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Happy Atoms Digital Kids 2016

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Happy Atoms Digital Kids 2016

  1. 1. Happy Atoms is supported in part by the Institute of Education Sciences, US Department of Education through SBIR contract ED-IES-15-C-0025 @jesseschell @happy_atoms
  2. 2. Targeting Player Transformation ➔ Main Users: Middle School Students (ages 10-14) ➔ Secondary Users: ◆ High School ◆ College Students ➔ Primary Market: Home ➔ Secondary Market: Schools ➔ Tertiary Market: Desk Toys
  3. 3. Gilbert N. Lewis (my hero)
  4. 4. Von Hoffman Model: 1855
  5. 5. 1915 2015
  6. 6. Jam Week!
  7. 7. Happy Atoms is supported in part by the Institute of Education Sciences, US Department of Education through SBIR contract ED-IES-15-C-0025
  8. 8. Got the Grant – New Experiments! ➔ Silicone Rubber Experiments! ➔ 3D Printing Experiments! ➔ Retractable String Experiments! ➔ Vision Experiments! ➔ Sensor Experiments! ➔ Lighting Experiments!
  9. 9. ➔ Past prototypes & research support Research SBIR Phase I Grant Awarded Usability/Feasibility Studies Completed Prototype Development & Iteration 2014
  10. 10. Desperately Seeking Experts… Yotam (Chemistry Degree!) Brooke (PhD and stuff!)
  11. 11. Science is the belief in the ignorance of experts. –Richard Feynman
  12. 12. Gilbert N. Lewis (my hero)
  13. 13. I can think of nothing that an audience won’t understand. The only problem is to interest them; once they are interested, they understand anything in the world. –Orson Welles
  14. 14. Thanks! Jesse Schell jesse@schellgames.com @jesseschell @happy_atoms Sign up today at happyatoms.com! Slides? jesseschell.com See a demo! Toy Fair booth 1855!

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