Ten (More) Ways to Make Your Rulebook Awesome - Metatopia 2015
Nov. 22, 2015•0 likes•1,057 views
Download to read offline
Report
Design
A presentation by Joshua Yearsley, a professional rulebook editor and writer (www.joshuayearsley.com) at Metatopia 2015 on how to improve your game's rulebook.
7. 1. Say how you win.
2. Give components some love.
3. Use concrete language.
4. Keep related elements close.
5. Make what’s important obvious.
6. Talk like a human.
7. Be consistent. Painfully consistent.
8. Go big, then small.
9. Silo that info.
10. Use all your tools.
Link at end.
41. Learn to Play
Rules
Reference
STOP
STOP
Cards exist.
Cards are used for X
during X.
Full anatomy and
description of cards.
Card interactions.
Card rules exceptions.
Extended card play
examples.
70. To play a Chaos card, a player simply
does the following:
Chaos in the Old World
Declarative
71. To play a Chaos card, a player simply
does the following:
1. Chooses a card from his hand of
Chaos cards.
Chaos in the Old World
Declarative
72. To play a Chaos card, a player simply
does the following:
1. Chooses a card from his hand of
Chaos cards.
2. Pays the selected card’s cost.
Chaos in the Old World
Declarative
73. To play a Chaos card, a player simply
does the following:
1. Chooses a card from his hand of
Chaos cards.
2. Pays the selected card’s cost.
3. Places the card on an empty
card space on any of the board’s
nine regions and carries out its
effects.
Chaos in the Old World
Declarative
74. To play a Chaos card, a player simply
does the following:
1. Chooses a card from his hand of
Chaos cards.
2. Pays the selected card’s cost.
3. Places the card on an empty
card space on any of the board’s
nine regions and carries out its
effects.
Chaos in the Old World
Declarative
75. Imperative
To play a Chaos card, you:
1. Choose a card from your hand of
Chaos cards.
2. Pay the selected card’s cost.
3. Place the card on an empty card
space on any of the board’s nine
regions and carry out its effects.
76. Imperative
To play a Chaos card:
1. Choose a card from your hand of
Chaos cards.
2. Pay the selected card’s cost.
3. Place the card on an empty card
space on any of the board’s nine
regions and carry out its effects.
✔
92. ✔
Fury of Dracula (3E)
Action Rules
When a hunter performs a move
action, he moves his figure on the
board to indicate his new location,
which must be either a city or a sea
zone (see “What Are Locations?”).