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Casey Chow - 48hr Games Challenge


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Casey Chow - 48hr Games Challenge

  1. 1. Winning the 48hr Game Making Competition Dr Casey Chow School of Computer Science & Software Engineering University of Wollongong High Hopes Multimedia and Game Development @ UOW
  2. 2. Students can choose to do a Bachelor of Computer Science, majoring in Multimedia and Game Development <ul><li>Introduced to the BCompSci 2 years ago </li></ul><ul><li>Subjects in the major </li></ul><ul><ul><li>3D Modelling & Animation, Computer Graphics, Game Development, Game Engine Fundamentals, Multimedia Computing </li></ul></ul><ul><li>Communication and team work encouraged </li></ul><ul><li>Students get to work on game related final year group projects </li></ul><ul><li>Started the ‘UOW Game Making Club’ this year </li></ul><ul><ul><li>Run by students with support from staff </li></ul></ul><ul><ul><li>Provides assistance and exposure outside the curriculum </li></ul></ul><ul><ul><li>Opportunity for students to meet and discuss matters related to game development </li></ul></ul>Multimedia and Game Development
  3. 3. What was the competition about? <ul><li>Organized by </li></ul><ul><ul><li>Independent Game Developers Association (IGDA) </li></ul></ul><ul><ul><ul><li>Brisbane chapter </li></ul></ul></ul><ul><ul><li>Hosted by Queensland University of Technology (QUT) </li></ul></ul><ul><li>The challenge </li></ul><ul><ul><li>Develop a game in 48 hours based on 3 mystery keywords that would only be supplied at the start of the competition </li></ul></ul><ul><li>20 teams in total </li></ul><ul><ul><li>3 pro-league teams (professionals) </li></ul></ul><ul><ul><li>17 normal teams </li></ul></ul><ul><li>2 teams from UOW </li></ul>48 Hour Game Making Challenge
  4. 4. Arriving in style!
  5. 5. Setting up and the wait for the keywords
  6. 6. Brainstorming
  7. 7. Sleeping arrangements and food…
  8. 8. Live streaming and interviews
  9. 9. Australian Gamer’s reporters were impressed <ul><li>&quot;...Black Wolf Games had a simple competitive platform game, where two girls jump up clouds, and can attack each other on the way. The gameplay looked fun but simple, but the main thing that made it stand out was that the art was very stylised and polished and interesting.&quot; </li></ul>Snippet of report from Australian Gamer
  10. 10. Games developed by the UOW teams
  11. 11. Prizes and the winning UOW team
  12. 12. <ul><li>Thank you!  </li></ul>