Gadgeteers anonymous

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Why we are addicted to our electronic devices from a looking from a historical, evolutionary and personal perspective.

A class given by me at the Delft University of Technology, Faculty of Design Engineering on March 19, 2012 for the Interaction & Electronics class.

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Gadgeteers anonymous

  1. 1. Gadgeteers AnonymousInteraction & Electronics • 19 maart 2012 Dr. Ir. Ianus Keller Faculty of Industrial Design Engineering
  2. 2. A bit of Fry and LaurieSeason 3 AA Meeting
  3. 3. We build gadgets io.tudelft.nl
  4. 4. myshinyobjects.blogspot.com/2010/03/building-my-little-nest.htm
  5. 5. Why? Apple WWDC Keynote June 7, 2010 Ton Haas - Wobble Vase
  6. 6. Apple WWDC KeynoteJune 7, 2010 Ton Haas - Wobble Vase
  7. 7. Affordances Donald Norman - jnd.org
  8. 8. Affordances Donald Norman - jnd.org
  9. 9. Affordances Donald Norman - jnd.org
  10. 10. Affordances Donald Norman - jnd.org
  11. 11. Affordances Donald Norman - jnd.org
  12. 12. Affordances Donald Norman - jnd.org
  13. 13. Interfaces GUIdebook
  14. 14. Interfaces GUIdebook
  15. 15. Interfaces Ignore the code
  16. 16. History 1999 AD - Paleofuture.com
  17. 17. Evolution Human Evolution
  18. 18. Evolution Human Evolution
  19. 19. Evolution Marco.org - A smartphone retrospective
  20. 20. Evolution Marco.org - A smartphone retrospective
  21. 21. Evolution John’s Phone
  22. 22. Evolution Instagram: mjmeijer
  23. 23. Aldo Hoeben - Inaugerational speech prof. Stappers
  24. 24. Aldo Hoeben - Inaugerational speech prof. Stappers
  25. 25. Aldo Hoeben - Inaugerational speech prof. Stappers
  26. 26. Designer Global Knives en MoMA
  27. 27. Feature creep Jasper van Kuijk - uselog.com
  28. 28. Evolution in design Liz Sanders - Design Serving people (2006)
  29. 29. Customer Beeldarchief Van Opstal, Amsterdam
  30. 30. Consumer Beeldarchief Van Opstal, Amsterdam
  31. 31. User Beeldarchief Van Opstal, Amsterdam
  32. 32. Participant Beeldarchief Van Opstal, Amsterdam
  33. 33. Adapter
  34. 34. Co-creator Liz Sanders - Design Serving people (2006)
  35. 35. Co-creator The Simpsons - Oh Brother, Where Art Thou? (1991)
  36. 36. Co-creator The Simpsons - Oh Brother, Where Art Thou? (1991)
  37. 37. Good vs GreatIf you follow my guidelines,it will guarantee good design.But Steve Jobs doesnt wantgood design. He wants greatdesign, and my method willnever give you that.
  38. 38. Magic We believe Apple.com
  39. 39. For Inspiration Only ianus@forinspirationonly.com
  40. 40. “We become what we behold.We shape our toolsand thereafterour tools shape us.” Marshall McLuhan - Understanding Media: Extensions of Man (1964)
  41. 41. Co-Creation Apple-History.com
  42. 42. Co-Creation Apple-History.com
  43. 43. Co-Creation Makerbot Industries
  44. 44. Hasbro
  45. 45. More problems
  46. 46. More problems
  47. 47. More problems
  48. 48. More problems
  49. 49. More problems
  50. 50. Thank you! Questions?

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