Sloan Sloodle - 9 May 08

993 views

Published on

A chocolate and peanut butter combination' of Second Life and Moodle - presented at Sloan-C in Carefree, AZ, May 9, 2008

Published in: Technology, Education
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
993
On SlideShare
0
From Embeds
0
Number of Embeds
16
Actions
Shares
0
Downloads
0
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Sloan Sloodle - 9 May 08

  1. 1. “ A chocolate and peanut butter combination” of Second Life and Moodle Jeremy Kemp, M.Ed, M.S.J. Sloan-C Emerging Tech, May 8, 2008
  2. 2. Jeremy Kemp, M.Ed, M.S.J. Assistant Director, Second Life Campus School of Library & Information Science San Jos é State University jkemp@slis.sjsu.edu - http://slisweb.sjsu.edu
  3. 3. Who am I? <ul><li>Product Manager 1996 </li></ul><ul><li>Entered MUVEs (Bungie) 1998- </li></ul><ul><li>Online teaching (PCC) 1999- </li></ul><ul><li>Dosimetry Online (Stanford) 2001 </li></ul><ul><li>WebCT Admin (SJSU) 2001- </li></ul><ul><li>Heart Murmur Sim 2006 </li></ul><ul><li>Simteach.com Wiki 2006- </li></ul><ul><li>Second Life Campus (SLIS) 2007- </li></ul>
  4. 4. Dosimetry
  5. 5. Simteach.com wiki
  6. 6. <ul><li>(Tower Model by SJSU student Anathea Lopez} </li></ul>The virtual university SAN JOSE STATE JOINS INTERNET-BASED WORLD OF SECOND LIFE By Kara Andrade San Jose Mercury News 11/23/2007 http://tinyurl.com/325xns
  7. 7. Intel Megatrends, Sept 07 <ul><li>Social networking growing mature </li></ul><ul><li>User-created content ubiquitous </li></ul><ul><li>High Def TV and displays </li></ul><ul><li>Virtual economy connection to RL money </li></ul><ul><li>Has become socially acceptable and mainstream </li></ul>http://simteach.com/wiki/index.php?title=RattnerIDF
  8. 8. Web 2.0 <ul><li>Coined by Tim O’Reilly (2004) </li></ul><ul><ul><li>Internet as platform </li></ul></ul><ul><ul><ul><li>PC (Windows, Office) </li></ul></ul></ul><ul><ul><ul><li>Browser (Netscape, Yahoo index) </li></ul></ul></ul><ul><ul><ul><li>Web Database apps - device independent (Google Docs, Wikipedia, Facebook) </li></ul></ul></ul><ul><ul><li>User-created content </li></ul></ul><ul><ul><li>Network effects </li></ul></ul><ul><ul><li>The Long Tail (Chris Anderson, 2004) </li></ul></ul>
  9. 9. (The NEW Web 2.0) <ul><li>Mashups where data flows freely </li></ul><ul><li>Extensible application interfaces </li></ul><ul><li>Virtual worlds become 3D skins </li></ul>
  10. 10. New ID Dimensions <ul><li>Second Life is quantum leap: </li></ul><ul><li>3D Rendering </li></ul><ul><li>Collaboration </li></ul><ul><li>“ Cumulativity” </li></ul>
  11. 11. Apple Leopard
  12. 12. Linux CompViz
  13. 13. Windows Vista
  14. 14. Virtual Worlds
  15. 15. Quest Atlantis - Barab
  16. 16. Rivercity - Dede
  17. 17. Virtual Worlds <ul><li>Customizable Avatars </li></ul><ul><li>3D rendering </li></ul><ul><li>An economy with ownership and scarcity </li></ul><ul><li>Some degree of persistence (things stay around) </li></ul>
  18. 18. One avatar for all <ul><li>“… market pressures will lead to a merging of current virtual worlds into a smaller number of open-sourced environments… with the use of a single, universal client.” -Gartner, Inc. </li></ul>
  19. 19. The old way… <ul><li>The Sims </li></ul><ul><ul><li>Play by yourself </li></ul></ul><ul><ul><li>All objects are preloaded </li></ul></ul><ul><ul><li>Build structures from templates </li></ul></ul><ul><li>World of Warcraft </li></ul><ul><ul><li>Millions of users working in teams </li></ul></ul><ul><ul><li>All objects are preloaded </li></ul></ul><ul><ul><li>Gather prizes for your character </li></ul></ul><ul><ul><li>Everything resets when you log </li></ul></ul>
  20. 20. games
  21. 21. The Sims (Not Web 2.0)
  22. 22. Company sells objects
  23. 23. Earning objects
  24. 24. Putting down templates
  25. 25. Cumulativity
  26. 26. World of Warcraft (Not Web 2.0)
  27. 27. Collaboration
  28. 30. Part 1: This really is ... <ul><li>http://en.wikipedia.org/wiki/Image:Web_2.0_Map.svg </li></ul>
  29. 31. New ID Dimensions <ul><li>Second Life is quantum leap: </li></ul><ul><li>3D Rendering </li></ul><ul><li>Collaboration </li></ul><ul><li>“ Cumulativity” </li></ul>
  30. 33. Sloodle Diagram
  31. 34. Eduserv Grant <ul><li>80,000 GBP for Sloodle </li></ul>
  32. 35. Sloodle adds… <ul><li>Cumullaboration… :-) </li></ul><ul><li>Scaffolded learning, assessment </li></ul><ul><li>Web 2.0 tools framework </li></ul><ul><li>Compatible open community partner </li></ul><ul><li>Rigorous structure, Rabid Engagement </li></ul>
  33. 36. Sloodle 1.0 Solves: <ul><li>Security & Authentication </li></ul><ul><ul><li>Avatar to LMS account </li></ul></ul><ul><li>LSL / PHP connection </li></ul><ul><ul><li>Via LLHTTPRequest command </li></ul></ul><ul><li>Community structure created </li></ul><ul><li>Code repository and Docs Wiki </li></ul>
  34. 37. Chat logger <ul><li>Second Life Chat </li></ul>Moodle Chat
  35. 38. Web Intercom
  36. 39. Blogging tool
  37. 40. Glossary linker
  38. 41. Classroom Gestures
  39. 42. Blog / Gesture
  40. 43. Educator Survey <ul><li>Fall ‘07 survey with 155 respondents </li></ul><ul><li>71% in SL for less than a year </li></ul><ul><li>8.5% using 3D environments other than SL to teach </li></ul><ul><li>70.7% Moodle users </li></ul>
  41. 44. Sloodle Web Survey
  42. 45. Lesson Module Maze
  43. 46. Assignment Dropbox
  44. 47. RSS Display
  45. 48. Set – object distributor
  46. 49. Classroom Rezzer
  47. 50. Tourbot system
  48. 51. Student Stipends
  49. 53. SVN Archive sloodle.googlecode.com
  50. 54. Blackboard Arrives Feb ‘08 <ul><li>$25k Greenhouse Grant for mashups </li></ul><ul><li>John Fillwalk, teaches electronic art at Ball State University </li></ul><ul><li>Adaptive Release to teleport pupils to content within the learning environment </li></ul><ul><li>students to work individually and collaboratively </li></ul>
  51. 55. How it works at Ball State <ul><li>real-world models of actual film equipment </li></ul><ul><li>Three rounds of simulation/quiz </li></ul><ul><li>Authentication passed through the web address </li></ul>
  52. 56. Angel Integration at SJSU <ul><li>Announcing: authentication & assignments submitted </li></ul>
  53. 57. How to get more… <ul><li>Documentation Wiki </li></ul><ul><li>http://slisweb.sjsu.edu/sl/index.php/Sloodle </li></ul><ul><li>SVN Code Repository </li></ul><ul><li>http://code.google.com/p/sloodle/source </li></ul><ul><li>“ Full Perm” objects </li></ul><ul><li>http://slurl.com/secondlife/SJSU%20SLIS/128/210 </li></ul>
  54. 58. Jeremy Kemp, M.Ed, M.S.J. Assistant Director, Second Life Campus School of Library & Information Science San Jos é State University jkemp@slis.sjsu.edu - http://slisweb.sjsu.edu
  55. 60. Extensible community
  56. 62. Second Life is more like Facebook than World of Warcraft .
  57. 63. Customized applications in Second Life
  58. 64. Database Query
  59. 65. Blogging tools
  60. 66. Web Calendar Controller
  61. 67. Animate your Avatar

×