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Holmes inclusive learning


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Presentation for ICT for inclusive learning, 10-11 November, Florence

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Holmes inclusive learning

  1. 1. e-ruralnet network conference, Florence, 10-11 November 2011 Inclusive, social, networked learning with ICT Brian HolmesHead of Department, Executive Agency for Education, Audiovisual and Culture
  2. 2. Inclusive, social, networked learning with ICT  Digital world  Challenges  Example projectsEACEA - Lifelong Learning Programme 2
  3. 3. A digital world The oldest blogger in the world María says… “No one listens to old people” “Life has to be lived. Don‟t take pills and fall asleep in the armchair” “Internet has given me a new lease of life. But I don‟t see any old people‟s homes offering their residents internet” http://amis95.blogspot.comEACEA - Lifelong Learning Programme 3
  4. 4. A digital world Social, networked learning • Flexible learning; any time, anyplace, anyone, any reason • Personalised, networked and social • Collaborative, with peers, in communities • Creative, innovative, stimulating • Formal, non-formal, informal • Learning orchestrated by teachers, trainers, facilitators, ...EACEA - Lifelong Learning Programme 4
  5. 5. A digital world Learning 2.0Study on the impact of social computingon education and training (E&T)Conclusions include:• Organisational innovation in E&T, opening up to society, new partnerships• Fosters the development of transversal skills• Can help mitigate inequalities and encourage active citizenship• Can provide great opportunity for inclusion and equity Redecker et al (2009) EACEA - Lifelong Learning Programme 5
  6. 6. A digital world Online learning communities Study on new learning communities supported by ICT Conclusions include: • Online communities support intentional and non-intentional learning • Participants can follow and observe life of others, encouraging reflection • Support active learning of all key competences and transversal skills • Digital competence important, as is attitude • Provide new opportunities for equalityAla-Mutka (2008)EACEA - Lifelong Learning Programme 6
  7. 7. A digital world Skills & competencies for the 21st CenturyOECD conference on New Millennium Learners• 21st century skills to support creativity and innovation: – Digital competence – Ability to work in teams – Autonomy – Sensitivity to different cultures – Ethics, etc• From specialists to „versatilists‟ EACEA - Lifelong Learning Programme 7
  8. 8. Challenges Overcoming the digital divide Typical barriers and challenges • Physical access, lack of infrastructure and services • Socio-economic background • Physical and mental disabilities • Digital competence • Language skills • Lack of guidance and pedagogical support • Lack of self-confidence, self-esteem, motivation, inspiration ....EACEA - Lifelong Learning Programme 8
  9. 9. Challenges Importance of motivation and self-esteemPolicy Observatory for Lifelong learning andEmployability, POLE project Conclusions include: • E-learning has deepened rather than widened learning • Adult learners and the disadvantaged have yet to be reached • Insufficient consideration of the social context for learning and motivation • Need to focus more on self-esteem and self-confidence POLE (2004) EACEA - Lifelong Learning Programme 9
  10. 10. Example projects eTwinning An online community for schools, teachers and pupils• Joint pedagogical projects• Teachers‟ professional development• 88 000 registered schools Computer generated image• 144 000 registered users of the eTwinning online community of teachers• 20 800 projects EACEA - Lifelong Learning Programme 10
  11. 11. Example projects Grundtvig – Migrant ICT Integrating migrants into a new culture and also helping them to develop IT skills and secure a relevant job or go on to further education Products and results of interest to Adult Education Authorities and Providers, Tutors and Guidance Counsellors working134275-LLP-1-2007-1-IE-GRUNDTVIG-GMP in the education centres and in the community EACEA - Lifelong Learning Programme 11
  12. 12. Example projects Grundtvig – Key competences kitTo offer a quality methodologyand didactic materials focusedon the acquisition of the 8 keycompetences of LifelongLearning recommended by theEuropean CommissionFor adults with lack of trainingand education gaps in order tostrengthen their personalfulfilment, social inclusion andemployment access/ 142210-LLP-1-2008-1-ES-GRUNDTVIG-GMPimprovement EACEA - Lifelong Learning Programme 12
  13. 13. Example projects Leonardo da Vinci - TipsDesigned and developed a trainingcourse for people interested inworking in the field of culturalmediation in EuropeBased on T-learning methodologyintegrating E-learning, mobilelearning and TV-learning 134119-LLP-1-2007-1-IT-LEONARDO-LMP EACEA - Lifelong Learning Programme 13
  14. 14. Example projects Key activity 2 – Signs2go Website and e-learning support for deaf people wanting to travel and communicate using British Sign Language 143392-LLP-1-2008-1-UK-KA2-KA2MP - Lifelong Learning Programme 14
  15. 15. Example projects Key Activity 3 - BridgeTo help older people to use ICT in dailylife and to take advantage of theopportunities of the information societyDevelop educational materials in themain partner languages(English, Italian, German, Polish, Slovenian) for older people, for use intraining courses and self-instruction 504867-LLP-1-2009-1-SI-KA3-KA3MP EACEA - Lifelong Learning Programme 15
  16. 16. ReferencesAla-Mutka, K. (2010) Learning in informal online networks and communities, Institute for Prospective Technological Studies (IPTS), JRC, European Commission (ONLINE - (2004) Technologies for the Knowledge Society & Lifelong Learning, Policy Observatory for Lifelong Learning and Employability, MENON Network EEIG. (ONLINE -, C., Ala-Mutka, K., Bacigalupo, M., Ferrari, A. & Punie, Y. (2009) Learning 2.0: the impact of Web 2.0 innovations on education and training in Europe, Institute for Prospective Technological Studies (IPTS), JRC, European Commission (ONLINE - EACEA - Lifelong Learning Programme 16
  17. 17. Thank you ! „I cannot teach anybody anything, I can only make them think‟ SocratesDG Education and Culture: Lifelong Learning Programme: Executive Agency: EACEA - Lifelong Learning Programme 17