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From Players to Guides


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Learning Strategies for a 2.0 World (presentation for NEFLIN)

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From Players to Guides

  1. 1. From Players to Guides: Learning Strategies for a 2.0 World Helene Blowers Digital Strategy Director Columbus Metropolitan Library NEFLIN – Sept 08
  2. 3. © Dave Pattern
  3. 6. Web 1.0 Web 2.0
  4. 7.
  5. 8. “ The central idea of (Web 2.0 technologies) is harnessing collective intelligence.” - Tim O’Reilly, O’Reilly Media API API API API
  6. 9. “ I think we're in -- in a lot of ways-- a period of the most profound reinvention of and how people need to learn since the invention of literacy. ” - Tim O’Reily cc. Aaron Schmidt
  7. 10.
  8. 11. <ul><li>Design & create </li></ul><ul><li>Communicate </li></ul><ul><li>Symphony – to see the big picture </li></ul><ul><li>Empathy – to read emotions handle relationships. </li></ul><ul><li>Play and fun </li></ul><ul><li>Meaning … relevance </li></ul>
  9. 12. Published knowledge is old knowledge : The art of intelligence in the 21st Century will be less concerned with integrating old knowledge and more concerned with using published knowledge as a path to exactly the right source or sources that can create new knowledge tailored to a new situation , in real time . - Robert Steele
  10. 13. The Digital Divide
  11. 14. The New Digital Divide
  12. 15. <ul><li>Those who know how to “think” about search vs. those who don’t. </li></ul><ul><li>Those who know how to validate soft information vs. those who don’t </li></ul><ul><li>Those who know where to find information in new “hot” channels vs. those who don’t. </li></ul><ul><li>Those who understand the current culture of informal languages vs. those who don’t. </li></ul><ul><li>Those who know how to get information to travel to them vs. those who still chase it. </li></ul><ul><li>Those who have the knowledge and skills to create and re-mix digital media and those who don’t. </li></ul><ul><li>Those that understand learning is a continual process vs. those that view learning as an achievement. </li></ul>The New Digital Divide
  13. 16. “ Our Age of Anxiety is, in great part, the result of trying to do today's jobs with yesterday's tools.&quot;   - Marshall McLuhan
  14. 18. Types of social information <ul><li>Photos, podcasts, blogs, scapblogs, </li></ul>
  15. 20. Personal Learning Environment <ul><li>Systems that help learners take control of and manage their own learning. This includes providing support for learners to </li></ul><ul><li>set their own learning goals </li></ul><ul><li>manage their learning; managing both content and process </li></ul><ul><li>communicate with others in the process of learning </li></ul>
  16. 22. What can you do to constantly keep up with changes?
  17. 23. <ul><li>Player [ pley -er] noun </li></ul><ul><li>a person or thing that plays. </li></ul><ul><li>one actively involved especially in a competitive field or process. </li></ul><ul><li>  </li></ul>
  18. 24. Become a “ Knowledge Player ”: <ul><li>15 minutes a day </li></ul>
  19. 26. <ul><li>15 minutes a day </li></ul><ul><li>Subscribe to just 5 blogs </li></ul>Become a “ Knowledge Player ”:
  20. 27.
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  22. 29.
  23. 30.
  24. 31.
  25. 32. <ul><ul><li>15 minutes a day </li></ul></ul><ul><li>Subscribe to just 5 blogs </li></ul><ul><li>Tag “play items” in </li></ul>Photo by Uma B. - Flickr Become a “ Knowledge Player ”:
  26. 34. <ul><li>15 minutes a day </li></ul><ul><li>Subscribe to just 5 blogs </li></ul><ul><li>Tag “play items” in </li></ul><ul><li>Create a learning blog </li></ul>Photo by Lemonade Dusk- Flickr Become a “ Knowledge Player ”:
  27. 35.
  28. 36. <ul><li>15 minutes a day </li></ul><ul><li>Subscribe to just 5 blogs </li></ul><ul><li>Tag “play items” in </li></ul><ul><li>Create a learning blog </li></ul><ul><li>PLAY!!!!! </li></ul>Photo by Bukutgirl - Flickr Become a “ Knowledge Player ”:
  29. 37. Teaching Learning
  30. 38. <ul><li>Learning is the process of becoming rather than the process of acquiring. </li></ul><ul><ul><li>- Stephen Downes </li></ul></ul>
  31. 39. How can you help others navigate the learning maze? How can we help them become? /
  32. 40. Guide [gīd] noun 1) a person who exhibits and explains points of interest.
  33. 41. Become a Discovery Guide : <ul><li>It's about Training Learning </li></ul>
  34. 42. Engaged + Motivated = Learning
  35. 43. <ul><li>Challenge the classroom model </li></ul>Become a Discovery Guide :
  36. 44. P 2 P
  37. 45. Photo of the broth art
  38. 46. <ul><li>Remember exposure is the 1 st step towards learning </li></ul>Become a Discovery Guide :
  39. 47. <ul><li>Focus on </li></ul>
  40. 49. <ul><li>Learners have as much to share as Guides </li></ul>Become a Discovery Guide :
  41. 50. Collaborative Space
  42. 51. <ul><li>Focus on FUN! </li></ul>Become a Discovery Guide :
  43. 52. Knowledge playing Discovery Guiding Learning Curve fun!
  44. 53. Warning: Deep Thoughts …
  45. 54. Developed by Lori Reed
  46. 55. <ul><li>Lifelong Learning Habits: </li></ul><ul><li>Begin with the end in mind </li></ul><ul><li>Accept responsibility for own learning </li></ul><ul><li>View problems as challenges </li></ul><ul><li>Have confidence in yourself as a competent, effective learner </li></ul><ul><li>Create you own learning toolbox </li></ul><ul><li>Use technology to your advantage </li></ul><ul><li>Teach & mentor others </li></ul><ul><li>7.5 … </li></ul>
  47. 57. <ul><li>P2P </li></ul><ul><li>Peer support </li></ul><ul><li>Peer production </li></ul><ul><li>Peer collaboration </li></ul><ul><li>Peer LEARNING </li></ul>Libraries as learning environments …
  48. 58. What should do to fuel learning , knowledge & wisdom ? Focus on … Curiosity Creativity Collaboration
  49. 60. “ The illiterate of the future are not those who can't read or write but those who cannot learn, unlearn , and re-learn .” - Alvin Toffler
  50. 61. It’s about all of the above, but most importantly, it’s about …
  51. 62. Enlightening Expanding Communities Energetic Empowering Individuals Enabling Equality Engaging users Embedded Embracing Enchanting Encouraging participation … etc.
  52. 63. C or E?
  53. 64. Disable? or Enable? Control? or Empower?
  54. 65. Realize that WE are more valuable when we EMPOWER Libraries need to … … then when we try to control.
  55. 66.
  56. 67. Helene Blowers Digital Strategy Director Columbus Metropolitan Library [email_address]