Multimedia graphics have advanced tremendously in recent years. One aspect of this is the prominent use of 3D graphics across devices to enhance the overall user experience. The 3D Rotation and 3D Translation tools give designers a way to take two-dimensional artwork and rotate, transform, and animate them in the 3D realm. Although we haven’t yet explored the intricacies of movie clips, keep in mind that at this point, it’s simply necessary for an item to exist as a movie clip symbol to take advantage of these 3D tools in Flash!
You can utilise the 3D rotation tool to manipulate 2D symbols in space. Adjust the ‘x’, ‘y’ and ‘z’ axis’ markers to adjust the positioning on the stage
You can utilise the 3D translation tool to move the 2D symbols in 3D space. Adjust the ‘x’, ‘y’ and ‘z’ axis’ markers to readjust the positioning on the stage
You can morph from one form to another over the space of several frames. To do this, you need to create two shapes and a ‘Shape Tween’
Insert a shape on a ‘Keyframe’, then advance further down the timeline and insert a new ‘Blank Keyframe’ On this empty keyframe, place a new shape. Right click on the prior frame in the timeline and select ‘Create Shape Tween’.
Morph a red square into a blue circle over 65 frames. Morph from the blue circle to another shape (your favourite) in another colour (again, pick your favourite) over 50 frames.