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Technology Innovation Management
 Framework for Industrial Research
              Part-4
         Dr. Iain Sanders




          January 2005
2
3
4
Ideal Design Tool

   Platform 1:
(Stages II, Part 5)
PLATFORM 1: II (5)

    What Resources can Help?

    Analytic and Knowledge-based Tools (Examples)
       Ideal Design (Analytic Tool): The gap between the current design and
        the ideal system should be reduced to zero. The ideal system provides
        the desired function without existing. The model becomes a goal to
        attain, shattering many traditional images of the most efficient system.
        In other words, function is ideally performed by already existing
        resources. The concept of the ideal design should be consciously
        included during any innovation process. Ideality is defined as the sum
        of a system’s useful functions divided by the sum of its undesired
        effects. Stating the ideal final result and backing away from it as little
        as possible offers a different technical challenge than the one offered
        by the technical contradiction matrix.



                                                                            6
PLATFORM 1: II (5)



                     All Useful Functions
     Ideality     =
                    All Harmful Functions

    All systems evolve toward increasing Ideality
    Ideal System: Function is done without existing
    Near Ideal solutions often utilize existing resources




                                                         7
PLATFORM 1: II (5)

    RESOURCES
     Financial
     Human
     Business assets
     Technical




                        8
PLATFORM 1: II (5)

    RESOURCES

     Financial          Investment
     Human              Cash reserve
     Business assets    Loans
     Technical
                         Barter
                         Other




                                         9
PLATFORM 1: II (5)

    RESOURCES
     Financial          People you know - your
     Human               network
     Business assets    Allies
     Technical          Experts (inside and
                          outside your company)
                         Test and implementation
                          helpers



                                               10
PLATFORM 1: II (5)

    RESOURCES
     Financial
                       Equipment
     Human
                       Facilities
     Business assets
     Technical
                       Inventory
                       Information - Intellectual
                        property




                                                11
PLATFORM 1: II (5)

    RESOURCES
     Financial
                         Substances
     Human
     Business assets
                         Fields
     Technical          Space
                         Time
                         Information
                         Functions




                                        12
W H A T IS ID EA LIT Y?
 PLATFORM 1: II (5)



       Ideality
                            All Useful Functions
                       = All Harmful Functions
The ideal system performs a required function
without actually existing. The function is often
performed using existing resources. ALL
systems evolve in this direction over time by
resolving contradictions.
                                             13
PLATFORM 1: II (5)

 CHAMBER DESTRUCTION PROBLEM



    Container

       Acid


         Specimen


                               14
PLATFORM 1: II (5)

 CHAMBER DESTRUCTION PROBLEM


                          Acid


                        Specimen




                                   15
PLATFORM 1: II (5)

 CHAMBER DESTRUCTION PROBLEM




     Acid


                          Specimen/
                          Container


                                  16
PLATFORM 1: II (5)
    LET’S LOOK AT WHAT WE DID

     Eliminated what was not functional (the chamber was not really
      necessary)
     Used the resources of the system at hand (more later on this topic)
     Used geometric effects as resources
     Used physical effects
        fluidity of acid
        gravity




                                                                        17
PLATFORM 1: II (5)

    EXAMPLES OF ERGONOMIC AND
    HUMAN FACTOR IDEALITY
     The machine recognizes the user and instructs
      and/or orients automatically
     The pedal adjusts automatically to the user




                                                      18
PLATFORM 1: II (5)

    HOW DO WE GET TO IDEALITY?
   TRIZ provides two general approaches for achieving
    close-to-ideal solutions (that is, solutions which do
    not increase system complexity):
      Use of resources
      Use of physical, chemical, geometrical and other effects
       (remember the Waissenberg effect?)




        -                                                         19
PLATFORM 1: II (5)

      WHAT’S A RESOURCE FROM A
      TRIZ PERSPECTIVE?
      A resource:
         is any substance (including waste) available in the system or
          its environment
         has the functional and technological ability to jointly perform
          additional functions
         is an energy reserve, free time, unoccupied space,
          information, etc.




                                                                      20
PLATFORM 1: II (5)

    RESOURCES -- WIRE EXAMPLE
                                    Copper Wire



                     Problem Zone

 Voltage &
  Current                  Air

                       HANDOUT

                                           21
PLATFORM 1: II (5)

       IMMEDIATELY AVAILABLE RESOURCES
                        Copper
                        Contaminates
                         Type
                         Amount
                        Diameter
                        Length
                        Shape of wire
           Wire         Amount
                        Form of excitation signal
           Current      (A/C)
           Voltage      Frequency
                        Amount
           Air          Form of excitation signal
                        (A/C)
                        Frequency
                        Hydrogen
                        Oxygen
                        Nitrogen
                        Carbon
                        Temperature, Pressure,
                        Velocity, Speed
                                                    22
DERIVATIVE RESOURCES
-- WIRE EXAMPLE
  PLATFORM 1: II (5) Copper
                      Contaminates
                       Type
                       Amount                     Resistance
                      Diameter
                      Length                      Magnetic Field
                      Shape of wire
      Wire            Amount
                      Form of excitation signal
      Current         (A/C)
      Voltage         Frequency                   Oxidation
                      Amount
      Air             Form of excitation signal   Moisture
                      (A/C)
                      Frequency                                CO/CO2
                      Hydrogen
                      Oxygen
                      Nitrogen                          Cooling/Heat
                      Carbon                            Dissipation
                      Temperature
                      Pressure, Velocity, Speed
                                                                   23
PLATFORM 1: II (5)

    RESOURCE CHECKLIST
     Substances
     Fields
     Space
     Time
     Information
     Functional




                         24
PLATFORM 1: II (5)

    SYSTEM RESOURCES
     When a system’s resources are depleted, it will
      probably be replaced
     Tracking system resources is a good way to
      predict when a system may be replaced,
      challenged, or significantly modified
     Sometimes it’s a matter of just seeing the
      resource, other times it’s a matter of figuring out
      how to use it (ex: field and information
      generation, Navy example)




                                                        25
PILL INSPECTION WORKSTATION

 PLATFORM 1: II (5)
Vibratory feed move pills around an internal spiral to top of vibratory bowl where
the pills are discharged and slide down an incline plane onto a conveyor. As the
pills go by, the inspectors identify and remove the damaged pills.

                                Damaged Pills




                        Conveyor
                        Trash Can
                                                                                 26
PLATFORM 1: II (5)

    GOOD PILLS/BAD PILLS
     What is IDEALITY?
     What are the RESOURCES we have?




                                        27
PILL INSPECTION WORKSTATION

 PLATFORM 1: II (5)
Vibratory feed move pills around an internal spiral to top of vibratory bowl where
the pills are discharged and slide down an incline plane onto a conveyor. As the
pills go by, the inspectors identify and remove the damaged pills.

                                Damaged Pills




                        Conveyor
                        Trash Can
                                                                                 28
AN ELEGANT SOLUTION--
THE PILL INSPECT ITSELF
 Change the escapement for the vibratory bowl so that the pills are ejected
 standing on their edge. Move the conveyor 3 inches. Pills that are round will
 roll at a velocity that allows them to jump to the conveyor. The pills that are
 chipped will slide or will roll at a lower velocity and fall into the trash.

                                      Resource:
                                      Velocity of the sliding or rolling pills
                                                      Function (inspection of pills) is
                                                       performed without the system
                                                        (human inspectors or video
                                                            inspection system).




                                                  Trash Can
                                               PLATFORM 1: II (5)                29
Su-Field Analysis Tool

      Platform 1:
   (Stages II, Part 5)
PLATFORM 1: II (5)

    What Resources can Help?

    Analytic and Knowledge-based Tools (Examples)
       Su-Field Analysis (Analytic Tool): Substance-field analysis is an
        analytic tool for modeling problems related to existing technological
        systems. Every system is created to perform some functions. The
        desired function is the output from an object or substance (S1), caused
        by another object (S2) with the help of some means (type of energy,
        F). Substances are objects of any level of complexity. They can be
        single items or complex systems. The action or mans of accomplishing
        the action is called a field. Su-field analysis provides a fast, simple
        model to use for considering different ideas drawn from the knowledge
        base.




                                                                         31
PLATFORM 1: II (5)

    The Substance-Field (Su-field)
    Model
     Substance-Field (Su-field) Analysis is a TRIZ analytical tool
      for modeling problems related to existing technological
      systems.
     Every system is created to perform some functions. The
      desired function is the output from an object or substance
      (S1), caused by another object (S2) with the help of some
      means (types of energy, F).
     The general term, substance has been used in the classical
      TRIZ literature to refer to some object.
     Substances are objects of any level of complexity. They can
      be single items or complex systems. The action or means of
      accomplishing the action is called a field.
     Su-field Analysis provides a fast, simple model to use for
      considering different ideas drawn from the knowledge base.

                                                                  32
PLATFORM 1: II (5)

    The Substance-Field (Su-field)
    Model

     The simplest useful system is composed of three
      elements - the two substances and the field:




                                                        33
PLATFORM 1: II (5)

    The Substance-Field (Su-field)
    Model
     Model of an incomplete useful system




     Model of the simplest system having a harmful action




                                                             34
PLATFORM 1: II (5)

    The Substance-Field (Su-field)
    Model
     This analysis is used to zoom in on the zone of interest.
     However, the analysis can be applied to system as well as
      component levels of abstraction. This is often at the
      interface between the two substances.
     For complex systems there is a Su-field Model for all the
      zones of interest.
     Two substances and a field are necessary and sufficient to
      define a working technical system.
     The formation of this trilogy can be found in the early work
      of the mathematician Ouspensky
     The triangle is the smallest building block for trigonometry,
      as well as for technology.


                                                                  35
PLATFORM 1: II (5)

    The Substance-Field (Su-field)
    Model
       There are four basic models:
        1. Effective complete system.
        2. Incomplete system (requires completion or a new system).
        3. Ineffective complete system (requires improvement to create the
           desired effect).
        4. Harmful complete system (requires elimination of the negative
           effect).
       If there is a problem with an existing system and any of the
        three elements are missing, Su-field Analysis indicates
        where the model requires completion and offers directions
        for innovative thinking.
       If there is an innovative problem and the system has the
        three required elements, Su-field Analysis can suggest
        ways to modify the system for better performance. This is
        particularly true if radical changes in the design are
        possible.
                                                                             36
PLATFORM 1: II (5)

    The Substance-Field (Su-field)
    Model
     There are four steps to follow in making the Su-
      field Model:
      1. Identify the elements. The field is either acting upon both
         substances or is within substance 2 as a system.
      2. Construct the model. After completing these two steps, stop
         to evaluate the completeness and effectiveness of the
         system. If some element is missing, try to identify what it is.
      3. Consider solutions from the 76 Standard Solutions.
      4. Develop a concept to support the solution.
     In following Steps 3 and 4, activity shifts to other
      knowledge-based tools.


                                                                       37
PLATFORM 1: II (5)

      76 Standard Solutions
     The “76 Standard Solutions” of TRIZ were compiled by G.S. Altshuller and
      his associates between 1975 and 1985. They are grouped into 5 large
      categories as follows:

 3.   Improving the system with no or little change:         13 standard solutions

 5.   Improving the system by changing the system:           23 standard solutions

 7.   System transitions:                                     6 standard solutions

 9.   Detection and measurement:                             17 standard solutions

 11. Strategies for simplification and improvement:          17 standard solutions

                                                       Total: 76 standard
      solutions                                                             38
Patterns of Evolution Tool

        Platform 1:
     (Stages II, Part 5)
PLATFORM 1: II (5)

    What Resources can Help?

    Analytic and Knowledge-based Tools (Examples)
       Patterns of Evolution (Knowledge-based Tool): If the goal is to gain
        a competitive advantage with a new design that is a quantum leap
        improvement over the current product offering, then the knowledge
        contained in the patterns of technological evolution is the most
        effective tool. The patterns are generic enough that they are also
        valuable in non-technical applications. Common themes of product /
        technology evolution provide a window into the future of other
        products. By identifying the current position of today’s product design
        within an evolutionary pattern, it is possible to predict future designs
        along this pattern. By understanding the eight fundamental patterns of
        evolution it is possible to design tomorrow’s products today.



                                                                          40
PLATFORM 1: II (5)

    How can Products / Processes
    be Improved?
     Technology Evolution
       Identify the most appropriate level of invention / innovation to
        focus research effort, and direct the research effort to achieve
        this.




                                                                      41
PLATFORM 1: II (5)

   Stages of Evolution
     Level 1: Regular
     Level 2: Improvement
     Level 3: Invention Within Paradigm
     Level 4: Breakthrough Outside Paradigm
     Level 5: Discovery




                                               42
PLATFORM 1: II (5)

      L1: Regular
 Definition
    Level 1 includes routine design problems solved, after a few dozen attempts, by
     methods well known within the specialty or within a company. Approximately 32%
     of the solutions occurred at this Level (based on patents reviewed between 1956
     and 1969). Such solutions represent most recurrence & small changes of the
     earlier known prototype without its essential variations. Usually patents at the first
     Level are solved by trading off one subsystem (element, operation, etc.) for
     something else (as most engineers traditionally do)
 Example
    The ability to change the size of lead shoes for divers by adjusting their length was
     developed. (It is interesting that this development did not occur until the 1960s,
     some 70 years after the invention of divers' shoes; for 70 years all divers used
     uncomfortable shoes of the same size)




                                                                                  43
PLATFORM 1: II (5)

      L2: Improvement
 Definition
    Development of an existing technique (approximately 45% of the solutions; a few
     hundred attempts). The earlier known prototype is changed qualitatively but not
     substantially, usually due to application of uncommon methods from the same
     engineering field as the technique with some additional knowledge from the
     inventor's specialization and/or some creative effort. Level 2 solutions offer small
     improvements to an existing technique by reducing a contradiction inherent in the
     technique but requiring an obvious compromise; such solutions require knowledge
     of only a single engineering field. The existing technique is slightly changed,
     including new features that lead to definite improvements
 Example
    Welding two different metals together (such as copper & aluminium) can present a
     challenge. One useful technique is to use a spacer made of a metal that can be
     welded to each of the incompatible metals


                                                                                44
PLATFORM 1: II (5)

     L3: Invention Within Paradigm
 Definition
    Essential improvement & radical change of the earlier prototype utilizing the
     methods or knowledge from other disciplines, sometimes far from the major
     engineering field or industry of the technique (approximately 18% of the solutions;
     dozens of thousands of attempts). The changes are considerable & result in a new
     quality. Level 3 inventions significantly improve existing techniques, often through
     the introduction of an entirely new subsystem that usually is not widely known
     within the industry of the inventive problem. Novelty exists here from: (a) removal
     of false restrictions or resolution of contradictions; (b) Expansion of the sphere of
     application of the prototype; and (c) Inclusion of the prototype as part of a whole -
     association of the prototype with similar or alternative systems. The solution
     causes a paradigm shift within the engineering field. Level 3 innovation lies
     outside an industry's range of accepted ideas & principles
 Example
    Cattle feed consists of various cut grasses which must be mixed by special
     equipment. Producing the grass mixture by sowing the various grasses together
     yields a crop that is difficult to till. Furthermore, one grass species may inhibit the
     others. The grasses can be sown in parallel strips & then harvested across the
     strips. Thus, the grasses are mixed in the receiving bin of the mower
                                                                                    45
PLATFORM 1: II (5)

   L4: Breakthrough Outside Paradigm
 Definition
    Radical change of the prototype. A new idea that has practically nothing in
     common with the prototype. Creating a new technique generation, the solution
     usually cannot be obtained in engineering but rather can be found in science
     (approximately 4% of the solutions; several hundred thousand attempts). Novelty
     exists here from replacement of a technique that carried out the primary function of
     the prototype. Level 4 solutions are breakthroughs, lie outside a normal paradigm
     of the engineering field, and involve use of a completely different principle for the
     primary function. In Level 4 solutions, the contradiction is eliminated because its
     existence is impossible within the new system. That is, Level 4 breakthroughs use
     physical or other effects that have previously been little known engineering
 Example
    An electromechanical relay element has a finite number of switching cycles.
     Substituting a cheap semiconductor relay element increases the number of
     switching cycles & decreases the switching time & weight of the device

                                                                                 46
PLATFORM 1: II (5)

        L5: Discovery
 Definition
    Pioneer invention of a radically new technique is usually based on a major
     discovery in some basic or new science (less than 1% of the solutions; millions of
     attempts) or recognition of a new need. Principally a new idea arises because of a
     change of the primary of the prototype & an occurrence of new subsystems for
     realization of the new function that include and/or substitute the old primary
     function. Level 5 solutions exist outside the confines of a contemporary scientific
     knowledge & usually stand between science & engineering. These discoveries
     require a lifetime of dedication. They occur when a new effect or phenomenon is
     discovered & afterward applied to an inventive problem
 Examples - OUTSTANDING HUMAN ACHIEVEMENTS
      Alphabet & ability to record information (magnetic, optical, writing)
      Artificial intelligence, Artificial limbs
      Cinema, DNA, Electronic computer
      Gyroscope, Laser, Lens (microscope, telescope)
      SCUBA, Superconductors, Wheel


                                                                               47
PA TT ERN S O F EVO LU TIO N O F
TEC H N IC A L SYST EMS
   PLATFORM 1: II (5)
  1. Stages of Evolution
  2. Evolution Toward Increased Ideality
  3. Non-Uniform Development of Systems Elements
  4. Evolution Toward Increased Dynamism and
     Controllability
  5. Increased Complexity then Simplification (Reduction)
  6. Evolution with Matching and Mismatching Components
  7. Evolution Toward Micro-level and Increased Use of
     Fields
  8. Evolution Toward Decreased Human Involvement

                                                         48
N O N -U N IFO RM D EVELO PMEN T
O F SYST EM ELEMEN TS
   PLATFORM 1: II (5)
  • Each system component has its own S-curve
  • Different components usually evolve according
    to their own schedule (airplane)
  • Different system components reach their
    inherent limits at different times, resulting in
    contradictions (think about the auto!)
  • The component that reaches its limit first is
    “holding back” the overall system
  • Elimination of contradictions allows the system
    to continue to improve

                                                       49
1. TECHNOLOGICAL SYSTEMS
          EVOLVE AND ARE REPLACED
   PLATFORM 1: II (5)
Winning System -- this system cannot be
used to predict the next generation

                                     υ
                               β
Competing
                          α
Systems
                   A            α‘                  Possible
             Β                                      Competing or
                                           Time
                                                    Towing System
                                                    Influences

         New Generation -- the prediction of this is made
         as a result of the study of all technology
                                                            50
PLATFORM 1: II (5)


    WHAT THIS MEANS..
     “S” curves exist
     System replacement can be a surprise
     Frequently, the curve ends when a system runs
      out of resources OR when an unresolvable
      contradiction is faced
      Note: Altshuller recognized this DECADES before
      others saw this




                                                    51
1. TECHNOLOGICAL SYSTEMS
EVOLVE AND ARE REPLACED
   PLATFORM 1: II (5)
Winning System -- this system cannot be
used to predict the next generation

                                     υ
                               β
 Competing
                          α
 Systems
                   A            α‘                  Possible
             Β                                      Competing or
                                           Time
                                                    Towing System
                                                    Influences

         New Generation -- the prediction of this is made
         as a result of the study of all technology
                                                            52
S-CURVE ANALYSIS

 1                                    3
                                                   Level of Inventions




                               Time                                      Time
        Number of Inventions          4   Profitability of Inventions
 2




                               Time                                      Time
PLATFORM 1: II (5)
                                                                    53
2. EVOLUTION
     TOWARD
    INCREASED
 PLATFORM 1: II (5)
     IDEALITY
• Every system performs functions which generate
  useful effects and harmful effects
• The general direction for system improvement
  maximizes the ratio of ideality
• We strive to improve the level of ideality as we
  create and choose inventive solutions



                               All Useful Functions
                        =
           IDEALITY
                              All Harmful Functions
                                                     54
SYSTEMS EVOLVE
TOWARD IDEALITY...
  PLATFORM 1: II (5)

   Through the use of readily available resources
   Through the use of derived resources
   Resources able to perform additional functions




                                                     55
3. NON-UNIFORM
  DEVELOPMENT OF SYSTEM
         ELEMENTS

  • Each system component has its own S-curve
  • Different components usually evolve according to
    their own schedule (airplane)
  • Different system components reach their inherent
    limits at different times, resulting in
    contradictions (think about the auto!)
  • The component that reaches its limit first is
    “holding back” the overall system
  • Elimination of contradictions allows the system to
    continue to improve
PLATFORM 1: II (5)
                                                    56
PLATFORM 1: II (5)


 Inventions drive new ideas - as
 they resolve contradictions, they
 allow a system to evolve to solve
 the “next” contradiction




                                     57
WHEN WERE THESE TECHNOLOGIES
DEVELOPED?
  PLATFORM 1: II (5)

   Aircraft with 12 wings
   Helicopter
   Combustion engine
   Jet engine
   Propellers
   Gyroscopic auto-pilot




                               58
PLATFORM 1: II (5)


    USING CONTRADICTIONS
    PROACTIVELY
     The contradiction table and separation principles
      are used to resolve contradictions

     To identify the next breakthrough area, identify the
      current contradiction

     But be careful to look at both your system and
      competitive systems!



                                                          59
4. EVOLUTION TOWARD
   INCREASED DYNAMICS AND
           CONTROL


  Transition to Multifunctional Performance           Increasing system
                     System with                      dynamism allows
                                       System with
   Non-Dynamic       Changeable                       functions to be
                                        Variable
     System           Elements                        performed with
                                       Components
                                                      greater flexibility
                                                      or variety
  Increasing Degrees of Freedom
                  System Changeable           System Changeable
                   at the Mechanical          at the Micro-Level:
   Non-Dynamic
                  Level: with a Hinge,      Phase Transformations,
     System
                   Hinge Mechanism,                Chemical
                 Flexible Materials, etc.    Transformations, etc.
PLATFORM 1: II (5)
                                                                     60
THE LINE OF SEGMENTATION

  PLATFORM 1: II (5)


                                                Field
                                          Vacuum
                                      Plasma
                                   Gas, aerosol
                               Liquid, foam
                           Paste, gel
                       Loose Body
                   Set of Plates
        Monolith

                                                        61
To Increase Dynamicity Consider

   PLATFORM 1: II (5)

    Provide more than one stable state
      Bi-stable membrane
      Over center clamp
    Make a fixed component movable
    Make parts movable relative to each other
      Hinge
      Flexible materials as links
    Introduce a mobile object




                                                 62
5. INCREASED
COMPLEXITY AND THEN
   SIMPLIFICATION
 PLATFORM 1: II (5)

 • Technological systems tend to develop first
   toward increased complexity (i.e., increased
   quantity and quality of systems functions), and
   then toward simplification (where the same or
   better performance is provided by a less complex
   system). This may be accomplished by
   transforming the system into a bi- or poly-system,
   as shown here in two of the lines of evolution
   related to this pattern.

 Mono-system    Bi-system    Improved (Simplified) Mono-system



 Mono-system   Poly-system   Improved (Simplified) Mono-system


                                                          63
6. EVOLUTION WITH
      MATCHING AND
MISMATCHING ELEMENTS
 PLATFORM 1: II (5)
• System elements are matched or mismatched to improve
  performance or to compensate for undesired effects. A
  typical evolution might be:
• Unmatched elements
   • Matched elements
   • Mismatched elements
   • Dynamic matching and mismatching
• Example: Automobile suspension system development
   •   Springs attached between wheels and body
   •   Shock absorber and spring tuned to damp out impact forces
   •   Semi-rigid rubber isolation mounting between body and shock
   •   Active suspension system automatically adjusts to road
       conditions


                                                                64
7. EVOLUTION TOWARD THE
MICROLEVEL AND INCREASED USE OF
                     FIELDS
  PLATFORM 1: II (5)
   • Technological systems tend to transition from
     macro systems to micro systems. During this
     transition, different types of energy fields are
     used to achieve better performance or control
   • Example: Cooking oven development
         •   Large cast iron wood stove
         •   Smaller stove fired by natural gas
         •   Electrically-heated oven
         •   Microwave oven
Macro-        Poly-system from      Poly-system from    Use of      Use of     Use of    Use of
Level         parts with simple      small particles   Material    Chemical    Atomic    Energy
             shapes (balls, rods,    (powder, etc.)    Structure   Processes   Level     Fields
                 sheets, etc.)


                                                                                        65
PLATFORM 1: II (5)


    THE TRANSITION


                       MeThChEM
         (Mechanical, Thermal, Chemical, Electronic, Magnetic,
                           Electromagnetic)




              Ex: Polymer Processing,
                    Photography

                                                                 66
PLATFORM 1: II (5)


                      EXAMPLES
       Toothbrushes                  Tools
                                      Flow of electricity
       Pointing devices
                                      Control systems (on/off, regulates,
       Adhesives                      regulates vs. needs)
       Pointers                      Hydraulic pressure, synchronicity,
                                       matched frequency, away from
       House construction             resonant frequencies
       Telephone                     Sunglasses, compensating bi-
       Automobile steering, other     systems
        systems                       A/C systems
                                      Computer interfaces
       Functional connections
       Writing instruments
       Software development
       Polymer processing



                                                                        67
PLATFORM 1: II (5)




      WHAT WOULD THE “NEXT” FIELD BE IN
      YOUR SYSTEM? COULD YOU USE IT? DO
             YOU UNDERSTAND IT?




                                      68
8. EVOLUTION TOWARD
    DECREASED HUMAN
       INVOLVEMENT
PLATFORM 1: II (5)

• Systems develop to perform tedious
  functions that free people to do more
  intellectual work
• Example: Clothes washing
  • Tub and washboard
  • Ringer washing machine
  • Automatic washing machine
  • Automatic washing machine with automatic
    dispensing of bleach and fabric softener
• REMEMBER THE NEW MACHINE AND PILL???
                                           69
PLATFORM 1: II (5)


    HOW AND WHEN TO USE
    LINES OF EVOLUTION
     Next generation product development
     Patent filings (expand and get around)
     Consumer research
     Forecasting
     “Back-filling” opportunities




                                               70
PLATFORM 1: II (5)


    MULTIPLE LINE ANALYSIS



    PIE CHART LINES OF EVOLUTION




                                    71
Evolutionary Potential
    PLATFORM 1: II (5)

                                                     ‘Evolutionary Limit’
                                                     of component relative
                                                     to predicted evolution
                                                     trends


Current evolutionary
position of component
for a given trend



                         (Each spoke in the evolutionary potential radar plot
                         represents one of the known technology trends identified
                         by TRIZ researchers)




                                                                         72
PLATFORM 1: II (5)


    NINE BOX DIAGRAM
            POST     SUPER-SYSTEM   PRESENT
                       / PRESENT



                       SYSTEM




                      SUB-SYSTEM




                                              73
PLATFORM 1: II (5)


    APPLICATIONS IN INNOVATION
     Input to strategic planning, technology
      acquisition, and
     Extension of patented concepts to generate
      additional royalty income
     Broaden patent claims to hinder competitors
     Get around competitive patents




                                                    74
PLATFORM 1: II (5)


    APPLICATIONS IN BUSINESS
    MANAGEMENT

     Strategic planning in acquisitions and product
      development
     Personnel planning
     New business development and licensing




                                                       75
PLATFORM 1: II (5)


    LINKING WITH CPS, BRAINSTORMING,
    LATERAL THINKING

     CPS/Brainstorming/Lateral Thinking™
       Use of “uninhibited” thinking, or selected random words
       Use resource and ideality thinking
       Use 40 principles in random order
       Use separation principles in reverse to stimulate new
        concepts
       Use reverse TRIZ and Lines of Evolution concepts as stimulus




                                                                  76
PLATFORM 1: II (5)


    THE SIX HATS™ PROCESS

     Problem solving process is divided into segments
      where everyone must do the same “type” of thinking
      at the same time
     Each person wears the same “hat” at the same time
      to minimize negative aspects of arguments, etc.
     One of the most widely used innovation processes in
      the world--easy to learn and effective for simple to
      moderately complicated problems




                                                      77
PLATFORM 1: II (5)


    THE SIX HATS
     Blue---meeting process, thinking process
     White---information that is needed
     Green---propose ideas, free thinking
     Black---what is wrong with this idea
     Yellow---what is good about this idea
     Red---emotional, “gut” feel about idea




                                                 78
PLATFORM 1: II (5)


    DEFICIENCY IN THE PROCESS


     Stimulus for ideation is still limited by the
      expertise in the room
     Weak, informal problem definition step
     “Selected” random words used for stimulation
      (Lateral Thinking™)




                                                      79
PLATFORM 1: II (5)


    WHEN AND HOW TO COMBINE
    TRIZ WITH THIS PROCESS

       White/information hat:
          Have we identified all the contradictions?
          A problem definition diagram, such as the Problem
            Formulator™
       Green/ideation hat:
          Use of contradiction table, software examples
       Black/problem hat:
          Use reverse TRIZ technique
       Yellow/Good hat:
          Use ideality thinking and lines of evolution to improve ideas
       Blue hat:
          Use Problem Formulator™ to diagram the meeting and
            ideation process
                                                                           80
PLATFORM 1: II (5)


    FRONT LOAD THE PROCESS
     “The worst sin of all is to do an excellent job at
      that which should not have been done at all”
          NY Times, anonymous

     “We never have time to do it right, but we always
      have time (and money!) to do it over”
          Anonymous




                                                           81
INCREASED COMPLEXITY AND
THEN SIMPLIFICATION
   PLATFORM 1: II (5)

  • Eyeglasses and sunglasses
  • Tires

  Mono-system   Poly-system   Improved (Simplified) Mono-system




                                                           82
PLATFORM 1: II (5)

    THE TRANSITION


                            MeThChEM
     (Mechanical, Thermal, Chemical, Electronic, Magnetic, Electromagnetic)
                           Ex: Polymer Processing
                                Toothbrushes




                                                                          83
PLATFORM 1: II (5)

    PROBLEM FORMULATION

     Graphically defines the problem
     Creates a nearly exhaustive list of ways to solve or
      at least improve the situation
     Links to database of previously solved problems
      and patents




                                                        84
CHEMICAL PRODUCTION
PLATFORM 1: II (5)


          A                                B




     +     =         +     =         +    =
   Undesired mix     Desired mix   Undesired mix

                                                   85
Chemical Production:
Problem Formulator Diagram




                             PLATFORM 1: II (5)
                                         86
Chemical Production: REFINED Problem
Statements for a Selected Box
   PLATFORM 1: II (5)


    1. Change the undesired action of [the] (Drops of
        liquid A meet).
    2. Consider easy and timely detection of the action of [the]
        (Drops of liquid A meet) or its undesired results.
    3. Provide a counteraction to the undesired
       action of [the] (Drops of liquid A meet).
    4. Introduce isolation of the undesired action of [the] (Drops
         of liquid A meet).
    5. Exclude the source of the undesired action of [the]
         (Drops of liquid A meet).

                                                            87
PLATFORM 1: II (5)

    WORKING WITH A KNOWLEDGE BASE




                                    88
Working with Knowledge Base




                              PLATFORM 1: II (5)
                                                   89
PLATFORM 1: II (5)
                     90
CHEMICAL PRODUCTION WITH
ELECTRICAL CONTROL

              +                                 -
         A                                          B




  + +                +      -=             + +
  No undesired mix     Desired mix        No undesired mix
                     PLATFORM 1: II (5)                      91
HOW DO WE USE THESE PRINCIPLES
   TO INCREASE THE VALUE OF
   INTELLECTUAL PROPERTY?
            Platform 1:
         (Stages II, Part 5)
PLATFORM 1: II (5)

    COFFEE CUP HOLDER
    PATENT




                        93
PLATFORM 1: II (5)

              CUP OF COFFEE




                              94
PLATFORM 1: II (5)

              CUP OF COFFEE




                              95
PLATFORM 1: II (5)

              CUP OF COFFEE




                              96
PLATFORM 1: II (5)

              CUP OF COFFEE




                              97
DIRECTIONS - HARMFUL FUNCTIONS
  PLATFORM 1: II (5)




   Stop the            Stop the     Reduce the
    source              action     consequences

   Develop a           Make the       Start a
  degradable           cups less     recycling
     foam               visible      program
                                                 98
PLATFORM 1: II (5)

              CUP OF COFFEE




                              99
PLATFORM 1: II (5)

              CUP OF COFFEE




        Get the        Find a     Enhance the
         result       different     results
        without        way of
     intermediate    achieving
          step         result
                                                100
DIRECTIONS--USEFUL FUNCTION
PLATFORM 1: II (5)




        Get the        Find a     Enhance the
         result       different     results
        without        way of
     intermediate    achieving
          step         result
                                  Heat or cool
                     MeThChEM        blade
                                                101
T H E SO LU T IO N SPA C E
   PLATFORM 1: II (5)


                              m ic s
                         na              Mechanical
                       y
                o -D                      Effects &
           herm                          Technology
       T
                                   P roblem
      Chemical Effects                   Electrical &
       & Technology                    Magnetic Effects
              S olution                 & Technology


                                                          102
DIRECTIONS--USEFUL FUNCTION
PLATFORM 1: II (5)




    Get the result     Find a     Enhance the
        without       different     results
     intermediate      way of
         step        achieving
       Prescore        result     Heat or cool
    base material    MeThChEM        blade
                                                103
PLATFORM 1: II (5)

              CUP OF COFFEE




                              104
PLATFORM 1: II (5)

                 CONTRADICTIONS


     Resolve not compromise
     Separate requirements:
        Space
        Time




                                  105
PLATFORM 1: II (5)

              CUP OF COFFEE




                              106
PLATFORM 1: II (5)

           SECONDARY PROBLEMS


     State as new primary problem to be solved
     Identify what is needed to solve this and monitor
      patents and literature




                                                      107
PLATFORM 1: II (5)

      SYSTEMS APPROACH
 Insulating Containers:           Coffee
     Thermos Jug
                                   Cup
     Sleeping Bag
   Molten Steel Ladle
  Catalytic Converter
                                      Paper Containers:
                                        Plates, Bowls
                Plastic Enclosures:         Boxes
                Rocket Nose Cone         Parts Bins
                     Dishpans
                       Pipes
                                                    108
PLATFORM 1: II (5)

              CUP OF COFFEE




     Can you get the feeling of well being by an
     alternative means?

                                               109
PLATFORM 1: II (5)

OPERATORS / LINES OF EVOLUTION




                                 110
PLATFORM 1: II (5)

OPERATORS / LINES OF EVOLUTION




                                 111
PLATFORM 1: II (5)

OPERATORS / LINES OF EVOLUTION


         This suggests a cup with a part that
           moves. Perhaps a sleeve that is
        attached to the cup but is flat against
           it in shipping and storage but is
        moved to give it separation from the
            cup wall either manually or by
        stimulus from the heat of the coffee.



                                                  112
PLATFORM 1: II (5)

OPERATORS / LINES OF EVOLUTION




                                 113
TECHNIQUES USED:
PLATFORM 1: II (5)

    Problem Formulation
     Useful Functions
       Better, Different, or Without
     Harmful Functions
       Stop the source, action, or consequences
     Resolve Contradictions




                                                   114
TECHNIQUES USED:
PLATFORM 1: II (5)

    Lines of Evolution
     Forecasting Future Developments
       in patent filings
       in next generation R&D
     Discovering Past Steps
       Niche markets
       Lower tech solutions




                                        115
TECHNIQUES USED:
PLATFORM 1: II (5)

    Overcome Roadblocks

     Address Secondary Problems
        Solve as primary problem
        Identify and watch for needed developments




                                                      116
TECHNIQUES USED:
PLATFORM 1: II (5)

 Apply Systems Approach

     Find solutions in other industries
     Broaden claims




                                           117
PLATFORM 1: II (5)

    ADDITIONAL APPLICATIONS:
     Engineering problem solving
        Product/process development
        Cost reductions
     Failure analysis and prevention
        Hidden source of failures
        Predict failures before they occur
     Non-technical problem solving




                                              118
PLATFORM 1: II (5)




    Conclusion:
     This is a powerful problem solving methodology
     Can be applied to increase the value of intellectual
      property
        Strengthen patent applications
        Circumvent competitive patents




                                                        119

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Innovation Benefits Realization for Industrial Research (Part-4)

  • 1. Technology Innovation Management Framework for Industrial Research Part-4 Dr. Iain Sanders January 2005
  • 2. 2
  • 3. 3
  • 4. 4
  • 5. Ideal Design Tool Platform 1: (Stages II, Part 5)
  • 6. PLATFORM 1: II (5) What Resources can Help?  Analytic and Knowledge-based Tools (Examples)  Ideal Design (Analytic Tool): The gap between the current design and the ideal system should be reduced to zero. The ideal system provides the desired function without existing. The model becomes a goal to attain, shattering many traditional images of the most efficient system. In other words, function is ideally performed by already existing resources. The concept of the ideal design should be consciously included during any innovation process. Ideality is defined as the sum of a system’s useful functions divided by the sum of its undesired effects. Stating the ideal final result and backing away from it as little as possible offers a different technical challenge than the one offered by the technical contradiction matrix. 6
  • 7. PLATFORM 1: II (5) All Useful Functions Ideality = All Harmful Functions  All systems evolve toward increasing Ideality  Ideal System: Function is done without existing  Near Ideal solutions often utilize existing resources 7
  • 8. PLATFORM 1: II (5) RESOURCES  Financial  Human  Business assets  Technical 8
  • 9. PLATFORM 1: II (5) RESOURCES  Financial  Investment  Human  Cash reserve  Business assets  Loans  Technical  Barter  Other 9
  • 10. PLATFORM 1: II (5) RESOURCES  Financial  People you know - your  Human network  Business assets  Allies  Technical  Experts (inside and outside your company)  Test and implementation helpers 10
  • 11. PLATFORM 1: II (5) RESOURCES  Financial  Equipment  Human  Facilities  Business assets  Technical  Inventory  Information - Intellectual property 11
  • 12. PLATFORM 1: II (5) RESOURCES  Financial  Substances  Human  Business assets  Fields  Technical  Space  Time  Information  Functions 12
  • 13. W H A T IS ID EA LIT Y? PLATFORM 1: II (5) Ideality All Useful Functions = All Harmful Functions The ideal system performs a required function without actually existing. The function is often performed using existing resources. ALL systems evolve in this direction over time by resolving contradictions. 13
  • 14. PLATFORM 1: II (5) CHAMBER DESTRUCTION PROBLEM Container Acid Specimen 14
  • 15. PLATFORM 1: II (5) CHAMBER DESTRUCTION PROBLEM Acid Specimen 15
  • 16. PLATFORM 1: II (5) CHAMBER DESTRUCTION PROBLEM Acid Specimen/ Container 16
  • 17. PLATFORM 1: II (5) LET’S LOOK AT WHAT WE DID  Eliminated what was not functional (the chamber was not really necessary)  Used the resources of the system at hand (more later on this topic)  Used geometric effects as resources  Used physical effects  fluidity of acid  gravity 17
  • 18. PLATFORM 1: II (5) EXAMPLES OF ERGONOMIC AND HUMAN FACTOR IDEALITY  The machine recognizes the user and instructs and/or orients automatically  The pedal adjusts automatically to the user 18
  • 19. PLATFORM 1: II (5) HOW DO WE GET TO IDEALITY?  TRIZ provides two general approaches for achieving close-to-ideal solutions (that is, solutions which do not increase system complexity):  Use of resources  Use of physical, chemical, geometrical and other effects (remember the Waissenberg effect?) - 19
  • 20. PLATFORM 1: II (5) WHAT’S A RESOURCE FROM A TRIZ PERSPECTIVE?  A resource:  is any substance (including waste) available in the system or its environment  has the functional and technological ability to jointly perform additional functions  is an energy reserve, free time, unoccupied space, information, etc. 20
  • 21. PLATFORM 1: II (5) RESOURCES -- WIRE EXAMPLE Copper Wire Problem Zone Voltage & Current Air HANDOUT 21
  • 22. PLATFORM 1: II (5) IMMEDIATELY AVAILABLE RESOURCES Copper Contaminates Type Amount Diameter Length Shape of wire Wire Amount Form of excitation signal Current (A/C) Voltage Frequency Amount Air Form of excitation signal (A/C) Frequency Hydrogen Oxygen Nitrogen Carbon Temperature, Pressure, Velocity, Speed 22
  • 23. DERIVATIVE RESOURCES -- WIRE EXAMPLE PLATFORM 1: II (5) Copper Contaminates Type Amount Resistance Diameter Length Magnetic Field Shape of wire Wire Amount Form of excitation signal Current (A/C) Voltage Frequency Oxidation Amount Air Form of excitation signal Moisture (A/C) Frequency CO/CO2 Hydrogen Oxygen Nitrogen Cooling/Heat Carbon Dissipation Temperature Pressure, Velocity, Speed 23
  • 24. PLATFORM 1: II (5) RESOURCE CHECKLIST  Substances  Fields  Space  Time  Information  Functional 24
  • 25. PLATFORM 1: II (5) SYSTEM RESOURCES  When a system’s resources are depleted, it will probably be replaced  Tracking system resources is a good way to predict when a system may be replaced, challenged, or significantly modified  Sometimes it’s a matter of just seeing the resource, other times it’s a matter of figuring out how to use it (ex: field and information generation, Navy example) 25
  • 26. PILL INSPECTION WORKSTATION PLATFORM 1: II (5) Vibratory feed move pills around an internal spiral to top of vibratory bowl where the pills are discharged and slide down an incline plane onto a conveyor. As the pills go by, the inspectors identify and remove the damaged pills. Damaged Pills Conveyor Trash Can 26
  • 27. PLATFORM 1: II (5) GOOD PILLS/BAD PILLS  What is IDEALITY?  What are the RESOURCES we have? 27
  • 28. PILL INSPECTION WORKSTATION PLATFORM 1: II (5) Vibratory feed move pills around an internal spiral to top of vibratory bowl where the pills are discharged and slide down an incline plane onto a conveyor. As the pills go by, the inspectors identify and remove the damaged pills. Damaged Pills Conveyor Trash Can 28
  • 29. AN ELEGANT SOLUTION-- THE PILL INSPECT ITSELF Change the escapement for the vibratory bowl so that the pills are ejected standing on their edge. Move the conveyor 3 inches. Pills that are round will roll at a velocity that allows them to jump to the conveyor. The pills that are chipped will slide or will roll at a lower velocity and fall into the trash. Resource: Velocity of the sliding or rolling pills Function (inspection of pills) is performed without the system (human inspectors or video inspection system). Trash Can PLATFORM 1: II (5) 29
  • 30. Su-Field Analysis Tool Platform 1: (Stages II, Part 5)
  • 31. PLATFORM 1: II (5) What Resources can Help?  Analytic and Knowledge-based Tools (Examples)  Su-Field Analysis (Analytic Tool): Substance-field analysis is an analytic tool for modeling problems related to existing technological systems. Every system is created to perform some functions. The desired function is the output from an object or substance (S1), caused by another object (S2) with the help of some means (type of energy, F). Substances are objects of any level of complexity. They can be single items or complex systems. The action or mans of accomplishing the action is called a field. Su-field analysis provides a fast, simple model to use for considering different ideas drawn from the knowledge base. 31
  • 32. PLATFORM 1: II (5) The Substance-Field (Su-field) Model  Substance-Field (Su-field) Analysis is a TRIZ analytical tool for modeling problems related to existing technological systems.  Every system is created to perform some functions. The desired function is the output from an object or substance (S1), caused by another object (S2) with the help of some means (types of energy, F).  The general term, substance has been used in the classical TRIZ literature to refer to some object.  Substances are objects of any level of complexity. They can be single items or complex systems. The action or means of accomplishing the action is called a field.  Su-field Analysis provides a fast, simple model to use for considering different ideas drawn from the knowledge base. 32
  • 33. PLATFORM 1: II (5) The Substance-Field (Su-field) Model  The simplest useful system is composed of three elements - the two substances and the field: 33
  • 34. PLATFORM 1: II (5) The Substance-Field (Su-field) Model  Model of an incomplete useful system  Model of the simplest system having a harmful action 34
  • 35. PLATFORM 1: II (5) The Substance-Field (Su-field) Model  This analysis is used to zoom in on the zone of interest.  However, the analysis can be applied to system as well as component levels of abstraction. This is often at the interface between the two substances.  For complex systems there is a Su-field Model for all the zones of interest.  Two substances and a field are necessary and sufficient to define a working technical system.  The formation of this trilogy can be found in the early work of the mathematician Ouspensky  The triangle is the smallest building block for trigonometry, as well as for technology. 35
  • 36. PLATFORM 1: II (5) The Substance-Field (Su-field) Model  There are four basic models: 1. Effective complete system. 2. Incomplete system (requires completion or a new system). 3. Ineffective complete system (requires improvement to create the desired effect). 4. Harmful complete system (requires elimination of the negative effect).  If there is a problem with an existing system and any of the three elements are missing, Su-field Analysis indicates where the model requires completion and offers directions for innovative thinking.  If there is an innovative problem and the system has the three required elements, Su-field Analysis can suggest ways to modify the system for better performance. This is particularly true if radical changes in the design are possible. 36
  • 37. PLATFORM 1: II (5) The Substance-Field (Su-field) Model  There are four steps to follow in making the Su- field Model: 1. Identify the elements. The field is either acting upon both substances or is within substance 2 as a system. 2. Construct the model. After completing these two steps, stop to evaluate the completeness and effectiveness of the system. If some element is missing, try to identify what it is. 3. Consider solutions from the 76 Standard Solutions. 4. Develop a concept to support the solution.  In following Steps 3 and 4, activity shifts to other knowledge-based tools. 37
  • 38. PLATFORM 1: II (5) 76 Standard Solutions  The “76 Standard Solutions” of TRIZ were compiled by G.S. Altshuller and his associates between 1975 and 1985. They are grouped into 5 large categories as follows: 3. Improving the system with no or little change: 13 standard solutions 5. Improving the system by changing the system: 23 standard solutions 7. System transitions: 6 standard solutions 9. Detection and measurement: 17 standard solutions 11. Strategies for simplification and improvement: 17 standard solutions Total: 76 standard solutions 38
  • 39. Patterns of Evolution Tool Platform 1: (Stages II, Part 5)
  • 40. PLATFORM 1: II (5) What Resources can Help?  Analytic and Knowledge-based Tools (Examples)  Patterns of Evolution (Knowledge-based Tool): If the goal is to gain a competitive advantage with a new design that is a quantum leap improvement over the current product offering, then the knowledge contained in the patterns of technological evolution is the most effective tool. The patterns are generic enough that they are also valuable in non-technical applications. Common themes of product / technology evolution provide a window into the future of other products. By identifying the current position of today’s product design within an evolutionary pattern, it is possible to predict future designs along this pattern. By understanding the eight fundamental patterns of evolution it is possible to design tomorrow’s products today. 40
  • 41. PLATFORM 1: II (5) How can Products / Processes be Improved?  Technology Evolution  Identify the most appropriate level of invention / innovation to focus research effort, and direct the research effort to achieve this. 41
  • 42. PLATFORM 1: II (5) Stages of Evolution  Level 1: Regular  Level 2: Improvement  Level 3: Invention Within Paradigm  Level 4: Breakthrough Outside Paradigm  Level 5: Discovery 42
  • 43. PLATFORM 1: II (5) L1: Regular  Definition  Level 1 includes routine design problems solved, after a few dozen attempts, by methods well known within the specialty or within a company. Approximately 32% of the solutions occurred at this Level (based on patents reviewed between 1956 and 1969). Such solutions represent most recurrence & small changes of the earlier known prototype without its essential variations. Usually patents at the first Level are solved by trading off one subsystem (element, operation, etc.) for something else (as most engineers traditionally do)  Example  The ability to change the size of lead shoes for divers by adjusting their length was developed. (It is interesting that this development did not occur until the 1960s, some 70 years after the invention of divers' shoes; for 70 years all divers used uncomfortable shoes of the same size) 43
  • 44. PLATFORM 1: II (5) L2: Improvement  Definition  Development of an existing technique (approximately 45% of the solutions; a few hundred attempts). The earlier known prototype is changed qualitatively but not substantially, usually due to application of uncommon methods from the same engineering field as the technique with some additional knowledge from the inventor's specialization and/or some creative effort. Level 2 solutions offer small improvements to an existing technique by reducing a contradiction inherent in the technique but requiring an obvious compromise; such solutions require knowledge of only a single engineering field. The existing technique is slightly changed, including new features that lead to definite improvements  Example  Welding two different metals together (such as copper & aluminium) can present a challenge. One useful technique is to use a spacer made of a metal that can be welded to each of the incompatible metals 44
  • 45. PLATFORM 1: II (5) L3: Invention Within Paradigm  Definition  Essential improvement & radical change of the earlier prototype utilizing the methods or knowledge from other disciplines, sometimes far from the major engineering field or industry of the technique (approximately 18% of the solutions; dozens of thousands of attempts). The changes are considerable & result in a new quality. Level 3 inventions significantly improve existing techniques, often through the introduction of an entirely new subsystem that usually is not widely known within the industry of the inventive problem. Novelty exists here from: (a) removal of false restrictions or resolution of contradictions; (b) Expansion of the sphere of application of the prototype; and (c) Inclusion of the prototype as part of a whole - association of the prototype with similar or alternative systems. The solution causes a paradigm shift within the engineering field. Level 3 innovation lies outside an industry's range of accepted ideas & principles  Example  Cattle feed consists of various cut grasses which must be mixed by special equipment. Producing the grass mixture by sowing the various grasses together yields a crop that is difficult to till. Furthermore, one grass species may inhibit the others. The grasses can be sown in parallel strips & then harvested across the strips. Thus, the grasses are mixed in the receiving bin of the mower 45
  • 46. PLATFORM 1: II (5) L4: Breakthrough Outside Paradigm  Definition  Radical change of the prototype. A new idea that has practically nothing in common with the prototype. Creating a new technique generation, the solution usually cannot be obtained in engineering but rather can be found in science (approximately 4% of the solutions; several hundred thousand attempts). Novelty exists here from replacement of a technique that carried out the primary function of the prototype. Level 4 solutions are breakthroughs, lie outside a normal paradigm of the engineering field, and involve use of a completely different principle for the primary function. In Level 4 solutions, the contradiction is eliminated because its existence is impossible within the new system. That is, Level 4 breakthroughs use physical or other effects that have previously been little known engineering  Example  An electromechanical relay element has a finite number of switching cycles. Substituting a cheap semiconductor relay element increases the number of switching cycles & decreases the switching time & weight of the device 46
  • 47. PLATFORM 1: II (5) L5: Discovery  Definition  Pioneer invention of a radically new technique is usually based on a major discovery in some basic or new science (less than 1% of the solutions; millions of attempts) or recognition of a new need. Principally a new idea arises because of a change of the primary of the prototype & an occurrence of new subsystems for realization of the new function that include and/or substitute the old primary function. Level 5 solutions exist outside the confines of a contemporary scientific knowledge & usually stand between science & engineering. These discoveries require a lifetime of dedication. They occur when a new effect or phenomenon is discovered & afterward applied to an inventive problem  Examples - OUTSTANDING HUMAN ACHIEVEMENTS  Alphabet & ability to record information (magnetic, optical, writing)  Artificial intelligence, Artificial limbs  Cinema, DNA, Electronic computer  Gyroscope, Laser, Lens (microscope, telescope)  SCUBA, Superconductors, Wheel 47
  • 48. PA TT ERN S O F EVO LU TIO N O F TEC H N IC A L SYST EMS PLATFORM 1: II (5) 1. Stages of Evolution 2. Evolution Toward Increased Ideality 3. Non-Uniform Development of Systems Elements 4. Evolution Toward Increased Dynamism and Controllability 5. Increased Complexity then Simplification (Reduction) 6. Evolution with Matching and Mismatching Components 7. Evolution Toward Micro-level and Increased Use of Fields 8. Evolution Toward Decreased Human Involvement 48
  • 49. N O N -U N IFO RM D EVELO PMEN T O F SYST EM ELEMEN TS PLATFORM 1: II (5) • Each system component has its own S-curve • Different components usually evolve according to their own schedule (airplane) • Different system components reach their inherent limits at different times, resulting in contradictions (think about the auto!) • The component that reaches its limit first is “holding back” the overall system • Elimination of contradictions allows the system to continue to improve 49
  • 50. 1. TECHNOLOGICAL SYSTEMS EVOLVE AND ARE REPLACED PLATFORM 1: II (5) Winning System -- this system cannot be used to predict the next generation υ β Competing α Systems A α‘ Possible Β Competing or Time Towing System Influences New Generation -- the prediction of this is made as a result of the study of all technology 50
  • 51. PLATFORM 1: II (5) WHAT THIS MEANS..  “S” curves exist  System replacement can be a surprise  Frequently, the curve ends when a system runs out of resources OR when an unresolvable contradiction is faced Note: Altshuller recognized this DECADES before others saw this 51
  • 52. 1. TECHNOLOGICAL SYSTEMS EVOLVE AND ARE REPLACED PLATFORM 1: II (5) Winning System -- this system cannot be used to predict the next generation υ β Competing α Systems A α‘ Possible Β Competing or Time Towing System Influences New Generation -- the prediction of this is made as a result of the study of all technology 52
  • 53. S-CURVE ANALYSIS 1 3 Level of Inventions Time Time Number of Inventions 4 Profitability of Inventions 2 Time Time PLATFORM 1: II (5) 53
  • 54. 2. EVOLUTION TOWARD INCREASED PLATFORM 1: II (5) IDEALITY • Every system performs functions which generate useful effects and harmful effects • The general direction for system improvement maximizes the ratio of ideality • We strive to improve the level of ideality as we create and choose inventive solutions All Useful Functions = IDEALITY All Harmful Functions 54
  • 55. SYSTEMS EVOLVE TOWARD IDEALITY... PLATFORM 1: II (5)  Through the use of readily available resources  Through the use of derived resources  Resources able to perform additional functions 55
  • 56. 3. NON-UNIFORM DEVELOPMENT OF SYSTEM ELEMENTS • Each system component has its own S-curve • Different components usually evolve according to their own schedule (airplane) • Different system components reach their inherent limits at different times, resulting in contradictions (think about the auto!) • The component that reaches its limit first is “holding back” the overall system • Elimination of contradictions allows the system to continue to improve PLATFORM 1: II (5) 56
  • 57. PLATFORM 1: II (5) Inventions drive new ideas - as they resolve contradictions, they allow a system to evolve to solve the “next” contradiction 57
  • 58. WHEN WERE THESE TECHNOLOGIES DEVELOPED? PLATFORM 1: II (5)  Aircraft with 12 wings  Helicopter  Combustion engine  Jet engine  Propellers  Gyroscopic auto-pilot 58
  • 59. PLATFORM 1: II (5) USING CONTRADICTIONS PROACTIVELY  The contradiction table and separation principles are used to resolve contradictions  To identify the next breakthrough area, identify the current contradiction  But be careful to look at both your system and competitive systems! 59
  • 60. 4. EVOLUTION TOWARD INCREASED DYNAMICS AND CONTROL Transition to Multifunctional Performance Increasing system System with dynamism allows System with Non-Dynamic Changeable functions to be Variable System Elements performed with Components greater flexibility or variety Increasing Degrees of Freedom System Changeable System Changeable at the Mechanical at the Micro-Level: Non-Dynamic Level: with a Hinge, Phase Transformations, System Hinge Mechanism, Chemical Flexible Materials, etc. Transformations, etc. PLATFORM 1: II (5) 60
  • 61. THE LINE OF SEGMENTATION PLATFORM 1: II (5) Field Vacuum Plasma Gas, aerosol Liquid, foam Paste, gel Loose Body Set of Plates Monolith 61
  • 62. To Increase Dynamicity Consider PLATFORM 1: II (5)  Provide more than one stable state  Bi-stable membrane  Over center clamp  Make a fixed component movable  Make parts movable relative to each other  Hinge  Flexible materials as links  Introduce a mobile object 62
  • 63. 5. INCREASED COMPLEXITY AND THEN SIMPLIFICATION PLATFORM 1: II (5) • Technological systems tend to develop first toward increased complexity (i.e., increased quantity and quality of systems functions), and then toward simplification (where the same or better performance is provided by a less complex system). This may be accomplished by transforming the system into a bi- or poly-system, as shown here in two of the lines of evolution related to this pattern. Mono-system Bi-system Improved (Simplified) Mono-system Mono-system Poly-system Improved (Simplified) Mono-system 63
  • 64. 6. EVOLUTION WITH MATCHING AND MISMATCHING ELEMENTS PLATFORM 1: II (5) • System elements are matched or mismatched to improve performance or to compensate for undesired effects. A typical evolution might be: • Unmatched elements • Matched elements • Mismatched elements • Dynamic matching and mismatching • Example: Automobile suspension system development • Springs attached between wheels and body • Shock absorber and spring tuned to damp out impact forces • Semi-rigid rubber isolation mounting between body and shock • Active suspension system automatically adjusts to road conditions 64
  • 65. 7. EVOLUTION TOWARD THE MICROLEVEL AND INCREASED USE OF FIELDS PLATFORM 1: II (5) • Technological systems tend to transition from macro systems to micro systems. During this transition, different types of energy fields are used to achieve better performance or control • Example: Cooking oven development • Large cast iron wood stove • Smaller stove fired by natural gas • Electrically-heated oven • Microwave oven Macro- Poly-system from Poly-system from Use of Use of Use of Use of Level parts with simple small particles Material Chemical Atomic Energy shapes (balls, rods, (powder, etc.) Structure Processes Level Fields sheets, etc.) 65
  • 66. PLATFORM 1: II (5) THE TRANSITION MeThChEM (Mechanical, Thermal, Chemical, Electronic, Magnetic, Electromagnetic) Ex: Polymer Processing, Photography 66
  • 67. PLATFORM 1: II (5) EXAMPLES  Toothbrushes  Tools  Flow of electricity  Pointing devices  Control systems (on/off, regulates,  Adhesives regulates vs. needs)  Pointers  Hydraulic pressure, synchronicity, matched frequency, away from  House construction resonant frequencies  Telephone  Sunglasses, compensating bi-  Automobile steering, other systems systems  A/C systems  Computer interfaces  Functional connections  Writing instruments  Software development  Polymer processing 67
  • 68. PLATFORM 1: II (5) WHAT WOULD THE “NEXT” FIELD BE IN YOUR SYSTEM? COULD YOU USE IT? DO YOU UNDERSTAND IT? 68
  • 69. 8. EVOLUTION TOWARD DECREASED HUMAN INVOLVEMENT PLATFORM 1: II (5) • Systems develop to perform tedious functions that free people to do more intellectual work • Example: Clothes washing • Tub and washboard • Ringer washing machine • Automatic washing machine • Automatic washing machine with automatic dispensing of bleach and fabric softener • REMEMBER THE NEW MACHINE AND PILL??? 69
  • 70. PLATFORM 1: II (5) HOW AND WHEN TO USE LINES OF EVOLUTION  Next generation product development  Patent filings (expand and get around)  Consumer research  Forecasting  “Back-filling” opportunities 70
  • 71. PLATFORM 1: II (5) MULTIPLE LINE ANALYSIS  PIE CHART LINES OF EVOLUTION 71
  • 72. Evolutionary Potential PLATFORM 1: II (5) ‘Evolutionary Limit’ of component relative to predicted evolution trends Current evolutionary position of component for a given trend (Each spoke in the evolutionary potential radar plot represents one of the known technology trends identified by TRIZ researchers) 72
  • 73. PLATFORM 1: II (5) NINE BOX DIAGRAM POST SUPER-SYSTEM PRESENT / PRESENT SYSTEM SUB-SYSTEM 73
  • 74. PLATFORM 1: II (5) APPLICATIONS IN INNOVATION  Input to strategic planning, technology acquisition, and  Extension of patented concepts to generate additional royalty income  Broaden patent claims to hinder competitors  Get around competitive patents 74
  • 75. PLATFORM 1: II (5) APPLICATIONS IN BUSINESS MANAGEMENT  Strategic planning in acquisitions and product development  Personnel planning  New business development and licensing 75
  • 76. PLATFORM 1: II (5) LINKING WITH CPS, BRAINSTORMING, LATERAL THINKING  CPS/Brainstorming/Lateral Thinking™  Use of “uninhibited” thinking, or selected random words  Use resource and ideality thinking  Use 40 principles in random order  Use separation principles in reverse to stimulate new concepts  Use reverse TRIZ and Lines of Evolution concepts as stimulus 76
  • 77. PLATFORM 1: II (5) THE SIX HATS™ PROCESS  Problem solving process is divided into segments where everyone must do the same “type” of thinking at the same time  Each person wears the same “hat” at the same time to minimize negative aspects of arguments, etc.  One of the most widely used innovation processes in the world--easy to learn and effective for simple to moderately complicated problems 77
  • 78. PLATFORM 1: II (5) THE SIX HATS  Blue---meeting process, thinking process  White---information that is needed  Green---propose ideas, free thinking  Black---what is wrong with this idea  Yellow---what is good about this idea  Red---emotional, “gut” feel about idea 78
  • 79. PLATFORM 1: II (5) DEFICIENCY IN THE PROCESS  Stimulus for ideation is still limited by the expertise in the room  Weak, informal problem definition step  “Selected” random words used for stimulation (Lateral Thinking™) 79
  • 80. PLATFORM 1: II (5) WHEN AND HOW TO COMBINE TRIZ WITH THIS PROCESS  White/information hat:  Have we identified all the contradictions?  A problem definition diagram, such as the Problem Formulator™  Green/ideation hat:  Use of contradiction table, software examples  Black/problem hat:  Use reverse TRIZ technique  Yellow/Good hat:  Use ideality thinking and lines of evolution to improve ideas  Blue hat:  Use Problem Formulator™ to diagram the meeting and ideation process 80
  • 81. PLATFORM 1: II (5) FRONT LOAD THE PROCESS  “The worst sin of all is to do an excellent job at that which should not have been done at all”  NY Times, anonymous  “We never have time to do it right, but we always have time (and money!) to do it over”  Anonymous 81
  • 82. INCREASED COMPLEXITY AND THEN SIMPLIFICATION PLATFORM 1: II (5) • Eyeglasses and sunglasses • Tires Mono-system Poly-system Improved (Simplified) Mono-system 82
  • 83. PLATFORM 1: II (5) THE TRANSITION MeThChEM (Mechanical, Thermal, Chemical, Electronic, Magnetic, Electromagnetic) Ex: Polymer Processing Toothbrushes 83
  • 84. PLATFORM 1: II (5) PROBLEM FORMULATION  Graphically defines the problem  Creates a nearly exhaustive list of ways to solve or at least improve the situation  Links to database of previously solved problems and patents 84
  • 85. CHEMICAL PRODUCTION PLATFORM 1: II (5) A B + = + = + = Undesired mix Desired mix Undesired mix 85
  • 86. Chemical Production: Problem Formulator Diagram PLATFORM 1: II (5) 86
  • 87. Chemical Production: REFINED Problem Statements for a Selected Box PLATFORM 1: II (5) 1. Change the undesired action of [the] (Drops of liquid A meet). 2. Consider easy and timely detection of the action of [the] (Drops of liquid A meet) or its undesired results. 3. Provide a counteraction to the undesired action of [the] (Drops of liquid A meet). 4. Introduce isolation of the undesired action of [the] (Drops of liquid A meet). 5. Exclude the source of the undesired action of [the] (Drops of liquid A meet). 87
  • 88. PLATFORM 1: II (5) WORKING WITH A KNOWLEDGE BASE 88
  • 89. Working with Knowledge Base PLATFORM 1: II (5) 89
  • 90. PLATFORM 1: II (5) 90
  • 91. CHEMICAL PRODUCTION WITH ELECTRICAL CONTROL + - A B + + + -= + + No undesired mix Desired mix No undesired mix PLATFORM 1: II (5) 91
  • 92. HOW DO WE USE THESE PRINCIPLES TO INCREASE THE VALUE OF INTELLECTUAL PROPERTY? Platform 1: (Stages II, Part 5)
  • 93. PLATFORM 1: II (5) COFFEE CUP HOLDER PATENT 93
  • 94. PLATFORM 1: II (5) CUP OF COFFEE 94
  • 95. PLATFORM 1: II (5) CUP OF COFFEE 95
  • 96. PLATFORM 1: II (5) CUP OF COFFEE 96
  • 97. PLATFORM 1: II (5) CUP OF COFFEE 97
  • 98. DIRECTIONS - HARMFUL FUNCTIONS PLATFORM 1: II (5) Stop the Stop the Reduce the source action consequences Develop a Make the Start a degradable cups less recycling foam visible program 98
  • 99. PLATFORM 1: II (5) CUP OF COFFEE 99
  • 100. PLATFORM 1: II (5) CUP OF COFFEE Get the Find a Enhance the result different results without way of intermediate achieving step result 100
  • 101. DIRECTIONS--USEFUL FUNCTION PLATFORM 1: II (5) Get the Find a Enhance the result different results without way of intermediate achieving step result Heat or cool MeThChEM blade 101
  • 102. T H E SO LU T IO N SPA C E PLATFORM 1: II (5) m ic s na Mechanical y o -D Effects & herm Technology T P roblem Chemical Effects Electrical & & Technology Magnetic Effects S olution & Technology 102
  • 103. DIRECTIONS--USEFUL FUNCTION PLATFORM 1: II (5) Get the result Find a Enhance the without different results intermediate way of step achieving Prescore result Heat or cool base material MeThChEM blade 103
  • 104. PLATFORM 1: II (5) CUP OF COFFEE 104
  • 105. PLATFORM 1: II (5) CONTRADICTIONS  Resolve not compromise  Separate requirements:  Space  Time 105
  • 106. PLATFORM 1: II (5) CUP OF COFFEE 106
  • 107. PLATFORM 1: II (5) SECONDARY PROBLEMS  State as new primary problem to be solved  Identify what is needed to solve this and monitor patents and literature 107
  • 108. PLATFORM 1: II (5) SYSTEMS APPROACH Insulating Containers: Coffee Thermos Jug Cup Sleeping Bag Molten Steel Ladle Catalytic Converter Paper Containers: Plates, Bowls Plastic Enclosures: Boxes Rocket Nose Cone Parts Bins Dishpans Pipes 108
  • 109. PLATFORM 1: II (5) CUP OF COFFEE Can you get the feeling of well being by an alternative means? 109
  • 110. PLATFORM 1: II (5) OPERATORS / LINES OF EVOLUTION 110
  • 111. PLATFORM 1: II (5) OPERATORS / LINES OF EVOLUTION 111
  • 112. PLATFORM 1: II (5) OPERATORS / LINES OF EVOLUTION This suggests a cup with a part that moves. Perhaps a sleeve that is attached to the cup but is flat against it in shipping and storage but is moved to give it separation from the cup wall either manually or by stimulus from the heat of the coffee. 112
  • 113. PLATFORM 1: II (5) OPERATORS / LINES OF EVOLUTION 113
  • 114. TECHNIQUES USED: PLATFORM 1: II (5) Problem Formulation  Useful Functions  Better, Different, or Without  Harmful Functions  Stop the source, action, or consequences  Resolve Contradictions 114
  • 115. TECHNIQUES USED: PLATFORM 1: II (5) Lines of Evolution  Forecasting Future Developments  in patent filings  in next generation R&D  Discovering Past Steps  Niche markets  Lower tech solutions 115
  • 116. TECHNIQUES USED: PLATFORM 1: II (5) Overcome Roadblocks  Address Secondary Problems  Solve as primary problem  Identify and watch for needed developments 116
  • 117. TECHNIQUES USED: PLATFORM 1: II (5) Apply Systems Approach  Find solutions in other industries  Broaden claims 117
  • 118. PLATFORM 1: II (5) ADDITIONAL APPLICATIONS:  Engineering problem solving  Product/process development  Cost reductions  Failure analysis and prevention  Hidden source of failures  Predict failures before they occur  Non-technical problem solving 118
  • 119. PLATFORM 1: II (5) Conclusion:  This is a powerful problem solving methodology  Can be applied to increase the value of intellectual property  Strengthen patent applications  Circumvent competitive patents 119

Editor's Notes

  1. Introducing Technology Innovation Dr. Iain Sanders, Program Manager To help us identify resources in our system available to solve the problem, we have in TRIZ a detailed list of types of resources to look for. The basic catagories are financial, human, business assests, and technical resources.
  2. Introducing Technology Innovation Dr. Iain Sanders, Program Manager
  3. Introducing Technology Innovation Dr. Iain Sanders, Program Manager Group discussion about their own resources and problems
  4. Introducing Technology Innovation Dr. Iain Sanders, Program Manager Our first task is to state Ideality. While the most Ideal solution would be to eliminate the defects, for our purposes that is out of scope. Ideality would be that “ the pills sort themselves.” We then need to look for resources to accomplish this.
  5. Introducing Technology Innovation Dr. Iain Sanders, Program Manager
  6. Introducing Technology Innovation Dr. Iain Sanders, Program Manager
  7. Introducing Technology Innovation Dr. Iain Sanders, Program Manager
  8. Introducing Technology Innovation Dr. Iain Sanders, Program Manager
  9. Introducing Technology Innovation Dr. Iain Sanders, Program Manager Let’s take a look at an actual case which will also show how the software is used. Those of you who might not be able to stay can still get a feel for the process
  10. Introducing Technology Innovation Dr. Iain Sanders, Program Manager Group interaction during the process of putting this diagram together is a powerful process.
  11. Introducing Technology Innovation Dr. Iain Sanders, Program Manager The IWB software, since it created the diagram, knows where to go in its data base for potential solutions.
  12. Introducing Technology Innovation Dr. Iain Sanders, Program Manager Under the general heading of counteraction, we find 9 operators relating to this area. Each of them will lead to potential solution paths. Let’s choose one particular one to see where it leads.
  13. Introducing Technology Innovation Dr. Iain Sanders, Program Manager
  14. Introducing Technology Innovation Dr. Iain Sanders, Program Manager
  15. Introducing Technology Innovation Dr. Iain Sanders, Program Manager