[Final]조진현 direct write

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VS2010 스터디팀 2011.06.02 세미나

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[Final]조진현 direct write

  1. 1. APIDriver H/W
  2. 2. Win32 Application GDIDevice Driver Interface ( DDI ) Graphics Hardware
  3. 3. 제발 도스 좀 쓰지 마라.. 내 맴이여...
  4. 4. Win32 Application Win32 Application Direct3D API GDIHAL Device Device Driver Interface ( DDI ) Graphics Hardware
  5. 5. GPU VRAMAGP System RAM CPU
  6. 6. Win32 Application Direct3D API Future Graphics ComponentsUser-Mode Driver DXGI Kernel-mode Driver. Hardware
  7. 7. Segoe UI
  8. 8. CPU 0 CPU 1 SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMDCPU 2 CPU 3 SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD SIMD L2 Cache SIMD SIMD SIMD SIMD SIMD L2 Cache
  9. 9. CPU 0 CPU 1CPU 2 CPU 3 L2 Cache
  10. 10. SIMD SIMD SIMD SIMD SIMDSIMD SIMD SIMD SIMD SIMDSIMD SIMD SIMD SIMD SIMDSIMD SIMD SIMD SIMD SIMDSIMD SIMD SIMD SIMD SIMDSIMD SIMD SIMD SIMD SIMDSIMD SIMD SIMD SIMD SIMDSIMD SIMD SIMD SIMD SIMD L2 Cache
  11. 11. CPU GPU50GFlops 1TFlop 1GB/s 10GB/s 100GB/s GPU RAMCPU RAM 1 GB 4-6 GB
  12. 12. IDWriteFactory::GetSystemFontCollection( … )IDWriteFont::GetFontFamily( … )IDWriteFontFamily::GetFirstMatchingFont( … )
  13. 13. GDI는 이제 필요없나요?
  14. 14. 기존의 GDI를 사용하는애플리케이션과의 통합은 어찌하나요?
  15. 15. C++ 언어 외에 다른언어에서는 사용하지 못하는가요?
  16. 16. http://msdn.microsoft.com/en-us/library/dd371569(v=VS.85).aspxhttp://msdn.microsoft.com/en-us/library/dd371575(v=VS.85).aspx http://vsts2010.tistory.com/

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