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  1. 1. Welcome to the<br />Internet Section of CS 1400 <br />Summer Semester 2011<br />
  2. 2. <ul><li>Overview
  3. 3. Course Web Site
  4. 4. Blackboard
  5. 5. Forum
  6. 6. Course Materials
  7. 7. Lab Assignments
  8. 8. Programming Projects
  9. 9. Homework Grading
  10. 10. Exams
  11. 11. Withdrawing from Class
  12. 12. Honesty</li></li></ul><li>Overview<br /><ul><li>CS 1400 is an introduction to computer programming
  13. 13. It is assumed that you are computer literate
  14. 14. You can install software, create zip files, manage a directory
  15. 15. This is not a self-paced course. You are expected to keep up with</li></ul> the published schedule.<br /><ul><li>You should plan on spending 6-8 hours a week on this class.
  16. 16. Office hours are by appointment only. I do not keep regular hours in the summer.
  17. 17. Let me know if you have a question or a concern.</li></li></ul><li>Course Web Site<br />All of the material for this course is on the course web site<br /> http://debryro.tc.uvu.edu<br />
  18. 18.
  19. 19. Click here<br />For CS 1400<br />
  20. 20. Use the tabs on the side to access the course material<br />
  21. 21. The Schedule Page<br />Click on a link<br />to see the detail<br />
  22. 22.
  23. 23. Take a few minutes to familiarize yourself<br />with the course web pages.<br />
  24. 24. Blackboard<br />You can go directly to Blackboard at http://online.uen.org<br />
  25. 25. Use Blackboard to<br /> * Submit assignments<br /> * Check for announcements<br /> * See your grades<br />
  26. 26. Submitting an Assignment<br />Get assignment<br />Instructions here<br />Put all of the files<br />required for an<br />assignment into a<br />zip file. Add the zip<br />file as an attachment<br />here.<br />Click here<br />to submit<br />
  27. 27. Make a Mistake?<br />Occasionally students make a mistake when submitting<br />their homework to Blackboard. Once you submit to<br />Blackboard there is no way to retrieve your assignment<br />and resubmit it. If you ever need to have your assignment<br />returned so that you can resubmit it, send me an email.<br />
  28. 28. The Forum<br />A forum or discussion board is provided as a means<br />for students to answer questions and help one<br />another with problems that come up in class.<br />Participation points are awarded for students who<br />are active on the forum. <br />Please take a minute to read the forum instructions.<br />then register on the forum and post a note about<br />yourself.<br />
  29. 29. Click here<br />For Forums<br />
  30. 30. Course Materials<br />The book for this course is available in the bookstore.<br />
  31. 31. You will also need a dependable computer<br />that is capable of running the latest version<br />of Microsoft’s Visual C# Compiler. <br />Instructions for downloading, installing,<br />and customizing the compiler are contained<br />in the first lab assignment.<br />
  32. 32. Lab Assignments<br />This course includes a number of lab assignments. Each lab<br />assignment includes additional study material and work that<br />is to be turned in on Blackboard. <br />Most weeks there will be two lab assignments to complete.<br />Labs are due no later than 1:00 am on the morning of the <br />day specified on the schedule page. Lab assignments must be <br />submitted on time. No late lab assignments will be accepted. <br />Each lab is worth five points.<br />
  33. 33. Programming Projects<br />Most weeks you will have a programming project to complete.<br />Completed programming projects are submitted on Blackboard.<br />Projects are due no later than 1:00 am on the morning of the <br />day specified on the schedule page. Projects may be submitted <br />up to 4 days late, but will be docked 20% for each day that they<br />are late. <br />Projects can be turned in early for extra credit.<br />Each project is worth thirty-five points.<br />
  34. 34. Style Guide<br />During the course of the semester you will learn<br />important elements of good programming style.<br />A style guide is available on the course web site.<br />Programs that do not meet the style guidelines may<br />be returned for corrections or points may be deducted <br />from your score.<br />You cannot earn points for submitting a program<br />early if the program does not meet the style<br />guidelines.<br />
  35. 35. Submitting Assignments Early<br />When you submit an assignment early, I will try to review<br />your assignment when it is submitted to Blackboard and <br />give you feedback so that you can fix any errors and resubmit<br />your assignment before the due date.<br />Note that I do not review homework on Sundays. On Saturdays<br />I will usually check Blackboard once in the morning and that’s all.<br />There may be days here and there when I don’t have access to the<br />Internet and won’t be able to get feedback to you, but I will do the<br />best that I can.<br />
  36. 36. Grading<br />Every lab and programming project includes a grade sheet<br />that describes how points for that assignment will be awarded.<br />Read all of the instructions carefully and make sure that your program meets all of the specifications.<br />Some projects<br />have extra credit<br />parts.<br />
  37. 37. Grading (continued)<br />The most that you can earn on an assignment that does not<br />include a working executable program is 50% of the points<br />possible.<br />For a programming project to receive the early bonus, it must<br /> * be turned at least 24 hours before the due date and time<br /> * work completely as described in the problem specification<br /> * meet all of the project requirements<br /> * meet the style guidelines<br />
  38. 38. Exams<br />There will be three exams in this class. All exams will<br />be given in the classroom testing center on campus.<br />If you are unable to come to the main campus to take<br />your exams, you may make arrangements with the <br />distance education office to have your exams proctored<br />at another location.<br />Your exam scores constitute about 1/3 of your final grade.<br />You must pass the final exam in order to pass this course.<br />
  39. 39. Withdrawing From Class<br />Occasionally life events happen that make it impossible to<br />complete the course. If you feel that you cannot complete <br />the course for any reason, take the time to formally withdraw.<br />If you just stop participating in the class, but do not withdraw,<br />you will receive a grade based on the points you have earned<br />in the course – this may be an E.<br />The University’s web site contains a calendar that lists the<br />last day you can drop a class without it appearing on your<br />transcript, and the last day that you can withdraw from a <br />class. Withdrawals after this date are not allowed without<br />Adequate documentation of extenuating circumstances.<br />
  40. 40. Honesty<br /> Cheating of any kind will not be tolerated. This includes<br />copying assignments from other students. If I find that a<br />program has been copied, you and the person that you copied<br />from will receive a zero on that assignment. <br />To help remind you of this, every program that you submit must<br />include a statement that you did not copy any code, and that you<br />understand that you will receive a zero if you are found in<br />violation of this policy.<br />Programs that do not contain this declaration may be returned<br />to you without being graded.<br />
  41. 41. I hope that you enjoy the semester, and that<br />you find this course worthwhile. Good luck, and <br />enjoy!<br />