Introduce To Object Based Media

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Introduce To Object Based Media

  1. 1. Object-Based Media Introduce to The Media Lab
  2. 2. Object-Based 介紹 <ul><li>A somehow limited version of object-oriented programming where one or more of the following restrictions applies: </li></ul><ul><ul><li>there is no implicit inheritance </li></ul></ul><ul><ul><li>there is no polymorphism </li></ul></ul><ul><ul><li>only a very reduced subset of the available values are objects </li></ul></ul><ul><li>Prototype-based systems </li></ul>
  3. 3. Object-Based Media 介紹 <ul><li>Object-Based Media’s group </li></ul><ul><ul><li>to create communication systems that gain an understanding of the content </li></ul></ul><ul><ul><li>not only applications and tools, but also novel content-understanding methods and hardware/software systems </li></ul></ul><ul><li>What's all this about Object-Based Media, anyway? </li></ul><ul><ul><li>the future of electronic visual communication and expression </li></ul></ul><ul><ul><li>to make a richer connection </li></ul></ul>
  4. 4. Object-Based Media 介紹 <ul><li>UROP OPENINGS: </li></ul><ul><li>The Object-Based Media group at the Media Lab is usually looking for undergraduates with experience in image processing, OpenGL, RF electronics, PC board design, optics, or user interfaces </li></ul>
  5. 5. Object-Based Media 介紹 <ul><li>Connectibles 連結物 </li></ul><ul><ul><li>Connectibles are small &quot;keepsake&quot; objects that are exchanged by individuals </li></ul></ul><ul><ul><li>it can automatically build rich representations of social networks </li></ul></ul><ul><ul><li>tangible way to interact with social networks </li></ul></ul>
  6. 6. Object-Based Media 介紹 <ul><li>Consumer Holo-Video 消費者全像影像 </li></ul><ul><ul><li>Stephen Benton and the Spatial Imaging group </li></ul></ul><ul><ul><li>to reduce the size and manufacturing cost of the display system </li></ul></ul>
  7. 7. Object-Based Media 介紹 <ul><li>Desktop Printed Holograms </li></ul><ul><ul><li>To use consumer-grade inkjet printers with shrinkable print media in order to enable the rapid printing of extremely inexpensive holograms and diffractive optics </li></ul></ul>
  8. 8. Object-Based Media 介紹 <ul><li>Guided-Wave Light Modulator 導波光調制器 </li></ul><ul><ul><li>inexpensive, efficient, high-bandwidth light modulators </li></ul></ul><ul><ul><li>These modulators are suitable for demanding, specialized applications </li></ul></ul>
  9. 9. Object-Based Media 介紹 <ul><li>Metarchivist </li></ul><ul><ul><li>a virtual environment for organizing and browsing documents and other content </li></ul></ul><ul><ul><li>to provide a seamless space </li></ul></ul>
  10. 10. Object-Based Media 介紹 <ul><li>Miniature Video Projector (Personal Projection) </li></ul><ul><ul><li>Linear arrays of surface-emitting semiconductor lasers provide the basis for very small, low-power video projectors requiring minimal optics. </li></ul></ul>
  11. 11. Object-Based Media 介紹 <ul><li>Smart Architectural Surfaces </li></ul><ul><li>be used to build smart rooms, linked meeting rooms, and other sensor- and display-equipped intelligent spaces </li></ul><ul><li>Each tile incorporates networked communications, sensing, intelligence, and actuation/display </li></ul><ul><li>Most recently this platform has been the basis for a gesture-based distributed telecollaboration and simulation system </li></ul>
  12. 12. 成功大學優質生活體驗屋介紹 <ul><li>http://www.touch.ncku.edu.tw/ </li></ul><ul><ul><li>成大「優質生活體驗屋」坐落於自強校區電機系奇美樓一樓,內部依居家生活起居、活動休憩的空間規劃,設計「智慧客廳」、「數位書房」、「智慧臥房」、「智慧廚房」及「互動庭園」等主題 </li></ul></ul>
  13. 13. <ul><li>The “Bar of Soap:” Grasp-Based Interfaces 肥皂塊:手持新介面 </li></ul><ul><ul><li>a handheld device </li></ul></ul><ul><ul><li>Grasp-based interfaces </li></ul></ul>Object-Based Media 介紹
  14. 14. Object-Based Media 介紹 <ul><li>uCom 遠距相連 </li></ul><ul><li>the &quot;u&quot; stands for &quot;ubiquitous&quot; </li></ul><ul><li>uCom takes advantage of input/output resources (e.g., displays, cameras, speakers, sensors) already in place </li></ul><ul><li>uCom also enables the aggregating of sensor data </li></ul>
  15. 15. Object-Based Media 介紹 <ul><li>View Planning for Camera Networks 規劃拍攝網 </li></ul><ul><li>Using the Eye Society network of robotic cameras </li></ul><ul><li>directing cameras to move so that they can look behind objects </li></ul>
  16. 16. Connectibles: Tangible Social Networking 介紹 <ul><li>Introduction </li></ul><ul><ul><li>Social Objects and Social Networks </li></ul></ul><ul><li>Why are Tangible Social Networks Interesting? </li></ul><ul><ul><li>unlike virtual social networks, tangible social networks keep social behavior in a familiar realm </li></ul></ul><ul><ul><li>tangible social networks naturally prune( 修整 ) out very weak relationships </li></ul></ul>
  17. 17. Connectibles: Tangible Social Networking 介紹
  18. 18. Connectibles: Tangible Social Networking 介紹 <ul><li>Two Design Principles </li></ul><ul><ul><li>User Generated Semantics </li></ul></ul><ul><ul><li>Low Floor, High Ceiling </li></ul></ul>
  19. 19. Connectibles: Tangible Social Networking 介紹 <ul><li>Connectibles Metaphors </li></ul>
  20. 20. Connectibles: Tangible Social Networking 介紹 <ul><li>pics </li></ul><ul><li>knobs </li></ul><ul><li>buttons </li></ul>
  21. 21. Connectibles: Tangible Social Networking 介紹
  22. 22. 報告結束

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