1. User Stories in Interaction
Design
Hans Põldoja
Tallinn University
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3. What are user stories?
• User stories are simple, clear and brief
descriptions of functionality that will be valuable
for real users
• User stories are typically used in agile software
development methods such as XP and Scrum
• User stories build a bridge between the users,
designers and the developers
6. Paper cards
• User story
• Note(s)
• Test cases (on the back side of the card)
(Cohn, 2004)
7. Example
A company can pay for a job posting with a
credit card.
Note: Accept Visa, MasterCard and American
Express. Consider Discover.
Test with Visa, MasterCard and American Express
(pass)
Test with Diner’s Club (fail)
Test with good, bad and missing card ID numbers
Test with expired cards
(Cohn, 2004)
8. Good user story
• Independent
• Negotiable
• Valuable to users and customers
• Estimatable
• Small
• Testable
(Cohn, 2004)
11. Guidelines
• Start with goal stories
• Break large stories into smaller pieces
• Write closed stories (that finish with completed goal)
• Keep the UI out as long as possible
• Include user roles in the stories
• Write for one user
• Write in active voive
(Cohn, 2004)
15. SCRUM process
• User stories are discussed and edited by the
users, designers and stakeholders
• User stories are accepted by product owners
• Enhancement tickets are created from accepted
user stories