Innovation Management Game - ESTIEM

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Presentation as an introduction to the Innovation Management Game during the ESTIEM Council Meeting 2013 in Eindhoven - Eindhoven University of Technology.

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  • Innovation Management Game - ESTIEM

    1. 1. JAN SPRUIJT – AVANS – INNOVATIVE DUTCHWWW.INNOVATIONMANAGEMENTGAME.COMWWW.INNOVATIVEDUTCH.NLWWW.AVANSABC.NL
    2. 2. PROGRAMME14.00 Introduction14.20 Round 1: Team Leader (2014)14.35 Video about Creativity14.55 Round 2: Project Leader Innovation (2016)15.15 Video about "Grand Challenges"15.30 Round 3: Director of the Board (2018)15.50 Wrap up
    3. 3. ABOUT ME- Industrial Engineering and Management- ESTIEM- Career- Avans University of Applied Sciences- Innovative Dutch- Innovation Management Game- OpenInnovation.eu
    4. 4. INNOVATION MANAGEMENT
    5. 5. INNOVATION (CROSSAN & APAYDIN)
    6. 6. GOLDEN CIRCLE
    7. 7. GOLDEN CIRCLE OF INNOVATION
    8. 8. THE WHY• Grand Challenges• Trends
    9. 9. TRENDWATCHING“There are two things children should get from their parents: rootsand wings.”Johann Wolfgang van Goethe (1749-1832)“We are all in the gutter, but some of us are looking at the stars.”Oscar Wilde (1854-1900)“You cant connect the dots looking forward; you can only connectthem looking backwards. So you have to trust that the dots willsomehow connect in your future.”Steve Jobs (1955 – 2011)
    10. 10. TRENDWATCHING=van dat wat niet wordtTony Bosma (Trendwatcher)Zien getoondHoren gezegdVoelen geuit
    11. 11. AND WHAT DO MOSTCOMPANIES?
    12. 12. TRENDWATCHING=Do not wonder why certain trends and developments happen, butwonder why certain trends and developments haven’thappened yet.Tony Bosma (Trendwatcher)
    13. 13. THE HOW
    14. 14. THE HOW
    15. 15. THE HOW
    16. 16. THE HOW
    17. 17. THE PAST HOWINNOVATIEMODELLEN
    18. 18. Eerste Generatie: Technology Push“The more R&D, the more newproducts out.”
    19. 19. Tweede en derde generatie: Market Pull &Marketing“The start of advertisements”
    20. 20. Vierde generatie:geïntegreerdeprocessen“Let’s make thingsbetter”
    21. 21. Vijfde generatie: Open Innovatie & Co-Creatie“Seats to meet”, “kennisdeling”
    22. 22. THE PRESENT HOWOPEN INNOVATIE
    23. 23. THE WHAT
    24. 24. THE WHAT
    25. 25. GOLDEN CIRCLE OF INNOVATION
    26. 26. GAME - INTRODUCTIONExample report:http://www.innovationmanagementgame.com/team-results/?lang=en&team=NetAware+Team 8Belgium&/0BxDKMoS0hDijTC05aFZuczJGWUE
    27. 27. VIDEO 1
    28. 28. THE OCEAN CLEANUP
    29. 29. THANKSJAN SPRUIJT – AVANS – INNOVATIVE DUTCHWWW.INNOVATIONMANAGEMENTGAME.COMWWW.INNOVATIVEDUTCH.NLWWW.AVANSABC.NL

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