UrbanGames   Irene Celino, Dario Cerizza, Simone Contessa,         Marta Corubolo, Daniele DellAglio,Emanuele Della Valle,...
Agenda•   Motivation and approach•   Activity status•   Urbanopoly design and development•   Urbanopoly evaluation•   Data...
UrbanGames - Motivation                                                                           citizens as sensors,    ...
UrbanGames - Approach• Urban Games:  • to consume, create and assess the quality of    Smart Cities-related Linked Data  •...
UrbanGames - the story so far• State-of-the-art analysis• Concept generation• Concept selection                     Urbano...
Urbanopoly – high-level view                                            game to buy / sell  LinkedGeoData                 ...
Urbanopoly – how it works    home            players "visit" venues players have missions                        from the ...
Urbanopoly – how it works data validation              data addition or                       social incentive    missions...
Urbanopoly – evaluation• Validation/correction of pre-existing data  •   Accuracy  •   Completeness• Collection of new dat...
Urbanopoly – modelling issueOk, we gathered data: now what?1. Simply publish data like LinkedGeoData2. Add dataset/linkset...
Urbanopoly – next steps• Release on Google Play (next week)• Data gathering and consolidation• Evaluation  •   Game purpos...
Thanks for your attention!            Irene Celino      Semantic Web Group     CEFRIEL – ICT Institute,       Politecnico ...
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UrbanGames in PlanetData: introducing Urbanopoly

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description of the (forthcoming) Urbanopoly game, an experiment on human computation and linked data applied to urban environment

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UrbanGames in PlanetData: introducing Urbanopoly

  1. 1. UrbanGames Irene Celino, Dario Cerizza, Simone Contessa, Marta Corubolo, Daniele DellAglio,Emanuele Della Valle, Stefano Fumeo, Federico Piccinini
  2. 2. Agenda• Motivation and approach• Activity status• Urbanopoly design and development• Urbanopoly evaluation• Data modelling• Next steps PlanetData - UrbanGames - 2012/05/10 Madrid meeting Slide 2 of 12
  3. 3. UrbanGames - Motivation citizens as sensors, Urban Computing and check-in logging, Location-based Services mobile apps Urban Games Linked Data and Games with a Semantic Web Purpose and Crowdsourcing open/gov data, structured data, collecting data, cleaning social networks, data, engaging the user, tourism data and supporting the user whilerecommendations entertaining him/her PlanetData - UrbanGames - 2012/05/10 Madrid meeting Slide 3 of 12
  4. 4. UrbanGames - Approach• Urban Games: • to consume, create and assess the quality of Smart Cities-related Linked Data • via a Human Computation approach • for users in mobility with smart phone devices• Traditional Human Computation approaches are based on users domain knowledge… …while Urban Games are based on and aim at exploiting "on site" users experience knowledge PlanetData - UrbanGames - 2012/05/10 Madrid meeting Slide 4 of 12 4
  5. 5. UrbanGames - the story so far• State-of-the-art analysis• Concept generation• Concept selection Urbanopoly• Prototype implementation PlanetData - UrbanGames - 2012/05/10 Madrid meeting Slide 5 of 12
  6. 6. Urbanopoly – high-level view game to buy / sell LinkedGeoData venues with missions players (OpenStreetMap) data about venues as missions bootstrap of "venues" data GWAP approach to verified / improved data consolidate data + new data Game purpose: check and correct pre-existing data from LinkedGeoData (OpenStreetMap) + collect missing data PlanetData - UrbanGames - 2012/05/10 Madrid meeting Slide 6 of 12
  7. 7. Urbanopoly – how it works home players "visit" venues players have missions from the map to get venues/money PlanetData - UrbanGames - 2012/05/10 Madrid meeting Slide 7 of 12
  8. 8. Urbanopoly – how it works data validation data addition or social incentive missions correction missions PlanetData - UrbanGames - 2012/05/10 Madrid meeting Slide 8 of 12
  9. 9. Urbanopoly – evaluation• Validation/correction of pre-existing data • Accuracy • Completeness• Collection of new data • Accuracy • Ranking • "Popularity" of information• Engagement • Throughput • Average Lifetime Play • Usability/playability PlanetData - UrbanGames - 2012/05/10 Madrid meeting Slide 9 of 12
  10. 10. Urbanopoly – modelling issueOk, we gathered data: now what?1. Simply publish data like LinkedGeoData2. Add dataset/linkset description (VoID)3. Add provenance (PROV-O) and confidence annotations4. Consider games as sensors data ("human as sensors" reusing SSN)5. Stress the "data quality" aspect (extending DQM vocabulary)6. … PlanetData - UrbanGames - 2012/05/10 Madrid meeting Slide 10 of 12
  11. 11. Urbanopoly – next steps• Release on Google Play (next week)• Data gathering and consolidation• Evaluation • Game purpose • Adopted approach• Potential exploitation analysis (WP10) • Stakeholders matrix • Possible Urbanopoly extensions PlanetData - UrbanGames - 2012/05/10 Madrid meeting Slide 11 of 12
  12. 12. Thanks for your attention! Irene Celino Semantic Web Group CEFRIEL – ICT Institute, Politecnico di Milano irene.celino@cefriel.it

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