Manty Avatars Help Develop Education


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Avatars help develop education - the presentation at OnlineEduca conference on 4th December 2009.

This presentation outlines the way in which four institutions, Laurea, Häme, Lahti and Metropolia universities of applied sciences, have joined forces in exploring the use of Second Life. A virtual environment has promoted a new way of networking between the four partners as well as among other educational organizations within EduFinland. More information

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Manty Avatars Help Develop Education

  1. 1. AvatarsHelp DevelopEducation<br />Irma Mänty, Laurea University of Applied Sciences, Finland<br />OnlineEduca Berlin 4th December 2009<br />
  2. 2. 6.10.2009 I Mänty<br />2<br />RamiMilena was born in 13th November 2007 in Second Life<br />
  3. 3. Laurea and Häme University of Applied Sciences to EduFinland I island in June 2008<br />Lahti and Metropolia UAS joinedournetwork in January 2009<br />
  4. 4. EduFinland archipelago has 4 islands with over 30 educational institutions and communities working together<br />
  5. 5. 6.10.2009 I Mänty<br />5<br />Objectives of cooperation of 4 UAS<br /><ul><li>open development network (ease, flexibility)
  6. 6. involvement of staff with different tasks
  7. 7. learning to use virtual worlds
  8. 8. exchanging experiences and expertise
  9. 9. forms of activity: meetings, workshops and training, wiki</li></li></ul><li>Meetings held once a month. Agenda distributed beforehand by e-mail. Memos and other information resources on open wikirecording<br />
  10. 10. 6.10.2009 I Mänty<br />7<br />Programme for networkingevents<br />Brief information sessions on the use of SL in teaching, familiarising with EduFinland, friend request, virtual coffee breaks, interviews, panel discussions, visiting virtual campuses of companies<br />
  11. 11. 6.10.2009 I Mänty<br />8<br />Feedback of the networking events<br /><ul><li> Inspiring, encouraging
  12. 12. The communal aspect is rewarding
  13. 13. A sense of presence is stronger compared to other online tools
  14. 14. Requires independent practice
  15. 15. Provides opportunity to develop one’s teaching
  16. 16. Technical problems have not been a discouragement
  17. 17. The clumsiness of the avatars is disturbing</li></li></ul><li>6.10.2009 I Mänty<br />9<br />Goodpractices<br /><ul><li> Working with a partner or assistant teacher
  18. 18. Avoiding lengthy lecture segments
  19. 19. Pre-planning team guidance
  20. 20. Social etiquette
  21. 21. Effective use of chat feature
  22. 22. Use of note cards and Twitter
  23. 23. Online on-call feature via WebEx or ACP during events.</li></li></ul><li>6.10.2009 I Mänty<br />10<br />Experiences of the cooperation<br /><ul><li> SL is a playful and communal learning environment
  24. 24. EduFinland is a secure environment for lecturers and other members of staff
  25. 25. jointly brought ideas for constructing the area and for ways it can be used
  26. 26. found partners for teaching trials (language studies, business studies, tourism studies, student well-being).</li></li></ul><li>6.10.2009 I Mänty<br />11<br />Future plans<br /><ul><li> keep the development network open for new partners
  27. 27. encourage lecturers to make use of the virtual world and virtual games both in teaching and R&D&I activities
  28. 28. use SL to model and simulate authentic learning situations
  29. 29. increase international cooperation
  30. 30. stream seminar lectures into Second Life</li></li></ul><li>Thank you for your interest! Irma Mänty<br />DevelopmentManager,<br />Second Life: Rami Milena<br />More information<br /><br />