Lian Ernest%20%80%A0%A0%92%B6%20 Simulation

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Lian Ernest%20%80%A0%A0%92%B6%20 Simulation

  1. 1. Platon, Ernest Castillo, Lian INTRIST S21 • Topic: Sushi Restaurant Management • Description of the Activity : This activity would simulate the typical actions performed inside a typical sushi restaurant in Japan. Game: As the replacement Chef, the player has a 1-week trial to use the correct recipes and serve the customers in a sushi restaurant. • Activity Objectives : To demonstrate how a person learns through simulation • Estimated Duration : activity would take from 10-15 minutes. • Materials Needed : Computer Internet Connection or a downloaded copy of game • Steps : ° Click the recipe book to find out what the ingredients are for the customer’s order. ° Select the right ingredients, and then click on the roller to mix them. ° If you’re running low on stock of toppings, rice or sake, you can order it by phone. ° Watch out for the customer’s mood. Don’t serve them too late otherwise they will get upset and leave. Serving sake might help but only for a short while. ° When the customer leaves, he/she will pay for the sushi they ordered. You’ll have to clean the table for the next customer by taking all the empty plates. ° You’ll be given a set goal for each day. If you’ll pass, you can move on the next day. • References Used : http://www.miniclip.com/games/sushi-go-round/en/

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