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FUTURE●
VISION
15 Minutes of Fame
© 2015-2016 Imaging Mind • imagingmind.com
FUTURE●VISION
● 15 MEGABYTES OF FAME
Where did life logging and live
streaming come from?
FUTURE●VISION
"Everyone wants to be
famous."
- Andy Warhol
"Yeah, for about fifteen
minutes, Andy."
- Nel Finkelstein (photographer, 196...
●
15 MINUTES OF FAME
FUTURE●VISION
FUTURE●VISION
● AMERICA’S FUNNIEST
HOME VIDEOS (1989)
"Normal" people can provide
entertainment.
FUTURE●VISION
● BIG BROTHER (1999)
People like to watch.
FUTURE●VISION
● POP IDOL (2001)
People like to see people succeed.
●
15 MEGABYTES OF FAME
FUTURE●VISION
FUTURE●VISION
● JENNICAM (1996)
Surveillance as entertainment.
FUTURE●VISION
● FACEBOOK (2004)
Share experiences: communicate.
FUTURE●VISION
● YOUTUBE (2005)
Share video without data issues.
FUTURE●VISION
FUTURE●VISION
● “YOUTUBERS”
Anyone can be a star, for any reason.
●
15 SECONDS OF FAME
FUTURE●VISION
FUTURE●VISION
● SELFIESTICK (1983)
D.I.Y.
FUTURE●VISION
● “SELFIES” (2005)
Duck face. So much duck face.
FUTURE●VISION
● GOPRO HERO (2006)
From spectator to experience.
FUTURE●VISION
● IPHONE (2007)
From dumbphone to connected camera.
FUTURE●VISION
● SNAPCHAT (2011)
From memories to communication.
FUTURE●VISION
FUTURE●VISION
● VINE (2011)
Video-as-a-snack.
FUTURE●VISION
● NARRATIVE (2013)
Wearable life logging camera.
FUTURE●VISION
FUTURE●VISION
● PERISCOPE (2015)
Stream your life, live.
FUTURE●VISION
● LILY (2016)
The camera that follows you around.
●
AND WHAT’S NEXT?
FUTURE●VISION
●
15 MINUTES OF YOU
FUTURE●VISION
● People want to watch (empathise)
● People want to share (confirmation)
● People want to be recognised (achievements)
FUT...
● Enabling people to use cameras makes them record
ANYTHING.
● Seeing what others do leads to imitation & flattery.
● Allo...
🔗 imagingmind.com @imagingmind ✉ mail@imagingmind.com
© 2015-2016 Imaging Mind
FUTURE●VISION
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FUTURE VISION • 15 Minutes of Fame

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Virtual reality is the next step: don't look at others, experience others. Understand situations from a personal point of view. It's to be the ultimate form of empathy.

In conclusion:
● People want to watch (empathise)
● People want to share (confirmation)
● People want to be recognised (achievements)

● Enabling people to use cameras makes them record ANYTHING.
● Seeing what others do leads to imitation & flattery.
● Allowing content to express themselves, allows them to assert themselves through these expressions.

This is why life logging and live streaming are popular.

Published in: Technology
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FUTURE VISION • 15 Minutes of Fame

  1. 1. FUTURE● VISION 15 Minutes of Fame © 2015-2016 Imaging Mind • imagingmind.com
  2. 2. FUTURE●VISION
  3. 3. ● 15 MEGABYTES OF FAME Where did life logging and live streaming come from? FUTURE●VISION
  4. 4. "Everyone wants to be famous." - Andy Warhol "Yeah, for about fifteen minutes, Andy." - Nel Finkelstein (photographer, 1966) FUTURE●VISION
  5. 5. ● 15 MINUTES OF FAME FUTURE●VISION
  6. 6. FUTURE●VISION ● AMERICA’S FUNNIEST HOME VIDEOS (1989) "Normal" people can provide entertainment.
  7. 7. FUTURE●VISION ● BIG BROTHER (1999) People like to watch.
  8. 8. FUTURE●VISION ● POP IDOL (2001) People like to see people succeed.
  9. 9. ● 15 MEGABYTES OF FAME FUTURE●VISION
  10. 10. FUTURE●VISION ● JENNICAM (1996) Surveillance as entertainment.
  11. 11. FUTURE●VISION ● FACEBOOK (2004) Share experiences: communicate.
  12. 12. FUTURE●VISION ● YOUTUBE (2005) Share video without data issues.
  13. 13. FUTURE●VISION
  14. 14. FUTURE●VISION ● “YOUTUBERS” Anyone can be a star, for any reason.
  15. 15. ● 15 SECONDS OF FAME FUTURE●VISION
  16. 16. FUTURE●VISION ● SELFIESTICK (1983) D.I.Y.
  17. 17. FUTURE●VISION ● “SELFIES” (2005) Duck face. So much duck face.
  18. 18. FUTURE●VISION ● GOPRO HERO (2006) From spectator to experience.
  19. 19. FUTURE●VISION ● IPHONE (2007) From dumbphone to connected camera.
  20. 20. FUTURE●VISION ● SNAPCHAT (2011) From memories to communication.
  21. 21. FUTURE●VISION
  22. 22. FUTURE●VISION ● VINE (2011) Video-as-a-snack.
  23. 23. FUTURE●VISION ● NARRATIVE (2013) Wearable life logging camera.
  24. 24. FUTURE●VISION
  25. 25. FUTURE●VISION ● PERISCOPE (2015) Stream your life, live.
  26. 26. FUTURE●VISION ● LILY (2016) The camera that follows you around.
  27. 27. ● AND WHAT’S NEXT? FUTURE●VISION
  28. 28. ● 15 MINUTES OF YOU FUTURE●VISION
  29. 29. ● People want to watch (empathise) ● People want to share (confirmation) ● People want to be recognised (achievements) FUTURE●VISION ● IN CONCLUSION
  30. 30. ● Enabling people to use cameras makes them record ANYTHING. ● Seeing what others do leads to imitation & flattery. ● Allowing content to express themselves, allows them to assert themselves through these expressions. FUTURE●VISION ● IN CONCLUSION
  31. 31. 🔗 imagingmind.com @imagingmind ✉ mail@imagingmind.com © 2015-2016 Imaging Mind FUTURE●VISION

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