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Computational Documentary G4C

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An overview of interactive documentaries that have been influenced by games.

Published in: Technology, Art & Photos
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Computational Documentary G4C

  1. 1. Learning from Games: The Case for Computational Documentary
  2. 2. Hackney Girl Narrative as possibility space Zbig Rybczynski New Book , 1976 Zbig Rybczynski Tango , 1981
  3. 3. Hackney Girl Nintendo Narratives
  4. 4. Hackney Girl Postlinear (or multiply-linear) aesthetics
  5. 5. Hackney Girl Ian Flitman, Hackney Girl (2003) http://www.blipstation.com
  6. 6. Lev Manovich & Andreas Kratky, Soft Cinema (2005) http://softcinema.net
  7. 7. Marsha Kinder, Rosemary Comella, Kristy Kang, Scott Mahoy, Andreas Kratky, The Labyrinth Project
  8. 8. Pat O’Neill & Labyrinth, Tracing the Decay of Fiction (2002) “ database documentary”
  9. 9. Norman Klein & Labyrinth, Bleeding Through: Layers of Los Angeles 1920-1986 (2003) “ database documentary”
  10. 10. Florian Thalhofer, Korsakow System (2002-09) http://www.korsakow.com http://www.cinerg.ca
  11. 11. Florian Thalhofer, Love Story Project (2003-07) http://www.LoveStoryProject.com
  12. 12. Thalhofer & Mensing , 13terStock (2005) http://13stock.thalhofers.com
  13. 13. Jonathan Harris, The Whale Hunt (2007) http://thewhalehunt.org
  14. 14. Jonathan Harris, The Whale Hunt (2007) http://thewhalehunt.org
  15. 15. Sharon Daniel & Erik Loyer, Public Secrets (2007) http://vectors.usc.edu/issues/4/publicsecrets
  16. 16. Sharon Daniel & Erik Loyer, Blood Sugar (2009) http://arts.ucsc.edu/sdaniel/bordertech
  17. 17. IDEPSCA & USC Annenberg, Mobile Voices (2009) http://vozmob.net
  18. 18. http://yooouuutuuube.com Blue Vinyl reinterpreted through Yooouuutuuube

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