Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

Low-fidelity Prototyping for Location-based, Social Games

56,249 views

Published on

Published in: Technology, Sports
  • Be the first to comment

  • Be the first to like this

Low-fidelity Prototyping for Location-based, Social Games

  1. 1. Low Fidelity Prototyping for Location-based, Social Games Anne Bowser, Yurong He, Derek Hansen, Dana Rotman, Jenny Preece CSCW 2012: Mixed Reality Games Workshop
  2. 2. The PLACE Approach: Prototyping Location, Activities, &Collective Experience A scalable approach for prototyping location-based, social games and apps
  3. 3. Why is PLACE needed? Many apps, few prototyping approaches
  4. 4. Geocaching: A real-life treasure hunt
  5. 5. Floracaching: Geocaching for citizen scientists
  6. 6. We use PLACE to prototype Floracaching Find Floracaches Visit Floracaches Scan QR Codes Complete Activities Earn Badges
  7. 7. Location Social Experience Activities Time Problem Space: Condense and Represent
  8. 8. Small scale session
  9. 9. Scale up
  10. 10. Co-design basics: The mapSign Up Recruitment, Social sharing, Serendipitous discovery
  11. 11. Co-design basics: The mapChoose Activities After an introduction, participants choose what they want to do
  12. 12. 18 15 20 4 Co-design basics: The map Elevator Lounge Find Floracaches First a classroom, than a campus wide activity
  13. 13. Co-design basics: The mapVisit Floracaches Players visit real things
  14. 14. Get feedback, scale up
  15. 15. Start small, scale up, and let the users choose. Recap The PLACE Approach: Prototyping Location, Activities, &Collective Experience
  16. 16. 1. Low-fidelity prototypes should not be polished 2. Activities > Interfaces 3. Start small, scale up 4. Testing should be done in the field 5. Respect authentic social experience PLACE Principles
  17. 17. And thanks to Ryan Gamett, Jocelyn Raphael, and Matthew Reid Thank you! Questions?

×