Week 5 STudent Presentation

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  • Research: investigates digital narratives, and in particular the relationship btwn history and popular cultural representations as expressed throinteractive media. She is interested in role play and dress up as online characterological aspects of ‘play’ related to the domain of live performance.
  • Week 5 STudent Presentation

    1. 1. ESTHER MACCALLUM-STEWART <ul><li>Education: PhD at the University of Sussex. </li></ul><ul><li>Expertise: She is an expert in online communities, role play and gaming, and has written extensively about the forms of interaction that develop online between communities of players. </li></ul><ul><li>Employment: working since 2006 at SMARTlab, as a Post-Doc Researcher </li></ul>
    2. 2. Second Life Esther MacCallum- Stewart
    3. 3. Second Life <ul><li>A form of social escapism in virtual reality </li></ul><ul><li>A world entirely in the hands of its users </li></ul><ul><li>full of micro communities users strive to fit into </li></ul>
    4. 4. What is Second Life? <ul><li>A space where one can role play oneself as another </li></ul><ul><li>Create a virtual self: gamers create avatars to embody any appearance they wish </li></ul><ul><li>Can ‘shop for a body’ designers sell clothes, accessories, body parts and gentiles </li></ul><ul><li>A digital performance: users perform through their avatars </li></ul>
    5. 6. Objectives <ul><li>Primary objective: Socialization </li></ul><ul><li>Untruths, fantasies, and obsessions are played out like a wild card </li></ul><ul><li>A freedom for one to meet own primal needs without real societies parameters </li></ul>
    6. 7. Conflicts <ul><li>No authoritative police or rules </li></ul><ul><li>Identity of residents is strongly traced with that of the user </li></ul><ul><li>Conflict between users and service provider: policies towards freedom of action </li></ul><ul><li>Ethics and young children </li></ul><ul><li>http://www.youtube.com/watch?v=b72CvvMuD6Q </li></ul>
    7. 8. LORI SHYBA <ul><li>“ a videogame designer with a social purpose.” </li></ul><ul><li>Education: MFA in performance and multimedia from the University of Calgary, Department of Drama. </li></ul><ul><li>Interested in: Lori has high interest, and wrote her PhD dissertation on the way Interactive Media can help us better understand social issues. </li></ul>
    8. 9. Chapter 2: Live and Digital Games of Forum Theatre Lori Shyba
    9. 10. AUGUSTO BOAL <ul><li>Dramaturgy: the theory and practice of dramatic composition </li></ul><ul><li>“ Newspaper Theatre”: news translated into theatrical scenes </li></ul><ul><li>“ Theatre of the Oppressed” </li></ul>
    10. 11. Augusto Boal (con’t) <ul><li>Interactive theatre/performance: political action or change through interactive democracy </li></ul><ul><li>vs. Brecht who only allows the audience to take home his revolutionary ideas to criticize </li></ul>
    11. 12. Videogames <ul><li>Gamaturgy: innovative way to extend dramaturgical practices and principles into the study of videogames </li></ul><ul><li>similarities between Forum theatre and serious videogames –closer to conditions of safety as a freedom from physical or psychological danger, risk, or injury </li></ul>
    12. 13. Videogames (con’t) <ul><li>A way to interact and “play” with serious social issues </li></ul><ul><li>Learning through doing </li></ul><ul><li>Bring us closer to the conditions of safety (i.e. Booze Cruise) </li></ul><ul><li>Videogames in resemblance to Forum Theatre </li></ul>http://boozecruisegame.pbwiki.com
    13. 14. DAVID DIAMOND <ul><li>Education: 1975 graduate of the University of Alberta with a BFA in acting </li></ul><ul><li>Cofounded Headlines’ Theatre – “Theatre for Living” </li></ul><ul><li>Accomplishments: 1996- David was the first individual recipient of the City of Vancouver's Cultural Harmony Award. </li></ul>
    14. 15. In this Moment: The Evolution of “Theatre for Living” David Diamond
    15. 16. Headlines Theatre Company <ul><li>Made entertaining and relevant theatre </li></ul><ul><li>The theatre creators and the collective community can invent and rehearse the future </li></ul><ul><li>Create a socially relevant play </li></ul><ul><li>From theatre FOR people living with the issues to theatre WITH people who were living the issues </li></ul><ul><li>*Check out - www.headlinestheatre.com ! </li></ul>
    16. 17. “ Theatre for the Living” <ul><li>Based on Boal’s “Theatre of the Oppressed” </li></ul><ul><li>Members of the audience are asked to replace a character they feel is oppressed and try to break the oppression or solve the problem </li></ul><ul><li>Was up to the audience to decide how to solve a struggle that characters were dealing with </li></ul><ul><li>Goal is to create safety </li></ul><ul><li>http://www.youtube.com/watch?v=kT4xa5DfC10 </li></ul>
    17. 18. Example of Live TV event of forum theatre with “METH” <ul><li>Real live space in Vancouver </li></ul><ul><li>Struggles with the addiction- chance to intervene in the narrative action of the play, where character were struggling with decisions </li></ul><ul><li>Takes it a step further with technology- Broadcast over the internet- spectators around the world could make interventions on the action that took place through tele/web actors </li></ul>
    18. 19. Let’s WARMUP! http://www.teachnet.ie/coconnor/images/kids%20stretching.gif

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