welcome to our presentation Reference /creation as an effective learning system for teaching languages.
I'm Henk Roefofs senior Lecturer at Stenden University, Im also an entrepreneurand my co-author Rizwan Saleem (begroeting Hindi) and the other co-author adriaan[missing]and my assisstant Qi Yuan (begroeting Chinees)Today we are delighted to be in Ploand in G$#@# where we have been invited to present our paper on language learning using a simulation game in a network environmentWe have developedThe Edupreneurial Method using Zapp-Learning and reference creationIn our presentation we will try to give an impression of this method, therefore the outlineTo days motto is No Chinese - No MoneyWe used the game simulation to improve entrepreneurial behavior and skills. In an earlier article (USAsbe)we proved that entrepreneurial behavior can be taught and learned using the pull learning method of edupreneurial in Le game. Le game is a simulation entrepreneurship game.When entrepreneurial learning is as effective as we think, it should be possible to simultaneously teach and learn something very effectively: such as the basic vocabulary of a totally unfamiliar language.Learning a language is far more difficult and complex than just learning vocabulary by headLearning a foreign language seems to be very difficult and complex with the main focus on spelling, grammar and learning by head.We discovered that learning a foreign language by another approach and method of learning is far more effective efficient flexible and creative. Combining learning a language with entrepreneurship through Reference Creation brings along another process. A dynamic process of interaction, competitive, learning by doing and success driven.The edupreneurial method.
We found out that learning can be influenced by creating an environment that appeals to all our senses and positive emotions. Success drives success!Competences to be successful in a professional environment are the goal of learning. So we have to teach to be successfulIn this approach we are supported by Antonio Dimasio (Descartes error). He points out that organisms memorize unconsciously their experiences, feelings and emotions in dispositional representations.It made clear that for learning a language, to communicate in a foreign language we had to create learning elements which activate or stimulate this making of mental images.The edupreneurial method helps retrieving internal images through senses, positive emotions and experiences and thus creating an effective learning process in a authentic dynamic environment. Sometimes even unconscious we found out.These mental images will become in the simulation a part of your reference
If people act by survival mode. They will act pro active to survive. Survivors can tell the story of their life. Non-survivors don't, because they aren’t there to tell. So in our simulations it’s about pull learning. Success drive success
Benefit beyond needTheory of Connectivism: Example of computer course translation into hindi.
Personal anecdote. I hate peppermint, I used to love it
Let’s show an example in a short movie.Learning is different from teaching. It is possible to combine language learning with entrepreneurship learning.The edupreneurial method is learning by doing in an authentic environment. The natural way people learn is partly driven by the need to survive. Damasio explains this by examples of how people (organisms) memorize their experiences and how it is stored in our brain. (3 levels: 1. Instinctive (survival mode) 2. Social ... 3. .......) The recognition of certain events is steered by our senses, emotion and feelings. The under the surface stored images become apparent and conscious again through circumstances and similarity of the stored away experiences. Unconscious learning is learning from your personal context by experience.Confucius versus Descartes..
Language is also a verbal expression of culture, daily life, impression, emotions and personal experiences. A tool to communicate and to survive. We proved that playing in a simulation setting with other participants the learning process increased. Participants learned unconsciously by playing the simulation with all their senses, personal emotions and experiences. The drive to survive and win urges them to communicate, interact and connect to other players.The edupreneurial method combines education and entrepreneurship to realize effective, efficient, flexible and creative learningNo communication - no entrepreneurship
Learning is an issue of experience and related references.Focus on a teaching process that makes learning experiences “fit”. Reference Creation is an authentic learning environment which has the abilities to realize such a process:
Presentation Poland Final 31052012 on Reference Creation
没有中文，没有钱 Nie ma Chioskiego, Nie ma Pieniędzy No Chinese, No Money The 2nd Conference on Language, Thought and Education Zielona Góra, 01 June 201201 June, 2012 drs H.D. Roelofs 1
“Reference Creation As An Effective Learning System For Teaching Languages (Chinese, Hindi) In A Network Of Participants Using The Edupreneurial Method And Zapp- Learning First Steps Towards Organizing An Unconscious Learning Methodology.” Author: drs H.D. (Henk) Roelofs Co-authors: Adriaan Nieuwenhuis, Rizwan Saleem Stenden University of Professional Education, Emmen, the Netherlands01 June, 2012 drs H.D. Roelofs 2
Over 10,000 Students 800 Employees 5 domestic, 4 International campuses in -Bali, Indonesia -Doha, Qatar -Bangkok, Thailand and -Port Alfred, South Africa 19 Bachelor Programs and 4 Master Programs Stenden University of Professional Education, Emmen, the Netherlands01 June, 2012 drs H.D. Roelofs 4
Learning is about creating dispositional representations Through:Reference Creation An Effective Language Edupreneurial Method Learning System and Zapp Learning01 June, 2012 drs H.D. Roelofs 5
Zapp Learning Processing of discontinuous information Zapping is the skill to construct continuous audio-visual and textual data streams into meaningful knowledge01 June, 2012 drs H.D. Roelofs 6
Young people learn differentlyOld teaching New teaching Conventional speed Twitch speed Mono tasking Multi tasking Linear approaches Non linear approaches Stand alone Connected Competitive Collaborative Passive ActiveSeparating learning and Learning by playing playing Patience in payoff Instant payoff Reality as context Fantasy Technology as foe Technology as friend Source：http://www.scribd.com/doc/2578647/Wim-Veen01 June, 2012 drs H.D. Roelofs 8
The “Edupreneurial” method Synergy of Education and Entrepreneurship Learning Entrepreneurship Providing risk and additional value Experiencing a pull system01 June, 2012 drs H.D. Roelofs 9
Learning Analyzed: Reference Creation Emotions and Learning Focus on visual elements & on subjective images Integration of Unconscious Learning01 June, 2012 drs H.D. Roelofs 10
Learning Analyzed: Reference Creation Benefit Beyond Need Theory of Connectivism01 June, 2012 drs H.D. Roelofs 11