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Moving Pictures - Web 2.0 Expo NYC

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Moving Pictures - Web 2.0 Expo NYC

  1. 1. Moving Pictures Implementing Video on Flickr Cal Henderson
  2. 2. <ul><li>Hello </li></ul>
  3. 3. Flickr <ul><li>Large scale kitten sharing website </li></ul><ul><li>Started 2003, launched 2004 </li></ul><ul><ul><li>5 years old this december </li></ul></ul><ul><li>Almost 3 billion photos </li></ul>
  4. 4. Enter: Video <ul><li>Video was added this year </li></ul><ul><ul><li>Launched April 2008 </li></ul></ul><ul><li>Many hundreds of thousands of videos uploaded </li></ul><ul><li>Many millions of playbacks </li></ul>
  5. 10. <ul><li>“ Video? That’s just like photos!” </li></ul><ul><li>-Me, before Flickr Video </li></ul>
  6. 11. 12 4 Steps <ul><li>4 main tasks </li></ul><ul><ul><li>Uploading </li></ul></ul><ul><ul><li>Transcoding </li></ul></ul><ul><ul><li>Storage </li></ul></ul><ul><ul><li>Serving & Playback </li></ul></ul>
  7. 12. <ul><li>1. </li></ul><ul><li>Upload </li></ul>
  8. 13. Simple upload <ul><li>Web forms </li></ul><ul><ul><li>Just like any other file </li></ul></ul><ul><ul><li><form action=&quot;/uploadify/&quot; method=&quot;post&quot; enctype=&quot;multipart/form-data&quot;> </li></ul></ul><ul><ul><li><input type=&quot;file&quot; name=&quot;fred&quot; /> <input type=&quot;submit&quot; value=&quot;Go!&quot; /> </li></ul></ul><ul><ul><li></form> </li></ul></ul><ul><li>But files are large / huge </li></ul>
  9. 14. Issues <ul><li>Two components for uploading: </li></ul><ul><ul><li>Sending from the client </li></ul></ul><ul><ul><li>Receiving on the server </li></ul></ul><ul><li>Both of these present problems </li></ul>
  10. 15. Sending from the client <ul><li>Multiple options </li></ul><ul><ul><li>Simple form </li></ul></ul><ul><ul><li>Flash </li></ul></ul><ul><ul><li>Desktop app </li></ul></ul>
  11. 16. Simple Forms <ul><li>Pros </li></ul><ul><ul><li>Very easy to implement </li></ul></ul><ul><ul><li>Works on every browser out of the box </li></ul></ul><ul><li>Cons </li></ul><ul><ul><li>Upload progress is harder </li></ul></ul><ul><ul><li>‘Slow’ </li></ul></ul><ul><ul><li>Select a single file at once </li></ul></ul>
  12. 17. Flash <ul><li>Pros </li></ul><ul><ul><li>Upload progress is easy </li></ul></ul><ul><ul><li>‘Fast’ </li></ul></ul><ul><ul><li>Multi select of files </li></ul></ul><ul><li>Cons </li></ul><ul><ul><li>Harder to implement </li></ul></ul><ul><ul><li>Flash isn’t quite ubiquitous </li></ul></ul>
  13. 18. Desktop App <ul><li>Pros </li></ul><ul><ul><li>Upload progress is easy </li></ul></ul><ul><ul><li>‘Very fast’ </li></ul></ul><ul><ul><li>Multi select of files </li></ul></ul><ul><ul><li>Drag and drop </li></ul></ul><ul><li>Cons </li></ul><ul><ul><li>Hard to develop </li></ul></ul><ul><ul><li>Hard to deploy (relative to the web) </li></ul></ul>
  14. 19. Making Progress <ul><li>Upload progress </li></ul><ul><ul><li>Not impossible with plain forms </li></ul></ul><ul><ul><li>Just need to be able to query the upload progress via AJAX </li></ul></ul><ul><li>Multiple machines </li></ul><ul><ul><li>The VIP issue </li></ul></ul><ul><ul><li>Enter Perlbal </li></ul></ul>
  15. 20. Making Progress Browser Web 1 Web 2 1. Browser starts upload 2. Web server broadcasts progress via UDP 3. Browser queries progress via AJX call Load balancer
  16. 21. Receiving on the server <ul><li>File uploads are slow </li></ul><ul><ul><li>Much slower than serving pages </li></ul></ul><ul><li>Apache processes are heavy </li></ul><ul><ul><li>Waste of resources </li></ul></ul><ul><li>Use a poll based server (like jetty) </li></ul>
  17. 22. Receiving on the server <ul><li>Or, use a buffering layer </li></ul><ul><ul><li>Perlbal is great for this </li></ul></ul><ul><li>Or a lightweight Apache </li></ul><ul><ul><li>E.g. w/ mod_proxy </li></ul></ul>Browser Buffer Server Slow Fast
  18. 23. But wait <ul><li>It’s not just the first step that’s slow </li></ul><ul><li>Moving files around between servers is slow </li></ul><ul><ul><li>Do it out of band </li></ul></ul><ul><li>Asynchronous jobs are in order anyway </li></ul><ul><ul><li>Do it! </li></ul></ul>
  19. 24. <ul><li>2. </li></ul><ul><li>Transcode </li></ul>
  20. 25. Transcode? <ul><li>Why transcode at all? </li></ul><ul><li>Input comes from many sources </li></ul><ul><ul><li>Point & shoots </li></ul></ul><ul><ul><li>DV Cams </li></ul></ul><ul><ul><li>Mobile devices </li></ul></ul><ul><ul><li>Video editing software </li></ul></ul><ul><li>All in different formats </li></ul>
  21. 26. So many formats <ul><li>But very few of these formats can be played back cross platform </li></ul><ul><ul><li>Without special software or hardware </li></ul></ul><ul><li>Formats are designed to do one thing well </li></ul><ul><ul><li>They don’t always manage even that </li></ul></ul><ul><li>Transcoding puts all videos on an equal footing </li></ul>
  22. 27. Video file basics <ul><li>Most file types are really just containers </li></ul><ul><ul><li>MOV, FLV, AVI </li></ul></ul><ul><li>The data inside can be in multiple formats </li></ul><ul><ul><li>We call these codecs (encoder + decoder) </li></ul></ul><ul><li>Files contains multiple ‘streams’ </li></ul><ul><ul><li>Both audio and video </li></ul></ul>
  23. 28. Interleave <ul><li>Audio and video are often interleaved </li></ul><ul><ul><li>Hence AVI </li></ul></ul><ul><li>A video file looks like this: </li></ul><ul><ul><li>Headers </li></ul></ul><ul><ul><li>Video chunk </li></ul></ul><ul><ul><li>Audio chunk </li></ul></ul><ul><ul><li>Video chunk </li></ul></ul><ul><ul><li>Audio chunk </li></ul></ul><ul><ul><li>Etc </li></ul></ul>
  24. 29. Compress <ul><li>Raw video files are huge </li></ul><ul><ul><li>A bitmap for every frame </li></ul></ul><ul><ul><li>Rarely used, even in post production </li></ul></ul><ul><li>At 30 fps, that gets crazy pretty quickly </li></ul><ul><li>We don’t need to store every frame </li></ul><ul><ul><li>Static backgrounds don’t change (much) between frames </li></ul></ul>
  25. 30. Compresssss <ul><li>Intraframe </li></ul><ul><ul><li>Treat each frame as a picture </li></ul></ul><ul><ul><li>Compress it (just like JPEG) </li></ul></ul><ul><ul><li>DCT (Discrete Cosine Transform) </li></ul></ul><ul><li>Interframe </li></ul><ul><ul><li>Store the differences between frames </li></ul></ul><ul><ul><li>Treat the pixels as a 3D array to be compressed </li></ul></ul>
  26. 31. The IPB <ul><li>Three frame types: I, P & B </li></ul><ul><li>Intra coded pictures </li></ul><ul><ul><li>A full raw frame </li></ul></ul><ul><li>Predicted pictures </li></ul><ul><ul><li>Based on a single reference frame </li></ul></ul><ul><li>Bi-predictive pictures </li></ul><ul><ul><li>Based on two or more reference frames </li></ul></ul>
  27. 32. IPBIPBIPBIPB <ul><li>Reference frames may be I, P or B </li></ul><ul><li>P & B frames may contain a mix of image data and motion vector displacements </li></ul><ul><li>I frames require the most bits </li></ul><ul><ul><li>Then P frames </li></ul></ul><ul><ul><li>Then B frames </li></ul></ul>
  28. 33. Bad terminology <ul><li>We should really say picture </li></ul><ul><ul><li>(Not frame) </li></ul></ul><ul><ul><li>Because of interlacing </li></ul></ul><ul><li>Really, we encode fields not frames </li></ul><ul><ul><li>Picture is the general term </li></ul></ul><ul><li>And H.264 contains ‘slices’ </li></ul><ul><ul><li>Sub-regions of the field </li></ul></ul><ul><ul><li>‘ Macroblocks’ & ‘Artifacts’ </li></ul></ul>
  29. 34. I-Frames <ul><li>Also called Key Frames </li></ul><ul><li>Allow easy random seeking </li></ul><ul><li>Twice a second for Digital TV & DVDs </li></ul><ul><li>More widely spaced online </li></ul>
  30. 35. Seekable
  31. 36. Seekable
  32. 37. Oh, and audio too <ul><li>We can worry less about this </li></ul><ul><ul><li>Older problem, well solved </li></ul></ul><ul><li>MP3 is pretty good </li></ul><ul><ul><li>Who cares how it works? </li></ul></ul><ul><li>Syncing is the only issue </li></ul><ul><ul><li>Presentation Time Stamps (PTS) and Decode Time Stamps (DTS) in MPEG-2 </li></ul></ul>
  33. 38. Flash! Woah-oh! <ul><li>The big question: </li></ul><ul><li>Flash? </li></ul>
  34. 39. Non-flash sites <ul><li>QuickTime </li></ul><ul><li>Windows Media </li></ul><ul><li>This is gradually disappearing </li></ul><ul><li>Flash player is ubiquitous </li></ul><ul><li>Compression is good enough </li></ul><ul><li>Interactive too </li></ul><ul><li>But no 3D/VR as with QuickTime :( </li></ul>
  35. 40. The Flash Player <ul><li>Flash Player 6 </li></ul><ul><ul><li>March 2002 </li></ul></ul><ul><li>Video: Sorenson Spark (H.263) </li></ul><ul><li>Audio: MP3 </li></ul><ul><ul><li>Or ADPCM / Uncompressed </li></ul></ul><ul><ul><li>Or Nellymoser Asao </li></ul></ul>
  36. 41. Second Generation <ul><li>Flash Player 7 </li></ul><ul><ul><li>August 2005 </li></ul></ul><ul><li>Video: On2 TrueMotion VP6 </li></ul><ul><li>Audio: MP3 </li></ul>
  37. 42. The hot shit <ul><li>Flash Player 9 (update 3) </li></ul><ul><ul><li>December 2007 </li></ul></ul><ul><li>Video: H.264 (MPEG-4 Part 10) </li></ul><ul><ul><li>w/ container formats from MPEG-4 Part 14 </li></ul></ul><ul><li>Audio: AAC (MPEG-4 Part 3) </li></ul><ul><li>Plus 3GPP Timed Text (MPEG-4 Part 17) </li></ul>
  38. 43. TrueMotion VP6 <ul><li>Proprietary </li></ul><ul><li>Reasonable compression </li></ul><ul><li>Created by On2 </li></ul><ul><ul><li>Patented </li></ul></ul><ul><ul><li>Probably illegal for GPL code </li></ul></ul><ul><li>YouTube uses it for lower quality and old streams </li></ul>
  39. 44. H.264 <ul><li>Not proprietary </li></ul><ul><li>Good compression </li></ul><ul><li>MPEG Standard </li></ul><ul><ul><li>Open, but patented </li></ul></ul><ul><ul><li>Patent licenses from the MPEG LA </li></ul></ul><ul><ul><li>Unclear how this applies to (L)GPL code </li></ul></ul><ul><ul><li>But probably badly </li></ul></ul><ul><li>YouTube using it for higher quality streams </li></ul><ul><li>iPhones and AppleTV </li></ul>
  40. 45. Software <ul><li>Open source transcode tools </li></ul><ul><li>FFmepg </li></ul><ul><ul><li>libavcodec for VP6 </li></ul></ul><ul><ul><li>Probably illegal – dubious </li></ul></ul><ul><ul><li>Also pretty shoddy </li></ul></ul><ul><ul><li>Can only decode H.264 </li></ul></ul>
  41. 46. More software <ul><li>MEncoder </li></ul><ul><ul><li>libmpcodecs uses libavcodec </li></ul></ul><ul><li>VLC </li></ul><ul><ul><li>libvlc uses libavcodec </li></ul></ul><ul><li>So basically the same </li></ul><ul><ul><li>Different muxing, same codecs </li></ul></ul>
  42. 47. Free H.264? <ul><li>Unfortunately, not really </li></ul><ul><li>x264 is the only usable one </li></ul><ul><ul><li>It’s pretty good </li></ul></ul><ul><ul><li>MEncoder can use it </li></ul></ul><ul><ul><li>Still limited in options at this point </li></ul></ul><ul><ul><li>Again, dubiously legal </li></ul></ul>
  43. 48. Non-free tools <ul><li>Flash encoder </li></ul><ul><ul><li>Not automatable </li></ul></ul><ul><li>On2 FlixEngine </li></ul><ul><ul><li>Creators of VP6 </li></ul></ul><ul><ul><li>Windows or Linux </li></ul></ul><ul><ul><li>Some support for H.264 </li></ul></ul><ul><li>Rhozet Carbon Coder </li></ul><ul><ul><li>The new hot shit </li></ul></ul><ul><ul><li>Good H.264 support </li></ul></ul><ul><ul><li>Windows </li></ul></ul>
  44. 49. Choices <ul><li>Video codec </li></ul><ul><li>Resolution </li></ul><ul><li>Bitrate (VBR, CBR) </li></ul><ul><li>Keyframes </li></ul><ul><li>Audio codec </li></ul><ul><ul><li>Channels </li></ul></ul><ul><ul><li>Bit depth </li></ul></ul><ul><ul><li>Sampling rate </li></ul></ul>
  45. 50. Doing it at scale <ul><li>Not really a problem </li></ul><ul><li>Very easily parallelizable </li></ul><ul><li>Amazon EC2 is awesome here </li></ul><ul><ul><li>Exactly what it was design for </li></ul></ul><ul><ul><li>Grow/shrink as needed </li></ul></ul><ul><ul><li>But, per-CPU software licensing </li></ul></ul>
  46. 51. <ul><li>3. </li></ul><ul><li>Store </li></ul>
  47. 52. Easy! <ul><li>Really, just like photos </li></ul><ul><ul><li>But with bigger files </li></ul></ul><ul><li>Same disk layout as any other serving </li></ul><ul><li>But the serving part is slower </li></ul>
  48. 53. But.. <ul><li>Remember the files are huge </li></ul><ul><li>Operations take time </li></ul><ul><ul><li>More likely to fail halfway through </li></ul></ul><ul><ul><li>Checksums are your friend </li></ul></ul><ul><li>Do it all asynchronously </li></ul>
  49. 54. <ul><li>4. </li></ul><ul><li>Serve & Playback </li></ul>
  50. 55. The choice <ul><li>Streaming </li></ul><ul><li>vs </li></ul><ul><li>Progressive </li></ul>
  51. 56. Streaming <ul><li>Pros </li></ul><ul><ul><li>Easily seekable </li></ul></ul><ul><ul><li>Live feeds </li></ul></ul><ul><li>Cons </li></ul><ul><ul><li>Special server software </li></ul></ul><ul><ul><li>Slower to start </li></ul></ul><ul><ul><li>Firewall troubles </li></ul></ul>
  52. 57. Progressive download <ul><li>Pros </li></ul><ul><ul><li>Just use a web server </li></ul></ul><ul><ul><li>Play offline </li></ul></ul><ul><ul><li>Firewall/proxy friendly </li></ul></ul><ul><li>Cons </li></ul><ul><ul><li>Harder to seek ahead (but not impossible) </li></ul></ul>
  53. 58. Streaming tech <ul><li>Non flash stuff </li></ul><ul><ul><li>We’ll ignore that </li></ul></ul><ul><ul><li>You’re using flash, right? </li></ul></ul><ul><li>RTMP </li></ul><ul><ul><li>Real-time Messaging Protocol </li></ul></ul><ul><ul><li>Proprietary (thanks Adobe!) </li></ul></ul>
  54. 59. RTMP <ul><li>RTMP - Raw TCP socket stuffs </li></ul><ul><li>RTMPT – RTMP tunneled over HHTP </li></ul><ul><ul><li>For firewalls, etc </li></ul></ul><ul><li>Flash Media Server </li></ul><ul><ul><li>previously Flash Communication Server </li></ul></ul><ul><li>Wowza Pro </li></ul><ul><ul><li>$1000/server </li></ul></ul>
  55. 60. Open source <ul><li>It’s not all bad </li></ul><ul><li>Red5 </li></ul><ul><ul><li>Java implementation of RTMP server </li></ul></ul><ul><ul><li>Mostly feature complete </li></ul></ul><ul><ul><li>Beta quality, but usable in production </li></ul></ul><ul><ul><li>Facebook </li></ul></ul>
  56. 61. Progressive <ul><li>Used by the majority of large sites </li></ul><ul><li>Very simple! </li></ul><ul><li>Seekable with server support </li></ul>
  57. 62. Seeking <ul><li>Serve the FLV starting at a different point </li></ul><ul><li>Just add a simple FLV preamble before seeking into the file </li></ul><ul><li>Simple to do in PHP, Perl, etc </li></ul><ul><li>mod_flvx for Apache </li></ul><ul><li>mod_secdownload for lighttpd </li></ul>
  58. 63. <ul><li>5. </li></ul><ul><li>Other considerations </li></ul>
  59. 64. Review <ul><li>Videos are slow </li></ul><ul><li>Expensive to review </li></ul><ul><li>Review grids </li></ul><ul><ul><li>Doesn’t cover audio </li></ul></ul>
  60. 66. Not enough? <ul><li>Social tools are useful here </li></ul>
  61. 67. <ul><li>Summary </li></ul>
  62. 68. Summing up <ul><li>Flash makes sense </li></ul><ul><ul><li>For uploading too </li></ul></ul><ul><li>H.264 is probably your best bet today </li></ul><ul><li>Transcoding software still costs money </li></ul><ul><ul><li>Unless you’re willing to take on the risk </li></ul></ul><ul><li>Progressive download is basically awesome </li></ul>
  63. 69. The end!
  64. 70. Awesome! <ul><li>These slides are available online: </li></ul><ul><li>iamcal.com/talks/ </li></ul>

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