Course Creation 101 with P2PU

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P2PU Learning Lead, Vanessa Gennarelli, gave an overview of the P2PU course creation process, re: http://creativecommons.org/weblog/entry/34769.

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  • Here you could walk through what kind of skills you think this course covers and therefore corresponds to what badges?
  • Course Creation 101 with P2PU

    1. 1. COURSE CREATION 101 with P2PU, a webinar1.  What’s a P2PU Course?2.  How do I make a stellar School of Opencourse?3.  What’s next for School of Open?
    2. 2. Webinar    Interface  Orienta.on  Talk  –     click  talk  bu:on  to  start  talking   click  it  again  to  relinquish   Raise  hand  to  stop  speaker  and  make   a  comment  or  ask  a  ques4on     List  of  par4cipants   Whiteboard   Chat   type  in  here  and  press  return  
    3. 3. COURSE CREATION 101 with P2PU, a webinar1.  What’s a P2PU Course?2.  How do I make a stellar School of Opencourse?3.  What’s next for School of Open?
    4. 4. WHAT ON EARTH IS A COURSE? SKILLS BADGESPROJECTS ? PEERS HELP IDEAS ....we’ll help connect the dots
    5. 5. WHAT IS A P2PU COURSE?"•  Tasks with threaded discussions•  Often weekly-- learners complete the tasks in a close timeframe•  Courses usually have a facilitator
    6. 6. P2PU COURSE EXAMPLE:CURATING OUR DIGITAL LIVES" •  Tasks prompt conversation and build social presence, i.e. “What is Curation?”•  Courses feel like small communities of learners•  Often used in a “book club” format-- readings and discussions
    7. 7. WHAT ARE BADGES? Require evidence of project... Skill ! Require 1 peer vote •  assessment and Mechanism for Badges! Community! recognition Gauge “how well” a peer has Peers assess on a rubric Badges! Often used for traits (“Team •  3 types of badges accomplished Player”) a task Stealth! •  Influenced by a gameful theory Badges! Awarded of motivation automatically by the system !
    8. 8. OK, THAT’S GREAT....
    9. 9. OK, THAT’S GREAT....HOW DO I MAKE A STELLAR" P2PU COURSE?"
    10. 10. IDENTIFY SKILLSSTEP 1: WHAT WILL YOUR PEERS LEARN? FINDING OPEN CONTENT
    11. 11. IDENTIFY SKILLSSTEP 1: WHAT WILL YOUR PEERS LEARN? FINDING ADVOCATING SHARING OPEN OPEN MEDIA CONTENT POLICIES CC LICENSING
 REMIXING EDITING MUSIC WIKIPEDIA COLLABORATIVE OPENING ADDING STORY COLLECTIONS METADATA TELLING ... it doesn’t need to be 9 skills exactly, but you get the idea
    12. 12. SOO tip #1:Create your own user scenario" •  them a name and a story. Draw that person. Give Who are you trying to help? •  List 3 questions (or more) that person would ask or list 3 problems s/he needs help solving. •  Example: Professor Lovenchalk...
    13. 13. STEP 2:PROJECTS WHAT WILL YOUR PEERS MAKE?Example: for ‘digitalpoetry,’ peers MAKEmight: PODCASTS CARTOONS VIDEO COLLAGE STORIFY TIMELINE TWITTER
 MASHUP
    14. 14. STEP 2:PROJECTS WHAT WILL YOUR PEERS MAKE?Example: for ‘digitalpoetry,’ peers MAKEmight: PODCASTS CARTOONS ... and share them VIDEO with each other ... COLLAGE STORIFY TIMELINE TWITTER
 MASHUP
    15. 15. SOO tip #2:What do I want to help people DO?" •  versus “What“What do peopletoshould people DO?” Ask yourself, do I think I want help know or learn?” •  Example 1: I want to help teachers find free, useful resources online. •  Example 2: I want to help filmmakers find music for their videos.
    16. 16. SOO tip #3:How can open help?" •  people do what they do better?processes help How can open content, tools, or •  Is there a specific aspect or mechanism keeping people from doing things with open tools?
    17. 17. SOO tip #4:What can they reuse & build on?" •  peers can use in their projects? Do openly licensed resources already exist that your •  Do openly licensed resources already exist that you can use to explain/teach about your topic?
    18. 18. SOO tip #5:Put yourself in their shoes." •  Who will bethe course from the (referencestandpoint. Think about taking the course? learner’s your user scenario) •  What questions is s/he likely to ask? •  What problem(s) have is s/he trying to solve?
    19. 19. PEER INTERACTIONS STEP 3: HOW WILL FOLKS WORK TOGETHER & HELP EACH OTHER? GROUP PROJECTS GIVE CODE BADGES REVIEW CRITIQUES WEBINARS BUILD RUBRICS
    20. 20. PEER INTERACTIONS STEP 3: HOW WILL FOLKS WORK TOGETHER & HELP EACH OTHER? GROUP PROJECTS GIVE CODE BADGES REVIEW CRITIQUES WEBINARS BUILD ... “help” RUBRICS “feedback” and “badges” are all ways for peers to assess each other
    21. 21. MAKE A SWEET BADGE•  Take a look at the skills you’ve identified•  Create badges that correspond to those skills
    22. 22. MAKE A SWEET BADGE:"EXAMPLE•  For “Curating Open Content” peers must demonstrate the following skills:
    23. 23. STEP 4: CHECK YOUR DESIGN Are your skills ..... Demonstrated by your project ...... And assessed by your peers? DIGITAL STORIFY CREATIVE STORYTELLING TIMELINE PRESENTATION = AWESOME COURSE
    24. 24. NEXT STEP:START YOUR 1st COURSE VISIT p2pu.org TO GET STARTED & FIND MORE HELP COURSE
    25. 25. Example:“Teach someone something...”"
    26. 26. OPTIONAL: BETA.P2PU.ORG VISIT beta.p2pu.org TO TEST THE NEW COURSE USER INTERFACE COURSE
    27. 27. COURSE & BADGE SUPPORT •  pedagogicalcourse and For general support contact: Vanessa@p2pu.org •  For School of Open-specific support, find it on the discussion list: school-of- open@googlegroups.com
    28. 28. SCHOOL OF OPEN ROADMAP•  badge creation, community review & iteration, November-January: Course creation•  February 2013: Official School-wide launch of complete courses!
    29. 29. GET STARTED1. the courses. Visit http://schoolofopen.org and get familiar with2.  Join the discussion; introduce yourself and your field of “open” interest: https://groups.google.com/group/school-of-open.3.  Start creating on http://beta.p2pu.org or planning on http://pad.p2pu.org.4.  Send draft course link to school-of-open@googlegroups.com for feedback.
    30. 30. RE-USE THESE SLIDES by P2PU

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