Successfully reported this slideshow.
Your SlideShare is downloading. ×

The informed player opportunity

Ad
Ad
Ad
Ad
Ad
Ad
Ad
Ad
Ad
Ad
Ad
Loading in …3
×

Check these out next

1 of 38 Ad

More Related Content

Slideshows for you (20)

Similar to The informed player opportunity (20)

Advertisement

More from Horizons RG (16)

Recently uploaded (20)

Advertisement

The informed player opportunity

  1. 1. PLAYER INFORMATION PROJECT NEW HORIZONS IN RESPONSIBLE GAMBLING CONFERENCE LAURA MOORE
  2. 2. ADDITIONAL DUTIES: o Protect integrity of the Lottery o Protect players o Maximise funds to good causes PERMIT GAMBLING, ENSURING: UK Gambling Commission has wide remit with player protection at the core o It is crime free o It is fair and open o Children and vulnerable people are protected UK National Lottery operated by
  3. 3. 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% 13/14 14/15 YTD IIWG SC HP Tball EM Lotto NL portfolio sales as % over time DrawbasedInstants Lotto and EuroMillions sales dropping - Still account for revenue majority Scratchcard sales driving IWG increase Source: Camelot sales data4 Draw based game decline changing shape of portfolio
  4. 4. MORE CHANGES 1st Lotto draw Lotto price rise Lotto matrix change NO CHANGES FOR 19 YEARS Natural erosion of main DBG means a push for innovations Need to facilitate growth alongside duties
  5. 5. What is the current play decision making process? How informed are players? How do game changes disrupt the information norm? What level of trust and transparency exists for players? A need to develop knowledge, obtain an independent view of players and prepare for the future of UK Lotto 1 2 3 4
  6. 6. 16 in-depth interviews 3 waves of follow- up phone interviews 8 ethnographic interviews Quantitative survey: 1,024 game players QUANTITATIVEQUALITATIVEETHNOGRAPHY Observing behaviour in situ to explore players’ unconscious emotional drivers of playing Unpicking players’ understanding of, and attitudes towards, National Lottery games Examining player behaviour change in real time following Lotto changes of Oct 2015 Providing measurement and profiling of player behaviour and attitudes, Iterative research model
  7. 7. Behavioural framework COM-B underpinned study to keep player behaviour at the core Michie S, van Stralen M, West R (2011) The Behaviour Change Wheel: a new method for characterising and designing behaviour change interventions. Implement Sci 6:42 OPPORTUNITY Factors outside of individual • Physical • Social MOTIVATION Brain processes directing behaviour • Reflective • Automatic CAPABILITY Capacity of individual to engage in activity • Physical • Psychological
  8. 8. Michie S, van Stralen M, West R (2011) The Behaviour Change Wheel: a new method for characterising and designing behaviour change interventions. Implement Sci 6:42 Analysing player behaviour using COM-B OPPORTUNITY ‘Socially acceptable’ Not seen as gambling – family, friends and gifting MOTIVATION Player’s cognitive biases play a role in continued playing (sunk costs, ‘nearly there’ past wins, avoiding deviation from routine behaviour) Players enticed by the ‘desert island’ win CAPABILITY Player lacks mathematical understanding to process probability information, PPO
  9. 9. REGULATORS AND PLAYERS
  10. 10. PLAYERS How to play and win, muted desire to understand beyond this OPERATORS Clarity on how to play the game with a focus on the benefits REGULATORS Sound understanding of the game and its mechanics, how to play and the risks Disjoint between regulator ideal of ‘informed lottery player and emotional mode of play
  11. 11. An informed decision I can afford it I have all the information MOTIVATION I want to play CAPABILITY OPPORTUNITY Regulatory aim: a considered journey
  12. 12. Player perspective: An emotionally motivated journey An informed decision I can afford it I have all the information I want to play MOTIVATIONCAPABILITY OPPORTUNITY
  13. 13. I WANT TO PLAY
  14. 14. Big dream key motivator – emotional pull that triggers biases
  15. 15. UK Lotto primarily habitual, jackpot focused players
  16. 16. Players conscious that life changing figure motivates them Source: Ipsos Player Information Study, Dec 2015 Base: 1,024, all who have ever played any National Lottery game 17 I think I have a chance to win a big prize! 35% agree I have a chance to change my life! 57% agree GENERIC EVENT LED JACKPOT EVENT LED Sales performance weaker without JP amount
  17. 17. But exhibit ‘bounded hope’ – know jackpot, accept notion they’re unlikely to win, but reassured someone will ‘Bounded hope’ But someone will win it Low likelihood Desert island win “I remember somebody saying it’s a tax on people who can’t do maths. But I thought – well, someone wins it” Danny
  18. 18. I HAVE THE INFORMATION I NEED
  19. 19. Jackpot amount is their overriding information focus – motivation over capability INFORMATIONHIERARCHY HOW TO PLAY WHAT THE PRIZES ARE NOTION OF ODDS PRICE OF TICKET PLAYER RISK BASED IDEAL GAME UNDERSTANDING WHAT THE PRIZES ARE PRICE OF TICKET ODDS
  20. 20. This focus, plus social acceptability and trust in National Lottery means players feel informed Source: Ipsos Player Information Study, Dec 2015 Base:,all who have ever played Lotto 21 AT BEST, 8% close to knowing odds of jackpot win 90% SAY THEY “MOSTLY” OR “COMPLETELY” UNDERSTAND LOTTO. PERCEIVED CAPABILITY STRONG TRUE CAPABILITY WEAK
  21. 21. SHORT CIRCUITING Ticket cost compared directly to jackpot amount Players typically routing around the odds OSTRICH EFFECT Avoiding risk by pretending it doesn’t exist INTANGIBLE Too long to grasp – overridden by biases
  22. 22. Source: Ipsos Player Information Study, Dec 2015 Base: 799, all who have played Lotto in the past 12 months 23 Any information seeking is in response to a trigger; it’s generally online, targeted and within the core hierarchy 8% Regularly If game changes (18%) If not played recently (24%) First play (14%) Never (36%) MOTIVATION - Prizes CAPABILITY - How to play OPPORTUNITY - Price I LOOK FOR INFORMATION ON LOTTO…
  23. 23. DISRUPTING THE NORM
  24. 24. Recent National Lottery changes altered the prizes and the logistics NATIONAL LOTTERY CHANGES INCLUDED: • Ten extra balls (1-59 not 1-49) • Jackpot win odds longer: 1 in 14m to 1 in 45m • Millionaire raffle in every draw • Match 2 for a free go
  25. 25. Updated Lotto marketing focussed heavily on the extra prizes Lotto changes related to important parts of the information hierarchies INFORMATION HIERARCHY HOW TO PLAY WHAT THE PRIZES ARE NOTION OF ODDS PRICE OF TICKET METHODS OF CLAIMING
  26. 26. #Pleasenotthem comms….
  27. 27. PLAYER RESPONSE TO CHANGE
  28. 28. 74% aware game has changed Not everyone aware of changes; despite ads and media focus, less than a third clear on revised odds even when prompted Source: Ipsos Player Information Study, Dec 2015 Base: 705, all who played Lotto in past 12 months / 523, all aware of Lotto changes 30% agree odds now 1 in 45 million
  29. 29. Source: Ipsos Player Information Study, Dec 2015 Base: 523, all aware of Lotto changes Suppressed appetite to develop post-change capability 16% want more 51% don’t want more information, but ‘know’ it exists 34% know all they want to know Unnatural focus on capability dampens motivation, so it’s avoided
  30. 30. Source: Ipsos Player Information Study, Dec 2015 Base: 523, all aware of Lotto changes 31 Those that do look, do so primarily within the heirarchy 26% 20% 11% 11% Prizes Price How Odds MOTIVATION OPPORTUNITY CAPABILITY
  31. 31. Despite low engagement with changes, there’s displeasure
  32. 32. Source: Ipsos Player Information Study, Dec 2015 Base: 705, all who play(ed) Lotto in past 12 months Quarter of players claim to want out but much smaller amount actually leave; myths and biases preventing exit 26% INTEND TO PLAY LESS/LEAVE THE GAME… …WEEKLY PLAYER AVERAGE ONLY DROPPED BY c.5% SO FAR “I can’t stop playing now, I’ve played the same numbers for years. But I don’t like the changes.”
  33. 33. Launch event R15 R1 R3 R13 R11 R9R7R5 Saturday Lotto sales since game change Oct 2015 Jan 16 Resulting roll series enthusing less engaged players, but driving distrust in more engaged players “They’ve made it impossible to win!” “£66m?! Get me a ticket!”
  34. 34. Habitual and automatic nature of lottery play means changes need to be introduced and reiterated in order for them to be noticed Offer a clear benefit to maintain the perceived fair value exchange and manage the potential negative impacts of play re-evaluation Listen to player research – don’t be blindly focused on sales/good cause gains. Listen to your players – it’s their game Be clear about change – respect players right to know what they are playing, misleading can erode trust and credibility Managing player understanding following major game changes requires balance & genuine player benefit
  35. 35. PROMOTING AN INFORMED DECISION
  36. 36. PLAYERS’ INFORMATION EXPECTATION DOESN’T ALIGN WITH BEHAVIOUR: o Even those never seeking information believe detailed information should be accessible o Assume it’s there demonstrating trust in operators and regulators and a basic expectation that must be met TRUST TRANSPARENCY PLAY BUT FAIRNESS AND TRANSPARENCY ESSENTIAL TO MAINTAIN R’SHIP
  37. 37. 38 ACCEPT DIFFERENCES IN HIERARCHY • Appreciate limitations around player engagement with ‘key’ information • Continue to pursue high standards to align to player expectation and drive trust and transparency ENGAGE PLAYERS ORGANICALLY • Provide opportunities to be fully informed within natural journey • Easily accessible, online focus and embedded within player hierarchy • Greater prominence needed when game changes • For most, not seeking a major behavioural change EMPOWER UNHAPPY HABITUALS TO FREE THEMSELVES • Real benefits targeted to these players • OR tailored myth busting in areas they visit ENGAGE PLAYERS ORGANICALLY • Provide opportunities to be fully informed within natural journey: • Easily accessible, online focus, embedded within player hierarchy • Greater prominence needed when game changes • For most, not seeking a major behavioural change EMPOWER UNHAPPY HABITUALS TO FREE THEMSELVES • Real benefits targeted to these players • OR tailored myth busting in areas they visit

Editor's Notes

  • Set up under the Gambling Act 2005 to regulate commercial gambling in Great Britain
    We regulate in a transparent, accountable, proportionate, and consistent way. Using a risk-based approach
  • Psychological being capacity to engage in necessary thought processes of comprehension and reasoning
    Reflective – evaluation and plans, analytical decision making
    Automatic – emotional responding, impulses and habitual processes
    Opportunity is all of the factors that lie outside of the individual that make the behaviour possible or prompt
    Physical – afforded by the environment
    Social – cultural setting that dictates the way we think about things
  • Here are some examples of player behaviour within the COM-B model and where they fit. Having this model means that we can start to think about how to influence player behaviour within a regulatory framework.
  • So –
  • DBGs – “I want to play”: https://vimeo.com/149434633 // password – ipsosmori
  • They know the jackpot amount, and they know their chances of winning are small – but someone has to win
    Emotionally charged jackpot fixation allows optimism bias to creep in
    Helped by images of Mr and Mrs Average in the local paper
    Despite being driven by a hope of winning, many players exhibit ‘bounded hope’; they acknowledge they are unlikely to win, but they compensate that by noting that somebody has to win eventually - optimism bias and association bias are hard at work
    “I remember somebody saying it’s a tax on people who can’t do maths. But I thought – well, someone wins it” – Danny


  • DBGs film - “I have the information”: https://vimeo.com/149434631// password – ipsosmori

×