Workshopvin6 User Interface Adaptation

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Workshopvin6 User Interface Adaptation

  1. 1. User Interface adaptation Prof. dr. Chris Raymaekers Carl Bruninx IBBT-EDM
  2. 2. Outline Social Interfaces User Interface adaptation Towards social interaction Demonstration 2
  3. 3. Social interface Interface needs to take the social interactions and the current situation into account Example Chat application on a PC or digital TV When working, only show collegues During free-time, only show friends 3
  4. 4. Social interface Requirements Interface needs to know the user’s social relations Interface needs to know the current situation Interface needs to adapt 4
  5. 5. User Interface adaptation Client/server structure Interface is rendered on client Functionality is performed by service on server User interface of a service is expressed in a high-level language UIML Client can adapt the UI using UIML filters Content Style Structure 5
  6. 6. Example: Calculator & Pictureviewer 6
  7. 7. Underlying architecture 3 parts: Service Service point Services Service point Clients Dynamically extendable Independent client Multiple services per client Client 7
  8. 8. Towards social interaction User interface needs to adapt to the social interactions of a user Modeling of user Personal profile GUMO ontology, MPEG 21 Social profile FOAF ontology Device profile CC/PP Mapping from personal and social profile to a set of UIML filters 8
  9. 9. Demonstration

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