Experience Design
Leaving Flatland: Cross-Channel Customer Experience Design
Who is REI? Why am I here?
Ensure a good experience in all
   interactions, via all doors
Be consistent…

Consistent brand
Reinforce the brand with every
         interaction…
              Bruce Temkin
                Forrester
      experiencematters.wordpress.com
Don’t assume the customer is
   using the front door.
Reinforce the brand at all entrances
Back door
Side door
Brand integration?
What are your doors like?
Be consistent…

Consistent information
The most common problems
reported by Web-to-store shoppers
 related to discrepancies in prices
and product information across the
           two channels.

Forrester, How Satisfied Are US Consumers With Web-To-Store Shopping?
                             December 2009
Not the same information!
Not the same information!
Be consistent…

But optimize channel
     capabilities
Surface at a hotel




                     http://news.cnet.com/8301-10805_3-10016573-75.html
http://news.cnet.com/8301-10805_3-10016573-75.html
Leaving Flatland: Cross-Channel Customer Experience Design
Surface at a casino. To flirt…
Web cam dressing room



                 http://www.tobi.com/
Digital and physical
Not just a stupid advertising app
Augmented human interaction
Don’t design for user's needs
 on website, design for the
 experience the customer
          expects.
Exciting?




            http://www.flickr.com/photos/7973320@N07/2792554600
Relaxing?




            http://www.flickr.com/photos/rknickme/308268766/
Electric?




            http://www.flickr.com/photos/44462967@N00/165090124
Be consistent…

Tie it all together
Leaving Flatland: Cross-Channel Customer Experience Design
Leaving Flatland: Cross-Channel Customer Experience Design
Leaving Flatland: Cross-Channel Customer Experience Design
Leaving Flatland: Cross-Channel Customer Experience Design
Coordination, timing
Just do it




             http://www.flickr.com/photos/eightfivezero/2459026594
Wander the halls
Leaving Flatland: Cross-Channel Customer Experience Design
Leaving Flatland: Cross-Channel Customer Experience Design
Leave your comfort zone
Leaving Flatland: Cross-Channel Customer Experience Design
Leaving Flatland: Cross-Channel Customer Experience Design
Leaving Flatland: Cross-Channel Customer Experience Design
Leaving Flatland: Cross-Channel Customer Experience Design
http://farm4.static.flickr.com/3007/2680257100_69b12c6e7d.jpg
Get collaborators
Close the loop
Listen
Designing a holistic experience
means listening holistically:
•   Usual UX research, but also
•   Call center
•   Email queries and feedback
•   Live Chat transcripts
•   Social Media
•   Sentiment Analysis
•   Market Research
•   Analytics (behavior)
•   Store follows/shop alongs
Hang with a new crowd




                   http://averagecats.com/page/7
Make new friends
    Marketing
•   IT, or anyone who can build stuff
•   Finance
•   Distribution Center
•   Customer Service
•   Innies with outies, outies with innies
•   Different industries


Artists, architects, museum curators, restaurant
       workers, baristas, landscapers, hotel
                     managers…
Don’t get overwhelmed




 http://tlc.discovery.com/tv/hoarding-buried-alive/slideshows/before-and-after-episodes-1-4-02.html
You can’t be everywhere at once
• Target a channel pair
• Focus on incremental progress
• Measure stuff
• Celebrate (and communicate) quick wins
• Get your ‘real’ work done
• Get allies to spread the work
Finally…
(and this one is hard)
Don’t be grabby
Facilitate vs. Own




           http://www.flickr.com/photos/jimfrazier/1810966604/
Let go of control
• It’s okay when other people start talking about
  the customer experience
• It’s okay when other people try to improve the
  customer experience
• It’s okay if you aren’t involved in EVERYTHING
• It’s okay if you aren’t the only one making a
  difference.


 Isn’t it all about the customer?
EVERYONE owns customer
      experience
Thanks, please stay in touch
 Samantha Starmer
 @samanthastarmer
 sstarme AT rei.com

 Jess McMullin
 @jessmcmullin
 jess AT ctzn.ca
1 of 203

More Related Content

Viewers also liked(6)

Business Origami - UX Week 2011 WorkshopBusiness Origami - UX Week 2011 Workshop
Business Origami - UX Week 2011 Workshop
Jess McMullin10.4K views
Digital, Social & Mobile in 2015Digital, Social & Mobile in 2015
Digital, Social & Mobile in 2015
We Are Social Singapore4.8M views
Digital in 2017 Global OverviewDigital in 2017 Global Overview
Digital in 2017 Global Overview
We Are Social Singapore2.5M views
Digital in 2016Digital in 2016
Digital in 2016
We Are Social Singapore3M views

Recently uploaded(20)

Benzodiazepines--Medicinal ChemistryBenzodiazepines--Medicinal Chemistry
Benzodiazepines--Medicinal Chemistry
NarminHamaaminHussen6 views
Task 3 copy.pptxTask 3 copy.pptx
Task 3 copy.pptx
ZaraCooper215 views
SS25 Fashion Key Items trend bookSS25 Fashion Key Items trend book
SS25 Fashion Key Items trend book
Peclers Paris60 views
TISFLEET WEB DESIGN PROJECTTISFLEET WEB DESIGN PROJECT
TISFLEET WEB DESIGN PROJECT
Rabius Sany37 views
The Last GrainsThe Last Grains
The Last Grains
pulkkinenaliisa33 views
The dedicated christmas cookbookThe dedicated christmas cookbook
The dedicated christmas cookbook
petrusmorebane18 views
Design System in Figma A to Z.pdfDesign System in Figma A to Z.pdf
Design System in Figma A to Z.pdf
Atiqur Rahaman13 views
Viking passive.pdfViking passive.pdf
Viking passive.pdf
Matis Velt15 views
Here_Process bookHere_Process book
Here_Process book
nykimstudio15 views
UX Camp Nov 2023_upload.pptxUX Camp Nov 2023_upload.pptx
UX Camp Nov 2023_upload.pptx
Amir Ansari46 views
Be Kind Of A Bitch Sweatshirt Be Kind Of A Bitch Sweatshirt
Be Kind Of A Bitch Sweatshirt
TeeFusion23 views
3 Dark Design Templates3 Dark Design Templates
3 Dark Design Templates
Pixeldarts12 views
Anti -Parkinsonian Drugs-Medicinal ChemistryAnti -Parkinsonian Drugs-Medicinal Chemistry
Anti -Parkinsonian Drugs-Medicinal Chemistry
NarminHamaaminHussen7 views
FMP E1 pitch packFMP E1 pitch pack
FMP E1 pitch pack
MonnaS241 views
My Creative Resume DIAPOS.pptxMy Creative Resume DIAPOS.pptx
My Creative Resume DIAPOS.pptx
BrayanQuispe237 views
Figma Prototype A to Z.pdfFigma Prototype A to Z.pdf
Figma Prototype A to Z.pdf
Atiqur Rahaman14 views
Design System.pdfDesign System.pdf
Design System.pdf
Atiqur Rahaman9 views
Doing Footwear - Footwear FactoryDoing Footwear - Footwear Factory
Doing Footwear - Footwear Factory
Doing Footwear6 views

Leaving Flatland: Cross-Channel Customer Experience Design