presentation iDiscover

271 views

Published on

Presentation of iDiscover with several case studies, conducted by the Expertise Centre for Digital Media (Hasselt University)

Published in: Technology
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
271
On SlideShare
0
From Embeds
0
Number of Embeds
1
Actions
Shares
0
Downloads
1
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

presentation iDiscover

  1. 1. visitor museum Hasselt University Expertise centre for Digital Media Province of Limburg Provincial Gallo-Roman Museum Interactive heritage
  2. 2. visitor museum
  3. 3. plenty of museum
  4. 4. visitor
  5. 5. 4 year of studies 10 year hobby club 12 year deepening
  6. 6. watch act understand
  7. 7. understand watch act
  8. 8. Mobility
  9. 9. Interaction with the environment
  10. 10. Personalization
  11. 11. Personalization
  12. 12. Social interaction
  13. 13. - learning together in a playful and interactive way - an exiting experience of the museum story - social interaction stimulated by team play and competition - museum objects as a key to play the game gaming in the Gallo - Roman Museum
  14. 14. create avatar
  15. 15. create avatar
  16. 16. timeline
  17. 17. timeline
  18. 18. nomad game
  19. 19. nomad game
  20. 20. farming game
  21. 21. farming game
  22. 22. Eburones game
  23. 23. Roman game
  24. 24. Roman game
  25. 25. - “art radar” based on GPS - iPhone app for youngsters - an incentive to explore the park more profoundly - interpretations of the sculptures made by youngsters discover art in the Middelheim Museum in the Sculpturized!-project led by Piazza dell’Arte
  26. 26. Park Explorer - interface
  27. 27. search for works of art
  28. 28. show interpretations
  29. 29. - do-it-yourself approach to cultural heritage education - youngsters invent and create their own mobile games - classmates can play the games in the museum - Odiel Defraeye as central figure (1st Belgian Tour winner in 1912) make your own game in ‘in het wiel van Odiel’
  30. 30. - timeline with media, minigames, object information, … - content depends on personal preferences - bookmark fascinating information - show location of co-visitors adults in the Gallo - Roman museum PROTOTYPE
  31. 31. menu and timeline
  32. 32. timeline
  33. 33. media
  34. 34. - for Royal Belgian Institute of Natural Sciences - take picture of QR codes - a series of photographs guides you to the chosen room - provides an extra information layer to the collection navigation through a complex museum building PROTOTYPE
  35. 35. take picture of QR code
  36. 36. navigation by a series of photographs
  37. 37. navigation by a series of photographs
  38. 38. navigation by a series of photographs
  39. 39. navigation by a series of photographs
  40. 40. navigation by a series of photographs
  41. 41. navigation by a series of photographs
  42. 42. navigation by a series of photographs
  43. 43. overview of a room
  44. 44. show information
  45. 45. questions? Do they do piercings here ?

×