Formative Research as Game Design

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  • Today I’d like to talk about how games express ideas and help people create meaningGood games help players experience meaningful play, fun that is rich with ideasNo one definition, but a good one is:A problem solving activity approached with a playful attitude
  • “Ambiguity of Play”
  • Formative Research as Game Design

    1. 1. Formative research as the foundation of game design<br />Jay Bachhuber<br />
    2. 2. What is a game?<br />
    3. 3. Why do we play?<br />
    4. 4. Brian Sutton-Smith<br />
    5. 5. Rhetorics of play<br />
    6. 6. Games for learning<br />
    7. 7. Preparation for future learning<br />
    8. 8. Word play<br />
    9. 9. Balancing perspectives<br />
    10. 10. Jay Bachhuber<br />jbachhuber@edc.org<br />www.cct.edc.org <br />

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