401 Avatars Which LIS Graduate Students Accept Coursework in 3D Immersive Spaces? Jeremy Kemp, Ed.D. (Approved) SJSU Schoo...
Jeremy Kemp - Who am I? … <ul><li>Full-time lecturer at SJSU SLIS </li></ul><ul><li>Started teaching online in 1999 </li><...
Maturing “Virtual Worlds” Trend <ul><li>The 2D World Wide Web --> a 3D spaces world </li></ul><ul><li>Educators, librarian...
What is Second Life? <ul><li>Second Life is a 3-D virtual world  entirely built and owned by its “residents.” </li></ul><u...
Maturing “Virtual Worlds” Trend <ul><li>The 2D World Wide Web --> a 3D spaces world </li></ul><ul><li>Educators, librarian...
Gartner Research in 2007: <ul><li>market pressures will lead to… </li></ul><ul><li>smaller number of open-sourced environm...
<ul><li>We know that students love it and hate it. </li></ul>401 Avatars - Jeremy Kemp, SJSU
Starting in Spring, 2007… 401 Avatars - Jeremy Kemp, SJSU
Second Life Student Controversy <ul><li>As a student with a disability… goofy cartoon world… shoving this technology… fine...
<ul><li>botched lobotomy… </li></ul><ul><li>revolutionary breakthrough… </li></ul><ul><li>a time-sucking black hole… </li>...
<ul><li>Can we predict who will love it? </li></ul>401 Avatars - Jeremy Kemp, SJSU
Student Ages and Gender 401 Avatars - Jeremy Kemp, SJSU Female Male
Do you have problems with vision? <ul><li>0 = No Problem </li></ul><ul><li>5 = Extreme Problems </li></ul>401 Avatars - Je...
Interest in areas of the Profession 401 Avatars - Jeremy Kemp, SJSU
&quot;Have you frequently played this type of video game? 401 Avatars - Jeremy Kemp, SJSU
Correlations to age <ul><li>Younger students more likely to play: </li></ul><ul><li>Adventure  (Legend of Zelda, Tomb Raid...
Gender preferences <ul><li>Males are more likely to play: </li></ul><ul><li>Fighting  (Mortal Kombat, Super Smash Bros…) <...
Gender preferences <ul><li>Women more likely to play </li></ul><ul><li>Puzzle games </li></ul>401 Avatars - Jeremy Kemp, S...
“How often do you… <ul><li>use the Internet to communicate with someone real-time using AIM, Skype, etc.?  </li></ul><ul><...
Web usage by activity 401 Avatars - Jeremy Kemp, SJSU
LIBR 203: Online Social Networking <ul><li>Launched Fall, ‘08 </li></ul><ul><li>1 Credit course in the first 4 weeks </li>...
LIBR 203 - Activities and Deliverables <ul><li>Blackboard word doc </li></ul><ul><li>Social Networking blog, RSS </li></ul...
Lib 203 Syllabus (Immersive Environments) <ul><li>Students will demonstrate competence by: </li></ul><ul><li>Completing a ...
The Metaphorical Choice 401 Avatars - Jeremy Kemp, SJSU
Safe  Blue Pill  (quiz) <ul><li>Concept Resources </li></ul><ul><li>Video:  Second Life Overview  (8 minutes) http://tinyu...
Adventurous  Red Pill  (avatar portrait) <ul><li>Technical Resources </li></ul><ul><li>Video:  Entering SL in 4 Easy Steps...
“ Meet my Avatar” 401 Avatars - Jeremy Kemp, SJSU
<ul><li>Predictions? </li></ul>401 Avatars - Jeremy Kemp, SJSU
Libr 203 Immersive Environments Module <ul><li>10 modules cover social networking & study tools </li></ul>Quiz (Blue Pill)...
Modules most useful in your studies: 401 Avatars - Jeremy Kemp, SJSU
Second Life activities Students Plan to Use 401 Avatars - Jeremy Kemp, SJSU
“What activities do you plan to use SL for in the future?” 401 Avatars - Jeremy Kemp, SJSU
“What activities do you plan to use SL for in the future?” Intention to Use 401 Avatars - Jeremy Kemp, SJSU
401 Avatars - Jeremy Kemp, SJSU
School librarianship 401 Avatars - Jeremy Kemp, SJSU
401 Avatars - Jeremy Kemp, SJSU
Correlations Performance Expectancy Effort Expectancy Attitude Social Influence Facilitating Conditions Self Efficacy 401 ...
Facilitating Conditions have low impact <ul><li>I had the resources necessary… </li></ul><ul><li>I had the knowledge neces...
Attitude correlates strongly to intent <ul><li>Using Second Life was a good idea.  .478 ** </li></ul><ul><li>Using Second ...
And the #1 thing they do say? <ul><li>“ Working with Second Life was fun.” </li></ul>401 Avatars - Jeremy Kemp, SJSU
401 Avatars Will LIS Graduate Students Accept Coursework in 3D Immersive Spaces? Jeremy Kemp, M.S.J., M.Ed., Ed.D. (Approv...
7 to 700 - Jeremy Kemp, SJSU
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Virtual Worlds and Libraries Keynote

  1. 1. 401 Avatars Which LIS Graduate Students Accept Coursework in 3D Immersive Spaces? Jeremy Kemp, Ed.D. (Approved) SJSU School of Library and Information Science
  2. 2. Jeremy Kemp - Who am I? … <ul><li>Full-time lecturer at SJSU SLIS </li></ul><ul><li>Started teaching online in 1999 </li></ul><ul><li>Second Life wiki for educators: </li></ul><ul><li>http://www.simteach.com </li></ul><ul><li>sloodle.org mashup (SL <-> Moodle, Angel LMS) </li></ul>401 Avatars - Jeremy Kemp, SJSU
  3. 3. Maturing “Virtual Worlds” Trend <ul><li>The 2D World Wide Web --> a 3D spaces world </li></ul><ul><li>Educators, librarians & art community are excited </li></ul><ul><li>New types of training tools </li></ul><ul><li>Document and Application sharing coming </li></ul>Forterra Olive Open Croquet Sun Wonderland 401 Avatars - Jeremy Kemp, SJSU
  4. 4. What is Second Life? <ul><li>Second Life is a 3-D virtual world entirely built and owned by its “residents.” </li></ul><ul><li>Opened to the public in 2003 </li></ul><ul><li>Grown explosively </li></ul><ul><li>More than 10 Million “residents” from around the globe. </li></ul><ul><li>It’s future is far from certain </li></ul>401 Avatars - Jeremy Kemp, SJSU
  5. 5. Maturing “Virtual Worlds” Trend <ul><li>The 2D World Wide Web --> a 3D spaces world </li></ul><ul><li>Educators, librarians & art community are excited </li></ul><ul><li>New types of training tools </li></ul><ul><li>Document and Application sharing coming </li></ul>Forterra Olive Open Croquet Cobalt Sun Wonderland Open 401 Avatars - Jeremy Kemp, SJSU
  6. 6. Gartner Research in 2007: <ul><li>market pressures will lead to… </li></ul><ul><li>smaller number of open-sourced environments… </li></ul><ul><li>free transfer of assets and avatars… </li></ul><ul><li>single, universal client. </li></ul>401 Avatars - Jeremy Kemp, SJSU
  7. 7. <ul><li>We know that students love it and hate it. </li></ul>401 Avatars - Jeremy Kemp, SJSU
  8. 8. Starting in Spring, 2007… 401 Avatars - Jeremy Kemp, SJSU
  9. 9. Second Life Student Controversy <ul><li>As a student with a disability… goofy cartoon world… shoving this technology… fine if you have a lot of free time… like Charlton Heston in Omega Man… lobotomy… </li></ul>401 Avatars - Jeremy Kemp, SJSU
  10. 10. <ul><li>botched lobotomy… </li></ul><ul><li>revolutionary breakthrough… </li></ul><ul><li>a time-sucking black hole… </li></ul><ul><li>disruptive innovation… </li></ul>401 Avatars - Jeremy Kemp, SJSU
  11. 11. <ul><li>Can we predict who will love it? </li></ul>401 Avatars - Jeremy Kemp, SJSU
  12. 12. Student Ages and Gender 401 Avatars - Jeremy Kemp, SJSU Female Male
  13. 13. Do you have problems with vision? <ul><li>0 = No Problem </li></ul><ul><li>5 = Extreme Problems </li></ul>401 Avatars - Jeremy Kemp, SJSU
  14. 14. Interest in areas of the Profession 401 Avatars - Jeremy Kemp, SJSU
  15. 15. &quot;Have you frequently played this type of video game? 401 Avatars - Jeremy Kemp, SJSU
  16. 16. Correlations to age <ul><li>Younger students more likely to play: </li></ul><ul><li>Adventure (Legend of Zelda, Tomb Raider) </li></ul><ul><li>Racing (NASCAR, Mario Kart, Burnout) </li></ul><ul><li>Rhythm (Dance Dance Revolution, Guitar Hero, Rock Band) </li></ul><ul><li>Role-Play (Blue Dragon, Final Fantasy, Knights of the Old Republic) </li></ul><ul><li>Cronbach’s Alpha: .592 </li></ul>401 Avatars - Jeremy Kemp, SJSU
  17. 17. Gender preferences <ul><li>Males are more likely to play: </li></ul><ul><li>Fighting (Mortal Kombat, Super Smash Bros…) </li></ul><ul><li>Shooters (America's Army, Counter-Strike, Half-Life...) </li></ul><ul><li>Simulation (Falcon, Microsoft Flight Simulator, Lock On…) </li></ul><ul><li>Sports (Madden, FIFA, Tony Hawk) </li></ul><ul><li>Strategy (Civilization, Command and Conquer, StarCraft) </li></ul><ul><li>Survival/Horror (Resident Evil, Silent Hill) </li></ul><ul><li>Cronbach’s Alpha: .672 </li></ul>401 Avatars - Jeremy Kemp, SJSU
  18. 18. Gender preferences <ul><li>Women more likely to play </li></ul><ul><li>Puzzle games </li></ul>401 Avatars - Jeremy Kemp, SJSU
  19. 19. “How often do you… <ul><li>use the Internet to communicate with someone real-time using AIM, Skype, etc.? </li></ul><ul><li>add content to websites such as Flickr, Wikipedia, Facebook, Del.icio.us, Blogger, etc.? </li></ul><ul><li>socialize with peers at SLIS using social networking websites such as Facebook, MySpace, Linked-In, Twitter, etc.?*** </li></ul><ul><li>Everyday or almost everyday </li></ul><ul><li>A few times a week </li></ul><ul><li>A few times a month </li></ul><ul><li>Less often </li></ul>401 Avatars - Jeremy Kemp, SJSU
  20. 20. Web usage by activity 401 Avatars - Jeremy Kemp, SJSU
  21. 21. LIBR 203: Online Social Networking <ul><li>Launched Fall, ‘08 </li></ul><ul><li>1 Credit course in the first 4 weeks </li></ul><ul><li>16 sections of about 30 students each </li></ul><ul><li>Latest cohort finished Spring with 98% pass rate </li></ul>401 Avatars - Jeremy Kemp, SJSU
  22. 22. LIBR 203 - Activities and Deliverables <ul><li>Blackboard word doc </li></ul><ul><li>Social Networking blog, RSS </li></ul><ul><li>Elluminate attend session </li></ul><ul><li>Second Life avatar or quiz </li></ul><ul><li>Email LISTSERV subject line </li></ul><ul><li>MySJSU (Peoplesoft cms) quiz </li></ul><ul><li>Library tutorial screen shot </li></ul><ul><li>Restricted Materials blog </li></ul><ul><li>Tech Tools / teamwork skills quiz, blog </li></ul>401 Avatars - Jeremy Kemp, SJSU
  23. 23. Lib 203 Syllabus (Immersive Environments) <ul><li>Students will demonstrate competence by: </li></ul><ul><li>Completing a multiple-choice quiz of 30 questions with a score of 70% or better </li></ul><ul><li>OR </li></ul><ul><li>2) Creating Avatar, finding an Information Kiosk </li></ul>401 Avatars - Jeremy Kemp, SJSU
  24. 24. The Metaphorical Choice 401 Avatars - Jeremy Kemp, SJSU
  25. 25. Safe Blue Pill (quiz) <ul><li>Concept Resources </li></ul><ul><li>Video: Second Life Overview (8 minutes) http://tinyurl.com/slissl </li></ul><ul><li>Bell, 2008 - Universal Library – Searcher </li></ul><ul><li>Eisenberg, 2008 - Parallel information - Library J. </li></ul><ul><li>Reeves, 2008 - Virtual worlds, real leaders - IBM </li></ul>401 Avatars - Jeremy Kemp, SJSU
  26. 26. Adventurous Red Pill (avatar portrait) <ul><li>Technical Resources </li></ul><ul><li>Video: Entering SL in 4 Easy Steps (7 minutes) http://tinyurl.com/slissl2 </li></ul><ul><li>(White, 2007). Second life: A guide to your virtual world. Que. </li></ul><ul><li>Video: Looking around with camera controls </li></ul><ul><li>Video: Sending a postcard </li></ul>401 Avatars - Jeremy Kemp, SJSU
  27. 27. “ Meet my Avatar” 401 Avatars - Jeremy Kemp, SJSU
  28. 28. <ul><li>Predictions? </li></ul>401 Avatars - Jeremy Kemp, SJSU
  29. 29. Libr 203 Immersive Environments Module <ul><li>10 modules cover social networking & study tools </li></ul>Quiz (Blue Pill) 42% Hands-on (Red Pill) 63% Try & Retreat 20% Kiosk 16% Bot 14% Couch 23% 401 Avatars - Jeremy Kemp, SJSU
  30. 30. Modules most useful in your studies: 401 Avatars - Jeremy Kemp, SJSU
  31. 31. Second Life activities Students Plan to Use 401 Avatars - Jeremy Kemp, SJSU
  32. 32. “What activities do you plan to use SL for in the future?” 401 Avatars - Jeremy Kemp, SJSU
  33. 33. “What activities do you plan to use SL for in the future?” Intention to Use 401 Avatars - Jeremy Kemp, SJSU
  34. 34. 401 Avatars - Jeremy Kemp, SJSU
  35. 35. School librarianship 401 Avatars - Jeremy Kemp, SJSU
  36. 36. 401 Avatars - Jeremy Kemp, SJSU
  37. 37. Correlations Performance Expectancy Effort Expectancy Attitude Social Influence Facilitating Conditions Self Efficacy 401 Avatars - Jeremy Kemp, SJSU
  38. 38. Facilitating Conditions have low impact <ul><li>I had the resources necessary… </li></ul><ul><li>I had the knowledge necessary… </li></ul><ul><li>Second Life was not compatible with other applications I use… </li></ul><ul><li>A specific person (or group) was available for assistance with difficulties I experience… </li></ul><ul><li>Correlation: .198** (.006) </li></ul><ul><li>Cronbach’s Alpha for the set: .585 </li></ul>401 Avatars - Jeremy Kemp, SJSU
  39. 39. Attitude correlates strongly to intent <ul><li>Using Second Life was a good idea. .478 ** </li></ul><ul><li>Using Second Life was a bad idea. -.503 ** </li></ul><ul><li>Second Life made classes more interesting. .486 ** </li></ul><ul><li>Working with Second Life was fun. .538 ** </li></ul><ul><li>I liked working with Second Life. .529 ** </li></ul><ul><li>Sig = .000 </li></ul><ul><li>Cronbach’s Alpha for the set: .954 </li></ul>401 Avatars - Jeremy Kemp, SJSU
  40. 40. And the #1 thing they do say? <ul><li>“ Working with Second Life was fun.” </li></ul>401 Avatars - Jeremy Kemp, SJSU
  41. 41. 401 Avatars Will LIS Graduate Students Accept Coursework in 3D Immersive Spaces? Jeremy Kemp, M.S.J., M.Ed., Ed.D. (Approved) School of Library and Information Science 401 Avatars - Jeremy Kemp, SJSU
  42. 42. 7 to 700 - Jeremy Kemp, SJSU

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