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AutoBot April 10, 2012
Introduction   Mission of Autobot   Influencer Matrix   Research   Solution   Autobot Demonstration     Video, Desig...
Mission of Autobot Problem: People give little         Mission:  thought to how well they are         1) Design a system...
Influencer Matrix
Research   Personal Interviews   Personas and Scenarios   Survey   Comparative Analysis   User Testing Competitive Apps
Personas & Scenarios
Survey SI Distributed   126 responses      Thanks! What direction  should we take?   Driving behavior?   Maintenance...
Survey: Important Results89 %         43 %       40 %                          Know What’s      Improve              drivi...
Comparative Analysis Competition thought  of many ways to  provide driving  feedback Easy to understand  metrics for any...
Testing the Competition 5 volunteers drove  around with “Driver  Feedback”   Impressed with the    simplicity of app   ...
Solution Multi-platform 3 Key Metrics Behavioral Change Techniques
The AutoBot Prototype
In-Car App
Console Design   myFord Touch   Toyota Prius
Console Design, cont’d             Autobot
Functions    Minimized   Summary
Login
Login                 Limited barriers                 to entrySimple sign-in& added socialinfluence
Login: Facebook        Easy out                     Simple language                     of what will be                   ...
Settings                Fine grainPersonalized                control ofsettings for                socialuser-specific   ...
Record a Trip   (video)
Record a TripApp recordsdriving data usingthe phone’saccelerometer, gyroscope and GPSsensors.                     The devi...
Self-Report              Shows perception              vs reality to reveal              misperceptions
Summary, Maps and Alerts       (video)
Summary                        Average PointsContextualization:Shows impact ofdriving on fueleconomy andenvironment       ...
MapContextualization:Shows where userdrive well (green)and poorly (red)     Alerts: Shows specific                     are...
Alerts                       Problem specific adviceContextualization:Shows the cost ofwear and tearincurred by mistakes
Trip Log and Compare Trips          (video)
Trip Log                     Users can toggle                     Routes to see howHistory tracking:    routine trips chan...
Compare TripsUsers can juxtaposedata from two tripsto see how theycompare
Graphs(video)
Graphs                   Trends over timeSimple and CleanDesign                   Impact
Social(video)
Social: ProfileSocial influence                    Earning awards                    for driving                    behavior
Social: GroupsGroup inclusionaligned by commoninterests, location,…                       Gamification
Green and Tips   (video)
Green   Eco Status Level                      Progress                      VisualizationEco Points History
Tips                   Simple                   instructionsBenefits clearlylaid out                   Social influenceCle...
Conclusion Gamification    Users receive points based     on their driving behavior and     car maintenance    Leaderbo...
Conclusion Information Visualization    Stats pages display both      broad and specific views of      user’s data    M...
Conclusion Social Influence    Users can customize their     profiles, giving them ownership     of their data and progr...
Questions?
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AutoBot Presentation for Personal Informatics

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This is the final presentation for the design of Autobot, a smart phone app and built-in dashboard interface that provides information about your driving habits and promotes positive behavior change. This presentation details our design process, AutoBot's functions, and some of the theoretical framework used to explain our design decisions.

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AutoBot Presentation for Personal Informatics

  1. 1. AutoBot April 10, 2012
  2. 2. Introduction Mission of Autobot Influencer Matrix Research Solution Autobot Demonstration  Video, Design defense, Relevance to course concepts, UI Standards
  3. 3. Mission of Autobot Problem: People give little  Mission: thought to how well they are 1) Design a system that informs driving because it is people of their driving habits ingrained, habitual behavior. 2) Leverage Lack of awareness and gamification, information overconfidence prevents people visualization, and social influence from improving their driving to promote positive behavior habits, which can lead to change unsafe, costly, and environmentally harmful driving.
  4. 4. Influencer Matrix
  5. 5. Research Personal Interviews Personas and Scenarios Survey Comparative Analysis User Testing Competitive Apps
  6. 6. Personas & Scenarios
  7. 7. Survey SI Distributed  126 responses  Thanks! What direction should we take?  Driving behavior?  Maintenance reminder?  What do people want to know about?
  8. 8. Survey: Important Results89 % 43 % 40 % Know What’s Improve driving morewrong with habits about their my car? habits
  9. 9. Comparative Analysis Competition thought of many ways to provide driving feedback Easy to understand metrics for any driver  Acceleration  Braking  Cornering
  10. 10. Testing the Competition 5 volunteers drove around with “Driver Feedback”  Impressed with the simplicity of app  Enjoyed seeing where on their driving path they made mistakes  Did not feel motivated to improve
  11. 11. Solution Multi-platform 3 Key Metrics Behavioral Change Techniques
  12. 12. The AutoBot Prototype
  13. 13. In-Car App
  14. 14. Console Design myFord Touch Toyota Prius
  15. 15. Console Design, cont’d Autobot
  16. 16. Functions Minimized Summary
  17. 17. Login
  18. 18. Login Limited barriers to entrySimple sign-in& added socialinfluence
  19. 19. Login: Facebook Easy out Simple language of what will be posted on FBWhat informationis required of you
  20. 20. Settings Fine grainPersonalized control ofsettings for socialuser-specific mediafeedback options
  21. 21. Record a Trip (video)
  22. 22. Record a TripApp recordsdriving data usingthe phone’saccelerometer, gyroscope and GPSsensors. The device must remain stationary while recording.
  23. 23. Self-Report Shows perception vs reality to reveal misperceptions
  24. 24. Summary, Maps and Alerts (video)
  25. 25. Summary Average PointsContextualization:Shows impact ofdriving on fueleconomy andenvironment Praise and advice based on your data
  26. 26. MapContextualization:Shows where userdrive well (green)and poorly (red) Alerts: Shows specific areas where the user drove poorly
  27. 27. Alerts Problem specific adviceContextualization:Shows the cost ofwear and tearincurred by mistakes
  28. 28. Trip Log and Compare Trips (video)
  29. 29. Trip Log Users can toggle Routes to see howHistory tracking: routine trips changeUser can pick and over timechoose previoustrips to view Users can retrieve old data and reflect on past mistakes
  30. 30. Compare TripsUsers can juxtaposedata from two tripsto see how theycompare
  31. 31. Graphs(video)
  32. 32. Graphs Trends over timeSimple and CleanDesign Impact
  33. 33. Social(video)
  34. 34. Social: ProfileSocial influence Earning awards for driving behavior
  35. 35. Social: GroupsGroup inclusionaligned by commoninterests, location,… Gamification
  36. 36. Green and Tips (video)
  37. 37. Green Eco Status Level Progress VisualizationEco Points History
  38. 38. Tips Simple instructionsBenefits clearlylaid out Social influenceClear monetaryincentive topartake in this Earning pointsactivity
  39. 39. Conclusion Gamification  Users receive points based on their driving behavior and car maintenance  Leaderboards and groups provide an engaging, competitive environment  Visualizations display progress toward goals and new levels
  40. 40. Conclusion Information Visualization  Stats pages display both broad and specific views of user’s data  Maps and Tips contextualize data to be more compelling  Graphs allow the user to compare variables  Self-reporting reveals misconceptions about behavior
  41. 41. Conclusion Social Influence  Users can customize their profiles, giving them ownership of their data and progress  Leaderboard publishes the user’s data to their friends pages, making them more conscious of their driving
  42. 42. Questions?

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