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GSummit SF 2014 - Gamification and Arbejdsglaede by Ryan Kleps

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GSummit SF 2014 - Gamification and Arbejdsglaede by Ryan Kleps

  1. 1. Copyright © 2014 Boeing. All rights reserved. Gamification and Arbejdsglaede Ryan Kleps Ryan.d.kleps@boeing.com
  2. 2. Copyright © 2014 Boeing. All rights reserved. Engineering, Operations & Technology | Information Technology Pronunciation Guide  Gamification ~ Game – if - i - k - shun  Arbejdsglaede ~ Ah – bites – gleh – the
  3. 3. Copyright © 2014 Boeing. All rights reserved. Engineering, Operations & Technology | Information Technology  World’s largest aerospace company headquartered in Chicago, IL  168,000 employees in 65 countries  Supports customers in 150 countries  Process Analyst in an IT department with large presence in Bellevue, WA Corporate Environment
  4. 4. Copyright © 2014 Boeing. All rights reserved. Engineering, Operations & Technology | Information Technology  Next step in deploying Agile in IT  Designed for teams  Meaningful exercises  Demonstrate Agile  Low tech gamified theme Agile Training Camp Background
  5. 5. Copyright © 2014 Boeing. All rights reserved. Engineering, Operations & Technology | Information Technology  Gamified – American football theme  Competitive & collaborative  Pomodoro time boxes  Multisensory  Self-policing  Fun Agile Training Camp Description
  6. 6. Copyright © 2014 Boeing. All rights reserved. Engineering, Operations & Technology | Information Technology  St. Louis Uprising  Doug’s Surprise  Leftover Football  Crying MVP Arbejdsglaede Stories
  7. 7. Copyright © 2014 Boeing. All rights reserved. Engineering, Operations & Technology | Information Technology  “Yardage” can be motivating  Non-football fans enjoy class  Theme promotes creativity  Great ratings  Shared experiences bring joy  Arbejdsglaede via Gamification Agile Training Camp Lessons
  8. 8. Copyright © 2014 Boeing. All rights reserved. Engineering, Operations & Technology | Information Technology  Follow on class to Agile Training Camp  Designed for software teams using “Waterfall” approach  Cryptozoology “Hunt” theme  Mixed results on class – still learning  Need to better integrate theme and simplify mechanics Traditional Class Highlights & Lessons
  9. 9. Copyright © 2014 Boeing. All rights reserved. Engineering, Operations & Technology | Information Technology  Boeing Agile Fantasy League - Fantasy Football theme  Teams earn points based on 4 categories of performance  4 Categories: Predictability, Value, Quality & Satisfaction  Competition provided some motivation to collaborate and excel  Need to automate and involve team members more Agile Metrics Highlights & Lessons
  10. 10. Copyright © 2014 Boeing. All rights reserved. Engineering, Operations & Technology | Information Technology  It is possible to have arbejdsglaede in corporate setting  Have the courage to try  Gamification sandbox (keep the game contained – SDC)  Fun, relaxed environment promotes creativity  Competition can provide motivation to excellence  Take your work seriously enough to make it fun  Don’t take yourself too seriously Conclusions

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