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Learning games made with Seppo in Salpaus

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Presentation using learning games in Salpaus Further Education. #salpaus

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Learning games made with Seppo in Salpaus

  1. 1. Hanna Toijala, Designer, Salpaus Further Education 3.12.20151/5 Gamification – learning games made with Seppo *Gamification: the use of game design elements in non-game context ”Game players regularly exhibit persistence, risk-taking, attention to detail, and problem- solving, all behaviors that ideally would be regularly demonstrated in school.” The Education Arcade at MIT https://www.knewton.com/infographics/gamification-education/ seppo.io
  2. 2. For orientation and rehearsing etc. Collaboration Social skills Digital skills BYOD 5/5 16.11.2015 Laura Laakkonen ja Hanna Toijala, Koulutuskeskus Salpaus Different, inspiring Participatory Problem solving skills Goal-oriented Reflected Assignments - types of players Game dynamics and mechanics
  3. 3. Getting to know Campus Mika Lammassaari (ICT)
  4. 4. Services are great, so relax! Palvelut pelaa, siis relaa Jenica Apell (Social and health care) and Paula Tervamäki (Youth and leisure instructor)
  5. 5. Nurses Hoitsut Laura Laakkonen and Hanna Lokka (Social and health care), Maija Ihanainen (English, Swedish)
  6. 6. EA in control Ensiapu hallinnassa Laura Laakkonen (Social and health care), Maija Ihanainen (English, Swedish), Arja Visanko (Social and health care, DILA)

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