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Pachyderm Introduction

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Pachyderm is an easy-to-use authoring program that lets you create interactive multimedia learning modules for delivery on the web or in presentations. Pachyderm lets you create flash-based learning objects that combine video, audio, graphics and text into rich "nonlinear" user-driven learning experiences, without having to be a multimedia developer.

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Pachyderm Introduction

  1. 1. Introduction to Pachyderm 2.1 It’s the Road, Not the Destination: Nonlinear Learning on the Web <ul><ul><li>Jeff Hino Lifelong Learning Leader Extension & Experiment Station Communications </li></ul></ul><ul><ul><li>& OSU Extended Campus </li></ul></ul>
  2. 2. Topics <ul><ul><li>What is Pachyderm? </li></ul></ul><ul><ul><li>Why Pachyderm? </li></ul></ul><ul><ul><li>How Pachyderm Works </li></ul></ul><ul><ul><li>OSU’s Goal for Pachyderm </li></ul></ul><ul><ul><li>How to learn more </li></ul></ul>
  3. 3. Pachyderm on Pachyderm <ul><li>Pachyderm on Pachyderm </li></ul><ul><ul><ul><li>http://tinyurl.com/yldoczu </li></ul></ul></ul>
  4. 4. Digital Storytelling <ul><li>Digital media is well suited for story-telling because it can combine various media types making stories more effective and interactive. </li></ul>
  5. 5. Nonlinear storytelling <ul><li>Process of choice creates narrative </li></ul><ul><li>Learners assign meaning to paths taken </li></ul>
  6. 6. Pachyderm <ul><li>A nonlinear approach to storytelling </li></ul><ul><li>Learners can use it differently </li></ul><ul><li>Instructional power of nonlinear storytelling: discovery learning …what we did as kids </li></ul><ul><li>It's the road not the destination! </li></ul>
  7. 7. Pachyderm- What It Is <ul><li>An easy to use open-source application to means produce online interactive multimedia presentations incorporating text, graphics, audio and video </li></ul><ul><li>Driven by templates (~12) </li></ul><ul><li>Flash-based output </li></ul>
  8. 8. Pachyderm- What It Isn’t <ul><li>Pachyderm is not a website. </li></ul><ul><li>It’s not a presentation tool. </li></ul><ul><li>It’s not linear. </li></ul><ul><ul><li>e-Learning is typically linear </li></ul></ul><ul><ul><li>Web-browsing is often just moving through material to find what you want. </li></ul></ul>
  9. 9. What’s Cool About Pachyderm: Nonlinear storytelling <ul><li>Learners assign meaning to paths taken </li></ul><ul><li>You want to tell a story, your audience wants to play! </li></ul>
  10. 10. What Pachyderm does: <ul><li>Eliminates flash programming and graphic design </li></ul><ul><li>Produces bulletproof presentations </li></ul><ul><li>Offers media asset management with metadata </li></ul><ul><li>Provides quick updateability </li></ul><ul><li>Publishes to other media - DVDs, etc </li></ul>
  11. 11. What Pachyderm doesn’t do: <ul><li>Flash interactivity design </li></ul><ul><li>Not the best choice for procedural knowledge </li></ul><ul><li>Not the best for large group presentations </li></ul>
  12. 12. Planning for Pachyderm <ul><li>A paper and pencil process </li></ul>
  13. 13. Planning for Pachyderm <ul><li>Uses templates </li></ul>
  14. 14. OSU Pachyderm Goals <ul><li>Encouraging more interactive websites </li></ul><ul><li>More engaging online learning </li></ul><ul><li>Developing Learning Objects Repository </li></ul>
  15. 15. What We’ve Done <ul><li>Budgeted $80K </li></ul><ul><li>Installed Pachyderm on local server </li></ul><ul><li>Developed Support infrastructure </li></ul><ul><ul><li>Pachyderm Team </li></ul></ul><ul><ul><li>Communication system (wiki) </li></ul></ul><ul><li>Conducted trainings - 3 cadres to date </li></ul><ul><li>Provided early adopter mini-grants (12 x $2K each) </li></ul>
  16. 16. Examples from OSU
  17. 17. Demo: Creating a Pachyderm
  18. 18. Developing Learning objects with Pachyderm <ul><li>Learning objects are small chunks of instructional media </li></ul><ul><li>Can be reused to support learning </li></ul><ul><li>MERLOT calls them &quot;online learning materials” </li></ul><ul><li>LEGOs for learning? </li></ul>
  19. 19. What’s Next <ul><li>Pachyderm 2.1 Beta-testing </li></ul><ul><li>Pachyderm 2.1 Beta install (now) </li></ul><ul><li>More trainings, online modules </li></ul><ul><li>Expansion across campus </li></ul>
  20. 20. Resources <ul><li>OSU Pachyderm training </li></ul><ul><ul><li>2-day workshop </li></ul></ul><ul><ul><ul><li>June 3-4, 2010 </li></ul></ul></ul><ul><li>OSU Pachyderm wiki </li></ul><ul><li>EESC Consulting and Help </li></ul><ul><ul><li>OSU Version 2.1 in beta </li></ul></ul>
  21. 21. Resources (cont.) <ul><li>New Media Consortium (NMC) </li></ul><ul><ul><li>http://www.pachyderm.org/ </li></ul></ul><ul><ul><li>Pachyderm server ($150/year/user) </li></ul></ul><ul><ul><li>Or, download open-source </li></ul></ul><ul><ul><li>Goal: OSU-Wide implementation </li></ul></ul>
  22. 22. More Pachyderm Examples ELIXR example Molecules That Matter

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