design
games
henryjacob.com
Imagine. Invent. Involve.
Design Boundaries      Code

                    Architecture

                    Solution
                     Business
...
Innovation




Intelligence                 Interaction




               Information
play
www.designdrivendevelopment.org
Startup
Understand
Question
Design
Experience
#1: Meaning of Life

What are we up to here?
Creating stuff we’ll remember…
years from now.
Tom Peters, WoW Projects.
#1: Meaning of Life



 Define your goals
#2: Name your kid
#2: Name your kid



 Project Name
Startup
Understand
Question
Design
Experience
#3: Most Wanted
#3: Most Wanted



 Most wanted posters for
 each (type of) customer
#4: Domain Map
 People
 Places
 Things
 Tasks
 Documents
 Relationship
#4: Domain Map
#4: Domain Map



 Domain Map Poster
#5: User Hunt
Name?
Role/Designation?
What is expected from
this Role?
How many such users
will be there?
 
Average Age?
Work Experience...
#5: User Hunt



 Persona Poster
 Organization Structure
#6: Day of a User
#6: Day of a User
 Task Details:

 Name?
 Description?
 How is it performed?
 Why is it performed?
 Where is it performed?...
#6: Day of a User



 Task Cards
Startup
Understand
Question
Design
Experience
#7: Bruce Almighty
#7: Bruce Almighty

 Re-imagine the existing process
 Identifying the tasks which can be
 automated or eliminated.
#8: Story Teller
#8: Story Teller



 User Stories/Experience
Startup
Understand
Question
Design
Experience
#9: Agent
#9: Agent
How and where the user
will interact with the
system?

How software should
behave?

Innovation & Interaction
#9: Agent



 Interaction Requirements
 Or User Journey
#10: Infograph
#10: Infograph



 Navigation Requirements
#11: Low Fidelity Prototypes
#11: Low Fidelity Prototypes



 Information Architecture
#12: Magic Wand
#12: Magic Wand
Google’s Spell Check and Suggestion
IE’s URL Auto Complete
Remembering username/password
Amazon's Recently...
#12: Magic Wand



 Intelligent features
Startup
Understand
Question
Design
Experience
#13: Walking in the user shoe
www.designdrivendevelopment.org
“If the software were magic,
      what would it do?”
D3 Design Games
D3 Design Games
D3 Design Games
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D3 Design Games

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30 minutes introduction to D3's Design games

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D3 Design Games

  1. 1. design games
  2. 2. henryjacob.com Imagine. Invent. Involve.
  3. 3. Design Boundaries Code Architecture Solution Business Life
  4. 4. Innovation Intelligence Interaction Information
  5. 5. play
  6. 6. www.designdrivendevelopment.org
  7. 7. Startup Understand Question Design Experience
  8. 8. #1: Meaning of Life What are we up to here? Creating stuff we’ll remember… years from now. Tom Peters, WoW Projects.
  9. 9. #1: Meaning of Life Define your goals
  10. 10. #2: Name your kid
  11. 11. #2: Name your kid Project Name
  12. 12. Startup Understand Question Design Experience
  13. 13. #3: Most Wanted
  14. 14. #3: Most Wanted Most wanted posters for each (type of) customer
  15. 15. #4: Domain Map People Places Things Tasks Documents Relationship
  16. 16. #4: Domain Map
  17. 17. #4: Domain Map Domain Map Poster
  18. 18. #5: User Hunt
  19. 19. Name? Role/Designation? What is expected from this Role? How many such users will be there?   Average Age? Work Experience? General Behavior?
  20. 20. #5: User Hunt Persona Poster Organization Structure
  21. 21. #6: Day of a User
  22. 22. #6: Day of a User Task Details: Name? Description? How is it performed? Why is it performed? Where is it performed? When is it performed? What kind of information they need to perform this task?
  23. 23. #6: Day of a User Task Cards
  24. 24. Startup Understand Question Design Experience
  25. 25. #7: Bruce Almighty
  26. 26. #7: Bruce Almighty Re-imagine the existing process Identifying the tasks which can be automated or eliminated.
  27. 27. #8: Story Teller
  28. 28. #8: Story Teller User Stories/Experience
  29. 29. Startup Understand Question Design Experience
  30. 30. #9: Agent
  31. 31. #9: Agent How and where the user will interact with the system? How software should behave? Innovation & Interaction
  32. 32. #9: Agent Interaction Requirements Or User Journey
  33. 33. #10: Infograph
  34. 34. #10: Infograph Navigation Requirements
  35. 35. #11: Low Fidelity Prototypes
  36. 36. #11: Low Fidelity Prototypes Information Architecture
  37. 37. #12: Magic Wand
  38. 38. #12: Magic Wand Google’s Spell Check and Suggestion IE’s URL Auto Complete Remembering username/password Amazon's Recently visited products Java Web Server’s Connection Retry Window’s Auto Scroll
  39. 39. #12: Magic Wand Intelligent features
  40. 40. Startup Understand Question Design Experience
  41. 41. #13: Walking in the user shoe
  42. 42. www.designdrivendevelopment.org
  43. 43. “If the software were magic, what would it do?”

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