Synchronous learning tools

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Synchronous learning tools

  1. 1. Synchronous Learning Tools<br />Heidi Petit<br />&<br />Jamie Cologne<br />
  2. 2. Chatrooms<br />Online tool that benefits people with a common interest and allows them to communicate in real time<br />Classroom Usage:<br /><ul><li> Chatrooms could be a great way to include guest speakers into the </li></ul> classroom. Students could come up with questions before to ask the <br /> speaker. It would allow students to improve literacy skills.<br /><ul><li> Students could debate controversial issues with each other in a </li></ul> monitored chatroom. <br />
  3. 3. Avatars<br />A character that represents an online user. Avatars are becoming increasing popular in classroom settings.<br />Classroom Usage: Avatars can be used for professional development, giving virtual tours, in blogs and forums, and role playing exercises. They can also be used as teacher assistants in elementary schools to give positive feedback to students. Students are creating their own avatars which they can take with them as they explore websites and virtual reality games online. This allows students to be hands-on learners instead of passive learners. <br />
  4. 4. Voki<br /><ul><li> Speaking Avatars</li></ul>Classroom usage: Students can customize their Voki to look like them, or take the identity of other characters. They can also use their own voice with the aid of a microphone. Vokis can be used in language classes to help students with pronunciation, grammar, and conversation. Students can create a voki avatar that resembles a character from a story or a figure in history. <br />
  5. 5. Second Life<br /><ul><li>An online virtual world which allows “Residents” to </li></ul> interact with each other through avatars. <br />Classroom usage: Students can use second life in role playing scenarios, simulations, games, or IM and chat. It can also be used in collaborative learning, team building, problem solving, and critical thinking. <br />Sloodle: integrates the multi-user virtual environment of Second Life with the Moodle learning -management system<br /> -Quiz tool and 3D Drop Box. Assess in Second Life – grades in <br /> Moodle. <br />
  6. 6. Wimba<br />Offers: <br /><ul><li>Collaboration Suite: virtual learning or instant collaboration
  7. 7. Classroom: Live virtual Classroom
  8. 8. Pronto: Instant Collaboration for Education: Audio/Video Conferencing, Instant Messaging, Chat, Sharing, Whiteboard Usage, University Accessibility and Notifications
  9. 9. Voice: promotes vocal instruction, collaboration, coaching, and assessment
  10. 10. Create: Quickly and easily convert your Microsoft Word documents into content for your online courses.
  11. 11. Diploma: create, publish and print quizzes </li></ul>Classroom Usage:<br />Wimba can be used to do online discussions, learning or testing for 1. small groups 2. individual students at different schools 3. students that work at satellite schools <br />
  12. 12. Google<br />Offers: <br /><ul><li>Voice: Use like a telephone
  13. 13. Video Calls: Webcamera to see and talk to each other
  14. 14. Connected to Gmail or iGoogle</li></ul>Classroom Usage: Students can do projects or study with students from other classes. Teachers, Volunteers, Parents could read books to the younger students in real time since they cannot be at school everyday. It would make give parents that extra time with their children.<br />
  15. 15. Skype<br />Offers: <br /><ul><li>Voice: Use like a telephone to speak to other on landlines and mobiles
  16. 16. Conference Calls: To speak to a group
  17. 17. Video Calls: Webcamera to see and speak to one person
  18. 18. Group Video Calling: Webcamera to speak and see a group
  19. 19. Other: Voicemail, Call forwarding, Call Transfer</li></ul>Classroom Usage: Teachers can implement lessons that can include real life characters of the community. These professionals can be “skyped” during the lesson to share their knowledge or experiences with the students.<br />
  20. 20. Adobe<br />Offers:<br /><ul><li>WebMeetings: Online Meetings, Screen Sharing
  21. 21. eLearning: Virtual Classroom
  22. 22. Webinars: For Large Group Participation
  23. 23. Other: Connect News, Online Events, White Papers</li></ul>Classroom Usage: This program seems to be more adequate for older students. However, teachers could use the eLearning or Webinars to teach other classes at the same time or professional development could be held from one school to the next and no one has to leave their base school.<br />
  24. 24. Moodle<br />Offers:<br /><ul><li>Assignment submission
  25. 25. Discussion forum
  26. 26. Grading
  27. 27. Moodle instant messages
  28. 28. Online calendar
  29. 29. Online quiz
  30. 30. Wiki</li></ul>Classroom usage: Moodle can be used to post homework assignments, guidelines for projects, rubrics, and other helpful items within the forums. Using email and blogging, teachers can provide homework help for their students in real time. Moodle can also be used in the classroom to grade assignments and quizzes, and to provide immediate feedback to the teacher. <br />

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