Nobody Wants to Read Your Design


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Nobody Wants to Read Your Design

  1. 1. Nobody Wants to Read Your Design by Jesse Schell
  2. 2. It’s simple. Would you rather read this:When starting the game the player (and AI) have three dice with the four elementson them, earth, air, water, fire. The player and AI roll their dice onto the screen andchoose which three elements to use in their spells. Both players get access to alldice rolled. Spells go off simultaneously, though quicker spells take effectsooner, thus if you have a fast blocking spell it might prevent the opponents spellfrom hitting you, unless his spell is quicker still.This is also a game of trial and error, experimenting with mixing and matching theelements to see what happens. Use three fires together and it explodes in your facecausing damage. Use two fires and an air and you get a fireball shooting acrossthe screen and into your opponents face. Place the air before the two fires and itsquicker, place it after and its slower but has a chance to avoid blockage, place it inthe middle and you get a little more damage.
  3. 3. Or this:To start with, both players choose three dice from their collection. The game rollsthe dice and you get something like this:Those are both from Magic Dice Duels by Palenoue. The art isfancy, but even stick figures would have done the job!
  4. 4. How about Tic Tac Toe? Do you prefer…Tic Tac Toe RulesOverviewTic Tac Toe is a two-player game where the first player to connect a line of piecesfrom one side or corner of the board to the other wins. With perfect play, thegame cannot be won.BoardThe standard board size is 3x3, but it is possible to play with grids of manydifferent sizes.PiecesEach player starts with no pieces on the board, but has an unlimited supply ofpieces to place on the board.RulesX moves first.A piece may be placed on any empty space.A player wins by being the first to connect a line of friendly pieces from one sideor corner of the board to the other.The game ends when either one player wins or it is no longer possible for a playerto win (in which case the result is a draw).
  5. 5. Or this:Tic-tac-toe is a game for two players, X and O, who taketurns marking the spaces in a 3×3 grid:The player who succeeds in placing three respective marksin a horizontal, vertical, or diagonal row wins the game.The following example game is won by the first player, X:
  6. 6. Real-world game pitches mostly happen withpowerpoint, rarely with a pure text document
  7. 7. There is something about a picture/text balancethat lets the brain apprehend game designs more easily.
  8. 8. GameSprout supports the insertion of images into your design. If you want people to see, understand, and vote for your idea, put in some pictures! They don’t need to be fancy.
  9. 9. Because nobody likes a wall of text.
  10. 10. We are working to make GameSprout more image and video friendly. We welcome your suggestions about how to make that happen.But, for God’s sake, don’t wait for us – illustrate your designs right away!