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Escaping induction - Glasse

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Presented at LILAC 2019

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Escaping induction - Glasse

  1. 1. ‘Escaping’ the library induction: a game based learning approach to developing students’ library skills HAZEL GLASSE ACADEMIC LIBRARIAN (COLLEGE OF LIFE AND NATURAL SCIENCES)
  2. 2. University of Derby Libraries  5 libraries – 5 campuses  4.8 FTE Academic Librarians across 5 colleges  1 Assistant Academic Librarian  Broad range of programmes and levels  Library induction  Physical tour  Self-directed quiz  Introductory talk  Challenges
  3. 3. Educational Escape Rooms: Induction with a difference “Live action team-based games where players discover clues, solve puzzles, and accomplish tasks in one or more rooms in order to accomplish a specific goal (usually escaping from the room) in a limited amount of time” (Nicholson 2015 p. 1).  Information literacy development  Not just library skills  Motivation  Active learning  Fun! Nicholson, S. (2015) Peeking behind the locked door: A survey of escape room facilities. White Paper. [Online]. Available at: http://scottnicholson.com/pubs/erfacwhite.pdf (Accessed 15 June 2018
  4. 4. The journey  Vice Chancellor’s Ideas Forum  Librarian involvement  Student researchers  Benefits  Challenges  Learning and Teaching Conference  Library Lockdown: Zombie Attack  Testing
  5. 5. The game  Background story (introductory video)  Linear design  One hour or 30 minute version  Tailored to different groups  In class session (delivered in library)  Maximum 25 participants (5 per group)  Library basics
  6. 6. Results and Feedback ► Piloted in November ► Number of sessions ► Widening Access ► Outreach ► Feedback ► Qualitative ► Used to amend the game
  7. 7. Feedback
  8. 8. What next?  Amend the design  Different user groups  Learning and Teaching Conference (again!)  Induction  Promotion  Staff development  Interviews  Conference paper
  9. 9. Let’s play!
  10. 10. Reflection and Discussion
  11. 11. Tips  What do you want your students to learn?  Librarian mind set  Involve your students  Create a narrative  Be inventive  Money and equipment  Test, test and test again!  Promotion
  12. 12. Any questions?
  13. 13. Hazel Glasse Academic Librarian University of Derby Email: h.glasse@derby.ac.uk Telephone: 01332 591479 Twitter: @82Haze

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